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lordjaraxxus64 - Thought Scour is especially good in the Jace, Vryn's Prodigy Flip version of the deck. I am not currently playing that version, but it's something I might build into eventually. Honestly I don't know if it's better or worse, but it may be something to try.
I do agree that being able to instant speed cantrip is great for infect. Currently, my list is on 3 Become Immense, 3 Thought Scour and 8 fetches. I've found that it's very rare for Become Immense to be uncastable with this set-up. I'm personally of the belief that I never want 4 Become Immense main, even with Thought Scour. I find that even with them, drawing a second copy is usually bad/overkill.
Here's my list for reference:
SCORE: 4 | 855 VIEWS | IN 2 FOLDERS
It's by no means perfect, but I feel like it works fairly well for what it is. I love that black gives you access to Abrupt Decay for killing Chalice of the Void which makes my copies of Viridian Corrupter kind of less important in your deck.
One last card I've toyed with adding into the sideboard is Sylvan Scrying. Against control decks it find you an Inkmoth Nexus which is one of the more resilient threats, but more likely than not, it's just not good enough.
November 20, 2017 11:34 p.m.
lordjaraxxus64 - I Agree with your comment about the Phyrexian Crusader. Even as I was typing it I was kinda iffy, but figured I'd bring it up anyway. I do still feel like you want 3 max on Spell Pierce maindeck, with the forth copy in the side. I also understand if getting cards is difficult, but instead of Illness in the Ranks eventually getting a copy or 2 of Engineered Explosives is more versatile and does the same thing (albeit, a little more costly of mana).
As for the Jace Vs. Search - Your deck is so focused on protecting creatures, that JVP seems way better than Search. Jace also fuels himself, and his flip is much more powerful than the flip side of Search.
I also wanted to touch on Shapers' Sanctuary. If it's good enough to be played as one in the main, (which I feel like it may not be, seeing as according to MTGgoldfish 4 of the top 6 decks which control roughly 25% of the meta, have little or no interaction.) then you should probably have more in the sideboard. Again this might be an actually owning the card issue, whcih is fine, but I feel if you want it, it's in the sideboard as 2 or 3 copies, and not in the maindeck, because it won't be relevant enough.
The last comment after re looking is that you probably can shave a land. Your curve is low, and honestly I played 19 lands with 1 being Dryad Arbor and the deck still functioned well. 21 without a mainboard arbor may be excessive. Also a card to think about is Thought Scour. One cast and you're Become Immense is almost guaranteed to be 1 mana.
Again I do love this list, and might even make the transition myself into this version, I'm just trying to work out out loud with you what my deck might look like. :)
November 20, 2017 7:35 p.m.
As an Infect player myself, I see a few things as problems, but am also genuinely curious.
I'm not sure about the 4 mainboard Spell Pierce. If you draw 2 of these against any creature based deck, you've probably already lot. I don't mind playing 4 copies in the 75, but 4 mainboard seems excessive, considering in most game one's a Blossoming Defense will work just as well, and is easier on your mana, or proactively casting an Inquisition of Kozilek will do almost as well.
I'm also curious to the lack of Phyrexian Crusader and extra Shapers' Sanctuarys in the sideboard, as well as the complete lack of graveyard hate. Grafdigger's Cage works wonders, even with Become Immense for matchups like Death's Shadow, or really any Snapcaster Mage or Collected Company matchup.
Basically I'm looking to pick your brain. What feels like it's working? What feels lacking? I'm trying to figure out where infect needs to be to get back into the meta, because I feel like it should still be there, it's just rebuilding the puzzle, and making it perfect. I do really like the inclusion of Plague Stinger, it feels like the extra evasion will help a lot, and with how the current meta is, Glistener Elf does feel bad a lot of the time.
Hopefully some of this helps, and we can figure out how to make infect as powerful as possible.
November 19, 2017 10:31 p.m.
It's card disadvantage. A lot of the time I do need some of the cards in my hand, and I would rather not have to lose some of them.
It dies to everything. Literally every removal spell in the format kills it, and I really don't want to be turning on my opponents removal by making myself more vulnerable.
It's slow. The reason that Bazaar of Baghdad sees play is because it's turn 1 activate it and turn 2 mill a metric fucktonne of your deck. In modern, turn 2 play an 0/1, turn 3 hope it lived to do an effect that I can do anyway on turn 2 without putting myself behind on cards or having to risk it dying and me being super behind just feels so much better.
That's for the suggestion though, I do really appreciate when people have input in my deck, as it helps me make it better and identify weaknesses, even when I don't take the suggestion.
November 18, 2017 10:59 p.m.
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