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Maybeboard


This Commander 2014 reboot is focusing on Nahiri's Soldier potential. Trying to limit creatures to those with a human, soldier or warrior creature type (there is 1 exception: Halvar, God of Battle. There is also Spirit en-Dal but it is not meant to be played, just there to give creatures who need to attack evasion from its Forecast ability) or 'soldier' in the text box. All suggestions welcome!

Early Game

Play those cheap soldiers! We will need blockers and we also will need fairly early removal as my meta has a lot of fliers and tramplers. You want to try and have some removal or protection (equipment or something like Ghostly Prison) in your opening hand. Or some draw spells so you're likely to draw into it like Smuggler's Share or Skullclamp.

Don't play Nahiri, the Lithomancer until you have ways of dealing with threats - in my meta this is again fliers and tramplers but also direct removal.

Mid Game

Soldiers for every occasion!

We are vulnerable to fliers so there are several ways to deal with them:

  • Thunderhawk Gunship allows us to crew easily to make everyone a flier
  • Maze of Ith and Kor Haven will help stop many threats
  • Phyrexian Splicer is a funny card - remove flying from an opponent's creature and give it to one of ours allowing us to basically stop two of their fliers if we have enough blockers.
  • Knight-Captain of Eos allows us to sac a cheap soldier token to prevent all combat damage

We are also vulnerable to board wipes so there are:

Endame / Wincons

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