Sarkhan the Mad

Sarkhan the Mad

Planeswalker — Sarkhan

0: Reveal the top card of your library and put it into your hand. Sarkhan the Mad deals damage to himself equal to that card's converted mana cost.

-2: Target creature's controller sacrifices it, then that player puts a 5/5 red Dragon creature token with flying onto the battlefield.

-4: Each Dragon creature you control deals damage equal to its power to target player.

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Legality

Format Legality
1v1 Commander Legal
Block Constructed Legal
Canadian Highlander Legal
Commander / EDH Legal
Duel Commander Legal
Highlander Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Oathbreaker Legal
Unformat Legal
Vintage Legal
Casual Legal
Custom Legal
Quest Magic Legal

Sarkhan the Mad Discussion

multimedia on Ur-Dragon, Tribal Combos, Free Casting

1 month ago

Hey, you're welcome.

The Thriving lands and Vivid lands should be replaced before the Scry lands. I would also replace the Scry lands, but they're better than Thriving and Vivids. I'm not a fan of Scry lands; the scry 1 is very overrated. I think color fixing is more important to have with lands especially with five colors on a budget. On a budget Tri lands are worth ETB tapped because they can make one of three colors and having access to a possible third color repeatedly is more helpful than a single time scry 1. Overall, the land cuts to consider are all the Thriving lands, Vivid lands and Scry lands; keep the Tri lands.

Tri lands give you more options, more consistent to have a land that can make green or red. That's important since these colors you want in the early game more than other colors. Frontier Bivouac , Jungle Shrine and Savage Lands are Tri lands that can make green and red. Only Temple of Abandon can do this out of the Scry lands.

As far as cuts to consider to add more ramp:

Dragons don't need the pump from Crucible and Kolaghan, they're already big and flying. The interaction with Amulet with lands that ETB tapped is nice, but I think it would be better as an actual ramp spell.

triickii on The Ur Dragon Updated 2021

1 month ago

Boki92 thanks for the comment! The other "budget" deck that I have listed is mainly the cards that used to be in this one.

1) I'd probably start with this deck and downgrade individual cards that you aren't looking to purchase yet. There are budget versions of most cards on this list. There are loads of cheap dragons, that are still good but a little higher CMC, so I'd replace those first. Then look at what other replacement effects you can have. If you sort my list by "Custom" you should see the categories I've placed them in. To give you an idea of my reasoning, in the removal category I upgraded Sarkhan's Unsealing to Terror of the Peaks just because it's a dragon too so there is more synergy, but it still sits in "Removal"

2) IMHO colour fixing/ramp should be kept but there are budget options. I saw a huge improvement after swapping the usual basic land ramp package for Nature's Lore , Three Visits and Skyshroud Claim because they fetch the Triomes (get Ketria Triome if you are only getting 1) but there are some really good budget options for dual lands with the Forest type, like the Battle Lands and Cycling Duals here: https://www.mtglands.com/subtypes-forest.html. Also The World Tree is excellent so try and keep that.

The core of the deck is really built around Cheap Dragons so, although expensive, cards like Morophon, the Boundless , Urza's Incubator and Herald's Horn are key. The cards in the "Support" category are also pretty budget friendly and you could swap out Kindred Discovery for Kiora, Behemoth Beckoner .

The win condition is usually just beating face in combat, but Dragon Tempest , Scourge of Valkas and Sarkhan the Mad help us win without combat and are all budget friendly.

Let me know if you have any questions and if you would like me to checkout your decklist once you add one then just let me know!

Have fun :)

MonkeySit on Transforming creatures into Dragons

8 months ago

I had this idea for a deck where I constantly cast Frogify effects on my opponents whilst casting similarly weak creatures myself. But then what I wanted to do was transform them into dragons. I am purposely limiting myself to dragons for flavour but if there aren't many more cards that can do this, then I'll have to rethink my strategy - probably just hard cast dragons to stay on theme or just other big creature token generators.

So far in my list of cards that I've found are:

Atarka Monument Dance of the Skywise Day of the Dragons Descent of the Dragons Dragonshift Dromoka Monument Kolaghan Monument Ojutai Monument Sarkhan the Mad Silumgar Monument

If there are any others people can think of, it would be HUGELY appreciated.

Thanks in advance!!!

Vlasiax on That’s No Moon...

10 months ago

Hello, since you have shocklands I'd reccomend adding Nature's Lore. Also I personally use Sarkhan the Mad as a "kill" button. Here's my list for a reference: Bow before Draconic King!!! | M21 Update (I'll update it soon with newer cards).

MindAblaze on None

11 months ago

My first magic experience me and my two buddies were baked out of our trees, and it was Shards of Alara block. My buddy had a couple Shards decks built up, Naya Godsire, Jund Hellkite Overlord and Grixis Prince of Thralls and they all used the same mechanic with Demon's Herald et al. I honestly don’t remember the rest of the decks at all but by the end of the night my buddy was on top of the fridge taking a picture of the battlefield littered with these three clunky beginner decks. There’s a reason I value my Japanese foil Godsire so highly.

