This is the current decklist I am using for my playgroup as an archenemy commander. Something important to keep in mind that a lot of people dont when building up EDH archenemy is that the schemes are Absolutely backbreaking alot of the time, and for everyone to feel like they're having fun and it inst too much of an uphill battle your decks power level needs to sit around a 5. In addition make sure your opponents are not playing too many high powered non interactive decks as it can make games very anticimactic, and Archenemy was not made for these types of games and it lends itself well to creature based strategies out of opposing decks

I decided to go full flavor and build the theme around amass and discarding cards, as a lot of effects that deal with creature and board-state can come from the schemes therefore you can sacrifice some efficiency from the main deck to build a more fun and flavorful deck to play against whether you're doing archenemy or a very casual normal edh game. Hopefully this gives some people some ideas and a nice budget starting point for people who want to spice up their playgroups

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Date added 4 years
Last updated 4 years
Legality

This deck is not Commander / EDH legal.

Rarity (main - side)

6 - 0 Mythic Rares

27 - 0 Rares

20 - 0 Uncommons

22 - 0 Commons

Cards 101
Avg. CMC 3.88
Tokens Zombie 2/2 B, Zombie Army 0/0 B
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