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Bow before Draconic King!!! | CLB Update

Commander / EDH Casual Competitive Dragons Ferocious Multiplayer



Mortal, you are worthy...
to see Multiverse's first Dragon
Below lies the secret to unleashing it's true power and ruling over dragonkind

"We speak the dragons’ language of flame and rage. They speak our language of fury and honor.
Together we shall weave a tale of destruction without equal." ~Dragonspeaker Shaman
"It’s a dragon-infested lavascape of notorious peril. Make yourselves at home." ~Approach My Molten Realm

The Ur-Dragon "The Ur-Dragon, Progenitor of Fire, is an enormous and immensely powerful Dragon Avatar. An entity from the dawn of time, it is the primordial essence of all Dragonkind in the Multiverse. With its wings, that extend across the eternities, it stirs the fabric of the cosmos. Its breath bellows over the mortals, stealing the essence of life. With claws that rake the aether, it sunders ancient bonds. Thanks to its eyes, the Ur-Dragon perceives the deepest truths concelead in the wells of time. Its bellowing roar summons its brood, echoing through the blood of all dragonkind, for the Ur-Dragon is the progenitor from which the dragons of the Multiverse spawned"

This powerful Dragon Avatar requiring to summon rarely comes to the battlefield but when it does it lays waste to opponents and does that all by itself. Even the slightest increase in power allows for 2-hit kill with commander damage and every attack of it and its' Dragon brood provides card draw and cheating permanents into play (most of the time more Dragons).

However, there's no need to play the commander, because even it's very essence provides massive help from the Command Zone due to Eminence ability. Now with its' ability every Dragon costs less to cast, which means that every single one of them can be virtually played one turn earlier than it normally could. This can easily turn the tides in your favour as there are many Dragons with powerful and synergistic abilities. Besides that there are also means to reanimate or cheat into play Dragons to win through traditional combat damage or with Scourge of Valkas/Terror of the Peaks/Dragon Tempest burning "enters the battlefield" triggers.

Jund Landscape "It is a world as cruel as those who call it home. There's only one rule here: the strong survive. ~Savage Lands

The sky is the dragon’s throne, the seat from which it issues its fiery decrees." ~Jund Panorama

This 5-color deck, with it's primary source of power just like in most Dragons being mana, and being secondary and providing massive support in mana, card advantage and removal, while and are tetriary, stabilizing powers mostly for additional card velocity.
"The dragon is a perfect marriage of power and the will to use it. ~Crucible of Fire"
"Has no pretense of compassion, no false mask of civilization — just hunger, heat, and need. ~Hellkite Overlord"
"Dragons scorn the weak, even among their own kind. ~Hunt the Weak"

Main focus of the deck is to win through damage - be it combat or not. Dragons chosen as "worthy" including here aside from being huge Flying creatures also have abilities that help advance that gameplan and/or protect it or disrupt plans of others.

  • Scion of the Ur-Dragon - it's hard to speak of The Ur-Dragon without immediately mentioning its direct descendant. This Dragon can temporarily become a copy of ANY Dragon from the deck for only , while also pitching said Dragon to the graveyard for future reanimate spells. On top of that being 5-color creature gives tons of synergies with Bloom Tender and Faeburrow Elder

  • Nicol Bolas, the Ravager   - 3 CMC Dragon that disrupts opponents' hands in early turns and can tranform into its planeswalker form later. The latter has amazing abilites that when not taken care of by others can gain huge advantage

  • Scalelord Reckoner - very cheap Dragons that punishes others for targeting any Dragon on my side

  • Dragonlord Ojutai - provides great card selection and has built-in protection

  • Glorybringer - Dragons with built-in removal, very fast and shots down bigger creatures

  • Dromoka, the Eternal / Kolaghan, the Storm's Fury / Atarka, World Render - supporting Dragons; Dromoka pumps every creature whenever a Dragon attacks, Kolaghan buffs their attack and Atarka gives Dragons double strike

  • Nesting Dragon / Dragon Broodmother / Lathliss, Dragon Queen / Utvara Hellkite - token generators: first requires landfall, second spawns them during EACH (opponents' too and that's important) upkeep, third adds Dragon token as ETB to each non-token Dragon and forth creates token on attack trigger

  • Scourge of Valkas / Terror of the Peaks - win-cons in the deck; with all those token generators and mass reanimation spells these Dragons decimate opponents by hitting them (or their creatures and even planeswalkers) with tons of damage triggers as each Dragon ETB is another trigger so nobody can respond to them all activating at once

  • Dragonlord Dromoka - she provides an unique form of protection and has lifelink to get back some of life lost earlier

  • Savage Ventmaw - mana ramp Dragon that gives infinite combat phases and infinite mana with Aggravated Assault

  • Backdraft Hellkite - Dragon that helps mid-game by allowing to recast all previously used or discarded spells, which translates to more ramp, card draw and even removal

  • Korvold, Fae-Cursed King - powerful Dragon with amazing built-in draw engine, which can be utilised easily by fetchlands and sacrificing lots of tokens to gain an impressive advantage over opponents

"The raging green dragon left destruction — and at least one admirer — in its wake." ~Ambitious Dragonborn
"The behemoths are content to graze like cattle, while dragons rage and conquer.
I know which example I’ll follow. ~Godtracker of Jund"

Other creatures besides Dragons are used as a ramp to cast everything earlier. Every one of them requires making it the most important color during first few turns.

  • Birds of Paradise - this small birds rainbow feathers provide every color of mana

  • Noble Hierarch/Ignoble Hierarch - other mana fixing dorks for 1 CMC, recently printed Ignoble produces more important colors (especially for Dragons)

  • Deathrite Shaman - this Elf can be used as a dork, grave hate or life total manipulator for only . It's multicolored cost makes it easier to cast early.

  • Bloom Tender - in 5 colored deck it's easy to make it tap for 3+ colors, making it perfect dork for 2 CMC

  • Selvala, Heart of the Wilds - her ability can net TONS of mana for a small investment of and occasional card draw from playing biggest creature on board just makes Selvala even better

  • Faeburrow Elder - more costly Bloom Tender that on itself can tap for and as you obtain 5 colors it can also function as a powerful 5/5 attacker or blocker later in game

"If you fear the dragon’s fire, you are unworthy to wield it." Ghostfire Blade

"The spell fell upon the crowd like a dragon, ancient and full of death." Fireball

Instead of usual 'SLightly played' here I marked this way cards that I don't have IRL yet. But I will acquire them someday and for now I'm using some replacement - let me know if these are good enough!

Combos & Synergies


Please leave +1 if you like the deck

Credit for this amazing CSS style goes to scotchtapedsleeves

And last but not least - huge thanks to my fellow Dragon Master NeonEndymion, who provides constant support and ideas to brainstorm together, check out his work here: Dragons Awake!


Updates Add

Small changes with tons of cards added to Maybeboard to keep in mind while playtesting.

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28% Casual

72% Competitive

Top Ranked
Date added 4 years
Last updated 2 weeks
Key combos

This deck is Commander / EDH legal.

Rarity (main - side)

14 - 1 Mythic Rares

54 - 2 Rares

16 - 3 Uncommons

8 - 0 Commons

Cards 100
Avg. CMC 2.86
Tokens Copy Clone, Dragon 2/2 R, Dragon 5/5 R, Dragon 6/6 R, Dragon Egg 0/2 R, Treasure
Folders Draconic domination upgrades?, Uncategorized, EDH, Favorites, Draconic Domination, Commander 2017 Decks!, try, Model Decks, dragons, edh, See all 24
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