Morphic Pool

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Legality

Format Legality
1v1 Commander Legal
Alchemy Legal
Archenemy Legal
Arena Legal
Block Constructed Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Freeform Legal
Gladiator Legal
Highlander Legal
Historic Legal
Historic Brawl Legal
Legacy Legal
Leviathan Legal
Limited Legal
Oathbreaker Legal
Planar Constructed Legal
Planechase Legal
Quest Magic Legal
Tiny Leaders Legal
Vanguard Legal
Vintage Legal

Morphic Pool

Land

This enters tapped unless you have two or more opponents.

: Add or .

theNeroTurtle on The Necromancer Twins

2 months ago

I’ve always wanted to do a Dimir build, but never could decide on who my commander should be. Deck looks great. 1+ for sure. I think you could still drop in more/better dual lands that are still budget. Here are just a “few” examples. I am a fan of ones that don’t enter tapped.

Morphic Pool – not actually low budget…

Tainted Isle

Sunken Ruins – kind of low price

Shipwreck Marsh – kind of low price

Underground River – burn is better than not having what you need

Sunken Hollow

Other than that you obviously have the dual land, shock land, and fetch. These will help with speed for sure.

Gminor7 on Y'shtola: The Predatory Gambit

3 months ago

Hello 0okm9ijn! Thank you for recognising the flaw on the lands. Yes. You're right and sorry for this late reply. Because when I saw your comment, I got panic to fix it quickly and search what it is the better to swap in. In the original list, it had a basic lands. But as the time goes by, I got rid of it out without thinking about Prismatic Vista. I change it into Morphic Pool now. Again, thank you.

theNeroTurtle on Umbris Fear Manifest

6 months ago

I would start with your mana base. I am going to assume we can’t afford cards like Underground Sea and Polluted Delta. But, maybe in the $10 or less range for duals that don’t enter tapped. I’m not a fan of tapped lands. Looks like you got it. Just thought I would mention a few others.

Darkwater Catacombs

Morphic Pool

Sunken Ruins

theNeroTurtle on Grixis good stuff Bolas

6 months ago

Exiling all but the bottom card of target player's library is crazy!

I know that this is more of a budget build, but I would still recommend beefing up the lands a little. Reflecting Poolfoil would be great. The rest of the deck looks promising. what are your hopes for this build? Have you play tested it yet?

Here are some great duals that aren’t crazy expensive.

Filters

Ferrous Lake

Darkwater Catacombs

Shadowblood Ridge

Battle Lands - maybe a little money involved.

Training Center

Morphic Pool

Luxury Suite

Verge Lands - a little pricey, but not outrageous.

Riverpyre Verge

Gloomlake Verge

Blazemire Verge

Scry Lands - if they are going to come in tapped, gain something from it.

Temple of Epiphany

Temple of Malice

Temple of Deceit

There are also three Tri Lands that are great for a come in tapped land. All three colors, under a quarter. If it is coming in tapped, get something more out of it.

Crypt of the Eternals

Crumbling Necropolis

Xander's Lounge – I lied, this one is a little more than $5.

Wesinator69 on Imma Baddie I Do What I Please

1 year ago

I know you hate tapped lands so I would suggest the following:

Also I hate Temple of the False God it should stop being included in precons. Plus 37 lands is a bit much. There are a couple other cards that don't seem to do enough for the mana cost. So I would also suggest the following:

Rasaru on Zombies 2.0

2 years ago

Do you want to the deck to stay within a certain budget? How much money are you okay with spending to upgrade? $25, $50, UNLIMITED?! :)

My first thought is to fix up your mana base. You have a LOT of lands that come in tapped no matter what your board state or hand looks like. That's going to slow your game plan down quite a bit. Let's make these simple swaps to start. Then, we I have a better idea of what your budget looks like, I can recommend additional swaps.

Vivid Marsh -> Takenuma, Abandoned Mire Utility lands are excellent because you don't have to play them as lands if your mana flooded AND it doesn't come in tapped

Vivid Creek -> Otawara, Soaring City Same as above

Scoured Barrens -> Godless Shrine Same colors, just has the option of coming in untapped and satisfies your other land requirements you're playing, like Shineshadow Snarl

Dismal Backwater -> Morphic Pool Same colors, comes in untapped 90% of the time in EDH

Jwar Isle Refuge -> Drowned Catacomb Same colors and at least has the opportunity to come in tapped vs ALWAYS coming in tapped

Reliquary Tower -> Raffine's Tower Land comes in tapped, but produces all three colors and can be cycled to draw a card if you're mana flooded.

If those options are too expensive, you could easily justify just swapping them all out for basics. :)

Last_Laugh on Wilhelt and Sheoldred unite!

2 years ago

Arcane Signet, Dimir Signet, and Talisman of Dominance over Mind Stone, Sky Diamond, and whatever.

Plumb the Forbidden over Read the Bones. Instant speed makes this card.

Feed the Swarm is your only answer to enchantments in black.

Exotic Orchard, Underground River, Drowned Catacomb, Darkwater Catacombs, Morphic Pool, Tainted Isle, and Sunken Ruins are all pretty budget friendly.

DemonDragonJ on ‘Tis But a Scratch!

2 years ago

"A scratch? Your arm is off!"

Seriously, however, this is a great deck, and it is nice to see that March of the Machines gave such great support to knights as a tribe.

I personally would recommend the shocklands (i.e., Hallowed Fountain, Godless Shrine, and Watery Grave) over the "bond lands" (i.e., Sea of Clouds, Morphic Pool, and Vault of Champions), since the shock lands are far more reliable than are the bond lands, and any deck that contains both black and white should easily be able afford to pay 2 life per land, in order for it to enter the battlefield untapped.

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