Cast Out

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Legality

Format Legality
1v1 Commander Legal
Archenemy Legal
Arena Legal
Block Constructed Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Gladiator Legal
Highlander Legal
Historic Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Oathbreaker Legal
Pioneer Legal
Planechase Legal
Quest Magic Legal
Vanguard Legal
Vintage Legal

Cast Out

Enchantment

Flash

When Cast Out enters the battlefield, exile target nonland permanent an opponent controls until Cast Out leaves the battlefield.

Cycling (, Discard this card: Draw a card)

Niko9 on Favorite EDH Cards

1 week ago

Oh, and it may seem a little weird but I really love targeted removal in EDH. One of my favorite things in a game is to look around the table, assess threats, and have lots of flexible answers. Cards like

Cast Out

Lightning Bolt

Mutiny

Path to Exile

Swift Reconfiguration

Tragic Slip

Actually, yep, Tragic Slip is definitely my pet removal spell : ) It's always the best card in my hand, it just depends on when it gets used.

I guess part of it is that when I used to play board sweepers it always felt so uninteractive. So many games became, somebody doing a combo, does anyone have Cyclonic Rift? And that's so chance dependent that it feels unfun, to me at least. I like target removal because they always have a target, so I can play enough of them to always have some answer, and then it's on me if I don't save it for the correct threat.

lukecwolf on Modern Midrange Kaheera

3 weeks ago

I breathed a sigh of relief to see Kaheera as companion for cats, not that cursed blue/white elemental control.

You seem to be making the most from the tribe you chose.

I might consider swapping out mana tithe for other control stuff like Leyline Binding or Prismatic Ending. Maybe even applicable cycling cards like Cast Out (not the best example) or Eladamri's Call just for deck manipulation.

Happy brewing!

Azoth2099 on Anikthea, Hand of Erebos is Graverobbing

7 months ago

zacktheprogamer

OK here we go lol

Creature cuts: Archon of Sun's Grace, Composer of Spring, Courser of Kruphix, Doomwake Giant, Dryad of the Ilysian Grove, Nessian Wanderer, Nyx Weaver

Artifact cuts: Mesmeric Orb, Whip of Erebos

Enchantment cuts: Battle for Bretagard, Boon of the Spirit Realm, Cast Out, Exploration, Familiar Ground

Sorcery cuts: Extinguish All Hope, Kodama's Reach, Rampant Growth, Skyshroud Claim

Instant cuts: None! Add things like Veil of Summer & Silence, though

I'd recommend that you replace all of those lands ramp spells that cost more than 2 with more mana rocks instead! Your guild signets (Selesnya Signet, Orzhov Signet & Golgari Signet) & talismans (Talisman of Hierarchy, Talisman of Resilience & Talisman of Unity) are all better options since this isn't a Landfall deck.

montanaflash23 on Flashy Angels

1 year ago

Great idea! Going to start simple and test out just one scry effect:
Omen of the Sea ==> Cast Out

Caran_Lyg on Druids of maskwood

1 year ago

Titanic Brawl, Pit Fight, Path to Exile, Cast Out or any other type of removal is always recommended to decks that can't FTK or can end the game in 6 turns or less. Your opponents will get to play Magic as soon as your done with your turn and will try to disrupt you once they see your strategy while they execute theirs. Another type of cards you can use are Divine Deflection, Heroic Intervention, or anything similar to protect your creatures from destruction based board wipes.

Niko9 on

1 year ago

Nice deck : ) I always really liked Firja and this looks like a really nice build for her.

My only suggestion might be to have more permanent based removal rather than instants and sorceries. I have a Bruna, the Fading Light  Meld self mill deck and I found that things like Skyclave Apparition or Cast Out and Prison Term are more effective than Swords to Plowshares because they can come back to play and pick new targets, where swords is usually a dead milled card. And something like Spectral Steel can get back something like Swift Reconfiguration which can be super annoying to your opponents. Especially with Heliod's Pilgrim or Moon-Blessed Cleric to tutor removal, play removal, and then replay them off Hall of Heliod's Generosity or a similar effect.

But you would know a lot better than me how it plays : ) Just a suggestion because I play a similar strategy and had my deck change over time to fit the mill theme.

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