Enchantment — Aura
You may play Spider Climb any time you could play an instant. If it was played any time a sorcery couldn't have been played, it gains substance until end of turn and when it loses substance, sacrifice it.
Enchanted creature gets +0/+3 and has reach. (It can block creatures with flying.)
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|Commander / EDH||Legal|
Spider Climb Discussion
1 year ago
Thanks to you, KylerStar, for much appreciated suggestions- don’t think I own any of the ones on your list except maybe a couple? The two creatures you suggested seem like especially good adds...
Also thanks to YouveBeen0wned for upvoting- I did same for your Sliver EDH!
4 years ago
Abzan Beastmaster Crenellated Wall Disowned Ancestor Grave Sifter Grizzled Leotau Kami of Old Stone Nyx-Fleece Ram Overgrown Battlement Pontiff of Blight Sakura-Tribe Elder Silklash Spider Skinshifter Wakestone Gargoyle Wall of Blossoms Wall of Nets Wall of Tanglecord Yoked Ox