Creature — Goblin Warrior
When Ponyback Brigade enters the battlefield or is turned face up, put three 1/1 red Goblin creature tokens onto the battlefield.
Morph (You may cast this card face down as a 2/2 creature for . Turn it face up any time for its morph cost.)
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Ponyback Brigade Discussion
2 weeks ago
I think the deck could use more card draw and removal. For cards to cut, I would suggest cards that do the same things as other cards, but worse.
Redundancy in cards with similar effects can be useful, but in Mardu colors, I think you're better off cutting redundancy in favor of more tutors and draw. You'll be able to get the cards you need, and it will give the deck more versatility.
Most of the time Alesha is only bringing one creature back at a time, so you can't rely on her to do all the work. If you don't see yourself hard casting a creature, you probably should cut it.
Hope this helped. Cheers.
1 month ago
Karmic Guide is a card that works very well with Alesha, effectively giving you two creatures when you Alesha it. Also Siege-Gang Commander is a good option for spawning goblins, more so than Ponyback Brigade but both work.
1 month ago
Maybe just turn some of your token generation that's not creatures into creature ETB token generation like Siege-Gang Commander or Ponyback Brigade. Then you can sac the etb creature and get it back with Ravos. Also seems to be too many sac outlets, trim it down a little. I found that Legerdemain and Daring Thief work well with disposable creatures as well.
2 months ago
2 months ago
This is a nice looking deck. I'm working on something similar. What do you think about cheating in something like Abomination of Gudul, Efreet Weaponmaster, or Ponyback Brigade as a morph and flipping it with a flicker?
4 months ago
Cool deck so far! Looks like you've got some really strong cards in RWB and a killer commander, but your deck might be a little unfocused (which is really hard to avoid in your first EDH deck -- 100 cards is a lot of slots to fill with meaningful cards).
Okay, so probably the best way to improve your deck at the beginning is to decide on what you want the deck to do. Do you want your deck's strength to be lifegain? reanimation (bringing stuff back from grave)? or pure and simple combat strength?
Once you decide how you'd like to win, then make sure every card in your deck helps you accomplish that, either through directly enabling those win conditions or by hindering your opponent. The way your deck lacks focus right now is that you've decided on too many cool strategies at once (I see a mix of all three of the strategies I described), so your cards won't always be useful.
I see your strongest strategy right now is control/lifegain with a little bit of reanimation mixed in (all your Vampires support this, in additon to Tariel, your planeswalkers, and the majority of your creatures). However, cards like Serra Angel, Wispweaver Angel, Secure the Wastes, Brute Strength, Flamespeaker's Will, Pacifism, Volcanic Strength, Ponyback Brigade, Grave Titan, and Bad Moon don't seem to promote either of those goals. You can probably identify some other cards, too.
The first step to making a tightly focused EDH deck is to replace those cards with cards that enable your primary goal. I would recommend cards like Inferno Titan, Searing Meditation, Sunbond, Divinity of Pride, Ayli, Eternal Pilgrim, Sunscorch Regent, Wall of Reverence, Well of Lost Dreams, Greed, Phyrexian Reclamation, Firemane Angel, Firemane Avenger. These either help you get opposing creatures into the graveyard so that Tariel can Reckon them, or they keep your life total high. Obviously those aren't necessary, they're just cards that have worked for me on my lifegain deck. Also, you don't want to remove all of your utility, so I'd totally keep some cards like AEther Snap or Kill Shot -- you just don't want so many that you can't draw cards that help you win.
Best of luck brewing! Hope this helps. Really love the concept of your deck, and let me know if I can help.
5 months ago
With all the blink you have going on you may want to cut a bird peddler or two for Ponyback Brigade. Cast it for three and if you get to blink it you'll get three tokens and a 2/2 body, not a bad rate in my book. Also, with this level of token generation, Harsh Sustenance or Foul-Tongue Shriek might work.
6 months ago
Firstly thank you for the comment and thank you for the up vote, I've taken a good look at your deck and I have some notes. Your deck is lovely and plays some cards I wish I had, but here are my suggestions that are aimed at making the deck faster and a bit more competitive.
This brings me to my next point, believe it or not a reanimator deck can be creature heavy and what I see are creatures that make other creatures obsolete and some that just have very little impact, here are creatures I would consider cutting:
And Windborn Muse
To me these creatures are low impact, what you want are more high impact Enter The Battle field triggers that can be abused with Alesha, Who Smiles at Death but also Strionic Resonator and Kiki-Jiki, Mirror Breaker, and yes you should main board Kiki-Jiki, Mirror Breaker. Now I also mention removing Mirror Entity that's because a Sacrifice Outlet like Nantuko Husk does the same job without having to wipe your board in an infinite combo, and that's something your deck is a little light on, Sacrifice Outlets.
You mentioned having trouble reanimating creatures, apart from the boots protecting Alesha, Who Smiles at Death play more sorcery reanimate spells, definitely main board your Reanimate, Victimize and stick a Dread Return in there too and these will work wonders with your Anarchist (I wish I had an Anarchist... and Reconnaissance)
Also your Maybe Board has a Bone Shredder, definitely play it, Bone Shredder has a very strong etb and kindly kills itself every turn. As well as the flip walkers, they are just straight up value, who doesn't love reanimating a plainswalker it's like they were made for Alesha, Who Smiles at Death.
I enjoy your Manic Vandal to kill an artifact, and War Priest of Thune to kill an enchantment, but with tutors and Duergar Hedge-Mage they might become obsolete, something else to consider are small creatures that make you the monarch, there are some good ones in Conspiracy 2.
I Don't think either of us want you to make a carbon copy of my deck but at the end of the day there's only 100 cards to work with and the higher you go the more the similarities will build.
I like your deck, it's given me some ideas too and I hope my feedback is helpful