Flame-Kin Zealot


Format Legality
Tiny Leaders Legal
Noble Legal
Leviathan Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Penny Dreadful Legal
Custom Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
1v1 Commander Legal
Duel Commander Legal
Oathbreaker Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Eternal Masters (EMA) Uncommon
Duel Decks: Speed vs. Cunning (DDN) Uncommon
Ravnica: City of Guilds (RAV) Uncommon

Combos Browse all

Flame-Kin Zealot

Creature — Elemental Berserker

When Flame-Kin Zealot enters the battlefield, creatures you control get +1/+1 and gain haste until end of turn.

Flame-Kin Zealot Discussion

HorseFist on Shambling Toward Victory

2 months ago

Thanks to you, KylerStar, for much appreciated suggestions- don’t think I own any of the ones on your list except maybe a couple? The two creatures you suggested seem like especially good adds...

Also thanks to YouveBeen0wned for upvoting- I did same for your Sliver EDH!

Just removed these 5: Harmonize , Trollhide , Spider Climb , Flame-Kin Zealot , and Frenzied Tilling in favor of “better, cheaper stuff”.

Ziusdra on Mardu Attack/Token

4 months ago

I love Alesha, I run a budget Alesha deck. Just a few notes I'd like to share from my experience: Ankle Shanker doesn't work in combination with Alesha's ability, due to trigger timing, so you have to count on getting Ankle Shanker 's ability to trigger the turn after you resurrect him (the same would technically be true with Mardu Strike Leader ). If you want to run tokens as a sub-theme, I recommend Ponyback Brigade and Noosegraf Mob , since you can resurrect both with Alesha and their abilities trigger when they enter the battlefield. Flame-Kin Zealot also benefits you for going wide with lots of tokens. And if you want Alesha's ability to work without her dying all the time, whether due to blockers or removal, make sure to give her some [email protected]$$ gear: I run Cloak and Dagger , Swiftfoot Boots , Whispersilk Cloak , and Sunforger . Oh, and Hero's Blade , which I think is greedy but she has first strike, so it's pretty good. I think those will work better for you than the auras, especially since they cost colorless mana and allow you a little more flexibility. Relentless Assault would be a fun sorcery for you to run with all your tokens. As you play this, you may find that you need more card draw & more creatures in your graveyard for Alesha to resurrect for you, so I would be remiss to not mention Faithless Looting , Wild Guess , and Tormenting Voice ( Cathartic Reunion and Dangerous Wager also works). Put your expensive creatures with 2 power from your hand into your graveyard so that they only cost 2 mana to put onto the battlefield when you trigger Alesha. So Noosegraf Mob and Ponyback Brigade become instead of their normal mana costs, which is such a bargain. Have fun! Alesha is amazing.

Ziusdra on Alesha, Who Smiles at Fiscal Responsibility

5 months ago

Re:Leverd01 Thanks, I have been considering Archetype of Courage , but its effect is almost redundant with my commander (the only most-likely card on the board when Archetype is played) and First Strike doesn't go very far when you consider there are only going to be a couple of creatures out at a time, as many of them are easy to pick off. It doesn't go as wide as you think it should, but it could if you draw well and your opponents leave you unchecked. The strategy is to cheat out Sewer Nemesis or Nighthowler for the kill (especially if you can trigger Sunhome, Fortress of the Legion in the same attack), which should be an easy kill if Impact Tremors , Gray Merchant of Asphodel , and Kambal, Consul of Allocation have been chipping away at your opponent(s), not to mention any damage going through from Alesha and various other attackers you've brought back along the way. Cathars' Crusade and Flame-Kin Zealot help you to go wide, but First Strike doesn't help go for the throat the same way that even Menace or Deathtouch do. He's a great thought... but what ought go out to replace him?

SenseiRamen on There's no lands below the bridge

1 year ago

Anger doesn't work without a mountain, which is hard to come by in a deck without lands. Most other manaless dredge decks run Flame-Kin Zealot instead.

Pheardemons on All My Friends Are Dead.

1 year ago

Hammer of Purphoros, Fervor, Fires of Yavimaya, Emblem of the Warmind, Anger

Mass Hysteria, Concordant Crossroads

Sarkhan Vol,Flame-Kin Zealot, Burst of Speed

Urabrask the Hidden, Legion Loyalist

Bananastormcount20, I've got you on the tags. Heads up, (not sure if you know and there was just some error) but to tag something you need to put brackets at the beginning and end of the card name. Example: [ [ Mass Hysteria ] ] (without the space between the word and brackets) becomes Mass Hysteria. Also, you can double check yourself when you go to preview comment. You should be able to check if the tags show up there.

KillDatBUG on Win-con for Grixis Kess?

1 year ago

Yeah I'd say Storm is the best way to go with Kess. Hell to be honest I think Storm is legit OP in EDH now that we have a general that's actually useful. Jeleva, Nephalia's Scourge is so much worse than Kess because of its randomness and needing to attack, yet it's the general of choice for pretty much every single competitive EDH storm deck. With Kess, it's much easier as you can flashback a tutor that you need or better yet, flashback a storm spell to make sure your opponents are all dead. And since it's not technically an infinite combo, you're 100% free to play this with no repercussions.

...Of course if you're not a super Spike like me, there's plenty of more casual builds of Kess you could probably do. Off the top of my head, self-mill into value spells sounds like a lot of fun for a control deck. Alternatively, you could be some sort of Grixis reanimator deck that aims to mill itself until it hits a critical mass of dudes like Flayer of the Hatebound and Flame-Kin Zealot to bring back with Living Death. Or maybe you want to go the Stax route by flashing back constant land destruction? Lots of different things you can do with Kess, which is why shes easily my favorite of the C17 generals. Much more versatile than the counterpart Karador, Ghost Chieftain which is pretty much always reanimator.

sylvannos on The Tabernacle at Pendrell Vale

2 years ago

You'll see The Tabernacle at Pendrell Vale in more than just lands. It finds a way into a lot of sideboards to punish aggro.

Dredge won't be able to produce enough mana to pay for zombie tokens. The Tabernacle at Pendrell Vale turns off Bridge from Below if they don't have a Flame-Kin Zealot.

Similarly, it also combines with Null Rod in Vintage to lock people out of the game, especially against Monastery Mentor + Gush-based strategies.

Basically, any deck that doesn't rely on creatures can jam The Tabernacle at Pendrell Vale into their sideboards with little issues, on top of Lands being a good deck. It's a safe investment, even if they did ban things out of Lands.

Hell, even if they banned The Tabernacle at Pendrell Vale in Legacy, it'd still be worth a fuck ton. Getting one for under $1k is a bargain, IMO.

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