Last Chance

Legality

Format Legality
Noble Legal
1v1 Commander Legal
Vintage Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
Duel Commander Legal
Unformat Legal
Commander / EDH Legal

Printings View all

Set Rarity
Masters Edition IV Rare
Starter 1999 Rare
Portal Rare

Combos Browse all

Last Chance

Sorcery

Take an extra turn after this one. At the beginning of that turn's end step, you lose the game.

View at Gatherer Browse Alters

Price & Acquistion Set Price Alerts

Cardhoarder (MTGO)

0.15 TIX $0.38 Foil

Ebay

Recent Decks

Load more

Last Chance Discussion

Pandaka on Glorious End Deck

2 weeks ago

Also for for new beginnings put in Final Fortune + Isochron Scepter + Platinum Angel and maybe Last Chance

Rhadamanthus on Hive Mind and Glorious End

3 weeks ago

For Final Fortune/Last Chance/Warrior's Oath, you do need to figure out some way of skipping the extra turn or otherwise not losing. An extra turn gets created in front of any other extra turns that have already been created but haven't started yet. This means the most recently created extra turn will always be taken first. No matter whose turn it is, the original spell that triggered Hive Mind will always resolve last (i.e. after all the copies). This is the extra turn that will be taken first.

The_Disco on Hive Mind and Glorious End

3 weeks ago

I'm working on a deck utilizing a similar Hive Mind combo. Try out Final Fortune, Last Chance, or Warrior's Oath instead. Depending on how it works with the stack, you may need some method of skipping your extra turn.

ZtheGreat on Ishi-Ishi vs. The Universe

4 weeks ago

We're getting into the range of less-budgety things (assuming that's what you were going for) but Price of Glory, War's Toll, Crawlspace, Tangle Wire really slow opponents down.

Caged Sun and Doubling Cube if you want to win with big mana X spells. Also, Demonfire forces the damage through

Rite of the Raging Storm can help lower life totals.

Furnace of Rath, Dictate of the Twin Gods and Gratuitous Violence. I think these really help what you're trying to do here.

Tormenting Voice, Wild Guess, Cathartic Reunion, Staff of Nin, Loreseeker's Stone and Daretti, Scrap Savant. These are all card draw, and red generally needs all the help it can get. Bonus to Staff, Daretti and Stone for being repeatable. Plus, Staff pings. Daretti also does all the artifact goofiness, which generally gets you some value, even if you don't primarily use artifacts.

Divergent Transformations and Indomitable Creativity are spot removal that people won't hate you for, because it gives them something else.

Blasphemous Act is one of red's best sweepers. It always does work for me.

Journeyer's Kite is repeatable "ramp", and also, Deck Thinning is Deck Winning. Armillary Sphere can ramp you as well.

Isochron Scepter + Last Chance/Final Fortune + Sundial of the Infinite = Infinite turns

Chandra, the Firebrand and Pyromancer's Goggles copy instants and sorceries, which ties back into your "blow people out with X spells" subtheme. Mirari does this as well.

Cascading Cataracts and Darksteel Citadel are great in decks that destroy lands.

Mystifying Maze and Maze of Ith are good stall tactics for a creatureless deck. Glacial Chasm as well.

VesuvanDoppelbanger on Anya

3 months ago

Love me some Angels! My Aurelia build uses Final Fortune and Last Chance as finishers. Multiple combats can win games quickly as well, with things like World at War and Relentless Assault.

krackhour on Lose - Turn 1 Edition

4 months ago

I'd prolly get rid of most of the land except red, throw in Lotus Petal, Simian Spirit Guide and either or both Final Fortune / Last Chance. Street Wraith and Gitaxian Probe so you can cycle to the much needed pacts on your first turn. It doesn't really matter you'll more than likely get a pact on the first 7 or a mulligan. GG - you win! Great way to mess with people : )

krackhour on Red doesn't suck in CMDR

4 months ago

I personally luvvv goblins in EDH, don't listen to the BS others put out about it! +1 from meee!Here's some cards that come to mind when I look at this deck - not really suggestions - cuz I like it the way it is!Could throw in a Great Furnace and Kuldotha RebirthA Goblin Marshal is always nice with lackey and instigator, it's decent mid game as well.Goblin Pyromancer is a good finisher.Timed right Final Fortune or Last Chance can be great finishers too! Kind of the same goes for cards like Relentless Assault.I've always liked Song of Blood too! It's way underrated.

Load more