Simic Signet

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Legality

Format Legality
1v1 Commander Legal
Archenemy Legal
Arena Legal
Block Constructed Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Freeform Legal
Gladiator Legal
Highlander Legal
Historic Legal
Historic Brawl Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Modern Beyond Horizons Legal
Oathbreaker Legal
Pauper Legal
Pauper Duel Commander Legal
Pauper EDH Legal
Planar Constructed Legal
Planechase Legal
PreDH Legal
Quest Magic Legal
Tiny Leaders Legal
Vanguard Legal
Vintage Legal

Simic Signet

Artifact

, : Add .

Optimator on Extropy

3 weeks ago

Repulsive Mutation might be worth noting.

Evolution Witness also.

Kami of Whispered Hopes is probably an upgrade over Simic Signet.

Altered Ego is cute.

Terrasymbiosis seems amazing.

Hadana's Climb is worth noting too.

Tam, Mindful First-Year would be good. Ferrafor, Young Yew too.

Biomantic Mastery is almost always decent value.

Sodden Verdure and Rain-Slicked Copse are budget right now.

CommanderNeyo on That is not dead which can eternal lie

7 months ago

Since Arixthemes is 4 mana, I highly recommend 2-mana ramp spells - that way, you can play it on turn 3 instead of turn 2, starting your gameplan a whole turn early. Some I recommend are: Three Visits, Farseek, Nature's Lore, Rampant Growth, Sakura-Tribe Elder, and Into the North (if you decide to put a few snow lands in there). Some artifact ramp would include Arcane Signet, Sol Ring, Simic Signet, and Talisman of Curiosity.

There is also limited card draw in the deck, if someone finds an answer to your threats you could be in serious trouble. A fun with with such large creatures is Greater Good, since you can use it in response to removal to draw a boatload of cards (pun intended). Also works well with your commander, turning him into card draw once you no longer need the ramp.

seshiro_of_the_orochi on Ploogak Conquers

1 year ago

This is right in my wheelhouse. Great job! Frog is one of the types I hadn't found the shtick for, yet. So seeing this is what I needed. I'll copy this and change it up a little, mind if I do? Thanks a lotfor the creative work.

Looking at your mana curve, maybe some powerful curver-topper might be useful. I see the playset Simic Signet and the 21 cards on your 2-slot, and I give to you Froghemoth. It's a great attacker that handles problematic graveyards, and he either becomes enormous or gains you a ton of life.

joni1707x on Merfolks Counting

2 years ago

Rasaru Thank you for commenting and giving me some advice. I really appreciate this!

For my budget, I would like to include some cards that cost about 10€ each, in total I would say I can afford about 100€ +/-20 (the lesser the better).

After testing the Deck for my own, I agree that my manabase needs some fixes. I ordered some cards to upgrade this a bit (see below).

As I am trying to put as many counters on my board as possible, I feel, that the creatures that do not create tokens like Kumena's Speaker, could be excluded?

I got some pending deliveries. Here are the cards that I bought to upgrade it:

Lord of Atlantis, Master of the Pearl Trident, Snakeskin Veil, Realmwalker, Double Major, Forced Adaptation, Kiora, Master of the Depths, Deeproot Champion, Merfolk Skydiver, Primal Empathy, Vastwood Fortification  Flip, Oversimplify, Tangled Islet, Flooded Grove, Rejuvenating Springs, Utopia Sprawl, Dreamroot Cascade, Talisman of Curiosity, Simic Signet, Hadana's Climb  Flip, Barkchannel Pathway  Flip, Svyelun of Sea and Sky, Windswept Heath

I am not sure what to exclude and what to include.. (fyi I am playing for half a year, Thank you in advance!

MrHighscore on The Dirty Dozen II

2 years ago

Hmm, Cultivate and Kodama's Reach are very inconvenient with their 3 CMC. That is the round I'd like to put Atraxa on the table.

I will replace with some 2CMC, and I'm considering Sakura-Tribe Elder and Simic Signet.

Also not at all sure if Smothering Tithe is any good in this deck. Considering replacing it with another 2CMC rock like Selesnya Signet

redeyeswizard on Lucea Kane's Hydra Farm

2 years ago

I've made maybe 10-15 changes from the original build to include more mana from artifacts and a couple lands like :Gruul Signet; Mana Crypt; Simic Signet; Taiga; Tropical Island; Volcanic Island. Came to include Benefactor's Draught. For 2 mana I can UN-tap my commander and any other creatures that may have abilities that can also UN-tap her for when you really want to get nasty numbers in copies off one specific spell while also drawing at least one card. The small downfall is the creature UN-tap for everyone, but this deck benefits so much more as long as a counter spell doesn't catch your target X spell in the end. Can't remember everything ive swapped out and in as a lot of it happened while i was tired but i tried to remove anything that would slow down the deck while trying to get faster access to Magus Lucea Kane and more pop off directed towards her spell/ability copy.

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