Bloodthrone Vampire was the centre of this janky aristocrats deck I built during Zendikar/Scars of Mirrodin for the Mirrodin Besieged Game Day, my first real build for a tournament. I remember running out the first day Rise of the Eldrazi was out between (or possibly instead of attending) my uni classes to specifically buy a playset of these vampires. Anyway, the deck also starred Abyssal Persecutor and Sarkhan the Mad, but the real power came from Act of Treason and the vampire. I stole just enough wins in a pre-Batterskull CawBlade world to Top 8 and still have my Black Sun's Zenith promo to show for it, which is another one of my favourite cards.

sub780lime on The Boundless Ur Dragon - Fire and Blood

1 year ago

It's been way too long, but I finally got around to making updates to this deck and I'll still need to make a few more once I get my Ikoria cards.

Free_Iona, thanks for your feedback. I definitely trimmed out most of the removal suite as a result and I definitely agree with your logic.

Vlasiax, I was definitely lacking in draw spells. I put quite a bit more in with my most recent updates. I appreciate the feedback. I found your deck list very helpful. I definitely haven't lowered the curve yet, though, lol. I also need Sarkhan the Mad and can sub it out for one of my current Sarkan's easily. I would be curious what you think of the current iterations based on my updates. I subbed out/in 25+ cards.

TheCardPool, thanks for the comment. Mudslide is great, but I tend to avoid anything staxy for my playgroup. I'll definitely keep it on the maybe list though. I think Sarkhan the Masterless might be too narrow compared to other Sarkan's.

NeonEndymion on The Ur-Companion

1 year ago

Glad it's been a help vs annoyance! When starting a new deck the decision paralysis and cuts/swaps can be a real pain as much as it's also fun. I suppose I'm a little antsy to help w/ some refining/tweaking, as my current main lists are all at a place where I'm happy with them (or can't safely acquire new cards and accessories to brew/build with at the moment).

In any case, given your meta, I think the one clear "maybe" add is Xenagos, God of Revels.

The rest all have clear downsides for narrow upsides. Without dorks, walkers can be more of a liability as people will attack them down cleanly and quickly. Sarkhan the Mad is the one card that Vlasiax does not cut from his respective list, but that's mainly b/c he has a lot of board stall/Ghostly Prison decks in his meta and sometimes needs to push through a heap of direct damage.

In terms of cuts, I'm with you in finding Keiga, Ryusei, and Niv Mizzet Reborn underwhelming here.

As previously discussed Earthquake could eventually become Fire Covenant or Toxic Deluge.

Maybe Despark becomes Assassin's Trophy?

I'd also suggest having a hard look during testing at heavy generic mana cards that the companion can't help ramp into at all, esp whether Ramos works with how you sequence your plays, if Steel Hellkite can connect with open mana often enough, and whether Golos has any good land targets/hits reliably enough off the top. Kind of cool that you can use the companion to help activate him, though.

Lastly, I've been underwhelmed with Ojutai, Soul of Winter, as for me at least it had minimal impact whether playing from behind, ahead, or at parity. When ahead, it often was just a win more card for me.

If you cut a small handful of some of those higher CMC dragons, I think you could sneak in a few extra enablers/draw effects to help smooth things out in terms of overall consistency?

TDemers on The Ur-Companion

1 year ago

Here are my thoughts on your suggestions:

Numot, the Devastator As you said in your previous message, his trigger is conditional+mana. Are you suggesting that in this case the effect is worth it? For some poor soul, two blown up lands can be devastating.

Karrthus, Tyrant of Jund is not in my deck since my meta is Control Magic heavy. One player runs a Merieke Ri Berit deck and another runs Braids, Conjurer Adept. Braids will be awesome for me to drop dragons for free but he has alot of clone effects in his deck, making Karrthus a big liability.

Sarkhan Unbroken was in my initial draft but I ended up cutting him.. a mistake on my part? Are you usually happy to draw him vs a dragon or a more interactive card?

Nicol Bolas, God-Pharaoh is an awesome card.. already on my short list to add if I can find room for it.

I blew by Sarkhan the Mad during my research, not being overly impressed by his first two abilities. I usually don't put too much value on the ultimate since they are rarely attained... however this madman can ult on turn 1, which I missed. I suppose it can be a kill blow with a large board presence, is that why you are recommending him? It's kind of a win-more card isn't it? Worth the slot?

Jegantha's mana can only be used to pay for colored mana, therefore only reducing Dragonstorm down to 8 CMC, however I can see that even with a storm count of 1 or 2 this can be a powerhouse finisher. What's your experience with it?

I see Maelstrom Wanderer often in various decklists.. I fail to see the appeal. He's not a dragon, and there are already many haste enablers in the deck for much cheaper, so it must be the cascade, cascade. I'm not a fan of the variability here, with my luck it will hit a couple of 2-3 CMC ramp/removal.

I have been on the receiving end of Xenagos, God of Revels enough to know that it would be a true powerhouse in this deck. Added to shortlist.

My meta is not control heavy, pass on Surrak Dragonclaw for now.

Summary:

Yes: Nicol Bolas, God-Pharaoh, Xenagos, God of Revels

Maybe?: Numot, the Devastator, Sarkhan Unbroken, Sarkhan the Mad, Dragonstorm

No: Karrthus, Tyrant of Jund, Maelstrom Wanderer, Surrak Dragonclaw

I am forever grateful for all the help you have provided so far! Having said that... what I am most likely in need of next is more discussion on what cards I could cut.

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