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Legality
Format | Legality |
1v1 Commander | Legal |
Archenemy | Legal |
Block Constructed | Legal |
Canadian Highlander | Legal |
Casual | Legal |
Commander / EDH | Legal |
Commander: Rule 0 | Legal |
Custom | Legal |
Duel Commander | Legal |
Highlander | Legal |
Legacy | Legal |
Leviathan | Legal |
Limited | Legal |
Oathbreaker | Legal |
Planar Constructed | Legal |
Planechase | Legal |
Quest Magic | Legal |
Tiny Leaders | Legal |
Vanguard | Legal |
Vintage | Legal |
Second Sunrise
Instant
Each player returns to play all artifact, creature, enchantment, and land cards that were put into his or her graveyard from play this turn.

SufferFromEDHD on
Yosei Stasis
2 weeks ago
Yosei is a great target for Sisay.
Faith's Reward low-key powerful card. A counterspell to global removal. I went with Brought Back and Graceful Reprieve instead. Second Sunrise is for combo builds.
capwner on
Yosei Stasis
2 weeks ago
SufferFromEDHD My first (*EDH) deck was Captain Sisay! If you want to look at my terrible first(ish?) build from 2011 it's up here Sisay Actual, and the current version is the one on my profile. Glad you enjoyed the suggestions, everything else I could think of was already in here (well also Second Sunrise and Faith's Reward but I'm betting you've considered these!). Maybe Diamond Valley as yet another land sac outlet if you are still wanting for outlets? Doesn't seem extremely necessary since you have saga/map as well
Felipix on Boros don't have artifact recursion?
1 year ago
Crow_Umbra thats only 3 cards: Scrollshift, Argivian Find and Second Sunrise the 3 are on the deck
king-saproling on
Dark Apostle
2 years ago
Personally I would make these swaps:
Unburial Rites -> Second Sunrise
Gilded Lotus -> Pitiless Plunderer
Mind's Eye -> Grim Haruspex
Indulgent Tormentor -> Species Specialist
DreadKhan on
Super Shivan
2 years ago
Green has lots of stuff like Noxious Revival and Bala Ged Recovery Flip that can get your Shivan out of the graveyard, and as I've pointed out there are some White cards that let you reanimate it if it's dead (or iirc take it out of exile if someone exiles it, with Pull from Eternity).
I looked up to see if there were some more decent White reanimator effects, there is Karmic Guide (also provides a blocker), Defy Death (pretty bad), Invoke Justice (better but how do you cast this!), Enduring Renewal (really, really janky), Second Sunrise (very situational), Angelic Renewal (seems good), Breath of Life (solid), Cleric Class (mana hungry/low synergy with deck), Elspeth Conquers Death (maybe?), False Defeat ($$$), Late to Dinner (good), Marshal's Anthem (mana!), Miraculous Recovery (good), Resurrection (fine), Reya Dawnbringer (so much mana). There is probably a few more, but here is a starting point, I think with your Commander the Sorcery ones make a lot of sense, but a creature that can repeatedly reanimate Shivan seem like better fits but I don't know how annoying it will be to Egg into them.
RiotRunner789 on
Commandatog
2 years ago
Didn't really look at the mana base earlier but assuming this is an ideal / budget free base (because of the duals), you could cut 5 basics (or more) and put in fetch lands. This will smooth out your color fixing tremendously. You could also add Rogue's Passage for utility since color fixing shouldn't be an issue. Exotic Orchard is another easy include since it's almost always at least 3 colors.
Path of Ancestry is also an option, though it enters tapped, it will tap for any color and scry almost every turn. Flamekin Village is another tapped land but can give your commander haste and generally people ignore / forget about land abilities.
Noticed you had Second Sunrise which is perfect for this deck but you may also want to consider Living Death as a second version.
Necrosis24 on Basics matter theme - Mono …
2 years ago
Personally I'd run a token generator or blink cmdr like Abdel Adrian, Gorion's Ward (with your choice of background) as I like the idea of using Settle the Wreckage as a ramp spell and I think it works well with him. Basri Ket and Launch the Fleet are similar effects as Abdel.
You could also use Swords to Plowshares as a Rampant Growth.
Expedition Map to get Urborg, Tomb of Yawgmoth + Kormus Bell to turn your plains into creatures which you can now flicker more easily as well and benefit on etbs.
Tomik, Distinguished Advokist is worth considering to add to the deck if you go the Kormus Bell route as your land creatures basically have hexproof now.
Additionally you could use cards like Zuran Orb or Troubled Healer in combination with Faith's Reward/Second Sunrise/Planar Birth for extra landfall triggers. If you are running the Kormus Bell combo you could use creature sac-outlets like Altar of Dementia or Phyrexian Altar. But if the sac outlets don't play into the rest of the deck you might be better of running Oswald Fiddlebender as your cmdr to ensure you get the right combination of artifacts.
Zuran Orb also pairs well with Aetherflux Reservoir.
A roundabout and rather inefficient lands-matter removal would be Soul Sculptor + Aura Fracture.
Also can't go wrong with Sun Titan + fetch lands (i.e. Fabled Passage). If you go the flicker route you can get some great value out of this. Alternatively Sevinne's Reclamation/Crucible of Worlds also work well with fetch-lands and landfall
TLDR: Landfall-Flicker or Landfall-Recursion or combination of both.