Liliana's Contract

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Legality

Format Legality
1v1 Commander Legal
Archenemy Legal
Arena Legal
Block Constructed Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Gladiator Legal
Highlander Legal
Historic Legal
Historic Brawl Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Modern Beyond Horizons Legal
Oathbreaker Legal
Pioneer Legal
Planar Constructed Legal
Planechase Legal
Quest Magic Legal
Vanguard Legal
Vintage Legal

Liliana's Contract

Enchantment

When this enters, you draw four cards and you lose 4 life.

At the beginning of your upkeep, if you control four or more Demons with different names, you win the game.

Icaruskid on Shadowborn Demons | Shirei, Shizo's Caretaker

2 days ago

Profet93 It's still early days for this deck. I'd like something that is casual, aggressive, but with a win condition or two above that. Was thinking of Mortal Combat in addition to Liliana's Contract lol. Mostly I'd like it to run more efficient and consistent. I don't see a way to do that and protect the commander without going tutor heavy or big budget. So I'm trying to find a spot for No Rest for the Wicked and Nightmare Shepherd for commander redundancy. Removal would be great too but I guess the limited slots and what to cut are where I need the most help. Thanks!

Czarnian90 on Hellegion, Shadows and Flames (Raphael)

1 month ago

Commander Update: Shadows Rise, Flames Burn

After several games against tough opponents, I’ve made a few changes to the deck and, more importantly, swapped the commander of the Hellegion. The Balrog, Durin's Bane is still very much part of the deck—playing him as a commander was fun and flavorful, but I wanted a leader who can impact my board more directly and help set the pace of the game. The Balrog remains a force of nature, and having him lurking in the deck, ready to be unleashed, still feels great. I believe he’ll continue to be a major threat even when he's not always leading the charge.

Raphael, Fiendish Savior steps in as the new commander, supporting the game plan more consistently. He helps stabilize the board, buffs my army, and sets the stage for the Balrog’s arrival. I run several cards that can fetch him straight from the deck—Blood Speaker, Demonlord Belzenlok, Rune-Scarred Demon, Icon of Ancestry, Ob Nixilis, the Hate-Twisted, and others—so even as a lurking horror, he’s never too far away.

I also added more damage-dealing spells for better control and direct pressure on opponents. Beyond classics like Devil's Play, Terminate, and Dreadbore, I’ve added Hell to Pay and Rakdos's Return to punish hands and boards alike. On top of that, I doubled down on devil token synergy and death-triggered burn effects. These little fiends now serve not just as blockers or sac fodder, but as a win condition on their own—especially when paired with Raphael’s lifelink boost. Every dying devil becomes pain for the enemy and healing for me.

I’ve now included four versions of Ob Nixilis — yes, it’s a bit much, but each fills a unique role. This one Ob Nixilis, the Hate-Twisted punishes card draw and bolsters removal. Tibalt, Rakish Instigator is still here too, classic devil support: fueling tokens and preventing opponents from healing the damage my demons and devils dish out. They don’t live long, but if timed right, their impact is massive.

I’ve also added some recursion (Oversold Cemetery) and a spicy alternate wincon in Liliana's Contract.

Some bigger demons were swapped out for stronger synergy or pure flavor—welcome Asmodeus the Archfiend, Balor, Kardur, Doomscourge, and others to the Hellegion.

Sadly, a few cards had to go — Imskir Iron-Eater, Archfiend of Sorrows, some regenerating skeletons, and a handful of artifacts are no longer marching with the legion.

I still have a few cards waiting on the bench—Burn Down the House, Rakdos Keyrune, Doom Whisperer, Overseer of the Damned, Skirsdag High Priest, Spawn of Mayhem, Breath of Malfegor — and I’ll be testing space for them soon.

In the long run, I’d love to add some heavier hitters and staples like Kindred Dominance, Altar of Shadows, Bontu's Monument, Krav, the Unredeemed, Rite of Belzenlok, Demonic Tutor, Sudden Spoiling, Grave Pact, Dark Prophecy, Attrition, Vilis, Broker of Blood, Razaketh, the Foulblooded, Pestilence Demon, Lord of the Void, Archfiend of Depravity, and especially Karlach, Fury of Avernus.

We’ll see where the Hellegion marches next—and who joins, or falls, along the way.

NV_1980 on Be'lakor, Blade of the Seraph

4 months ago

Looks great! Adding Varragoth, Bloodsky Sire would be highly recommended. An additional nice win-condition in this deck can be provided by Liliana's Contract (though I know some playgroups that would frown on using cards like these). A card that's really a lot of fun to use is Dream Devourer. It doesn't just cheapen the cost of your demon (or any other) spells, it essentially keeps your demons in an untouchable zone until you need them. The other ideas I have increase the required budget for this deck rather substantially, but let me know in case you're still interested.

griffstick on Should I Keep Greed in …

8 months ago

If you like it, keep it... But.

Me personally, I love that card. I put greed in my decks, pretty much whenever I can. If it's cards you want and right away for a cheaper cost. There is another 2 of my favorite black card draw cards.

That's my 2 favorite

I think these are better cards.

DreadKhan on Maga, Draining the Swamp

8 months ago

I think the general 'rule' around here is to never bring up politics in an existing discussion (or use it to harass people in their own spaces) because it's super off topic and poisons the well so to speak. I've got political decks (generally lefty stuff) and haven't had too much trouble, and I've seen people with some pretty right wing stuff that is acceptable on here.

In light of the present election I took another look at Maga, Traitor to Mortals and I was a bit surprised to realize (as you did) that it's a fairly playable card to build around. The card's name is objectively hilarious now, so I do wonder if it'll be a fun card to build, seeing this list illustrates the potential, but I have a few ideas that might be worth a look!

This might sound weird, but are you sure you want stuff like Exsanguinate and Torment of Hailfire? Ditto for Sanguine Bond stuff, I think you should leave in Exquisite Blood (it's amazing with your Commander), but I feel like making this a combo deck will make it much less fun to play (obviously ymmv, just my thoughts!). Anyways, your Commander already gives you an outlet for big mana, and with all your ramp it should be fairly easy to eliminate an opponent; have you thought about some Flash sources, maybe Emergence Zone and/or Vedalken Orrery? If Maga has Flash you can potentially hold up enough mana to eliminate an opponent that is about to win (or simply eliminate you!). I'd rather play against that than Torment of Hailfire!

I rarely regret including stuff like Night's Whisper and Sign in Blood, these can do a lot of work. I don't think I'd bother with the Fallen Empires one, but Subterranean Hangar is a fairly good card if you want to store mana, I look at it as a ramp card instead of a land. I'm not sure if it's too much of a hassle, but Diabolic Revelation is a pretty crazy tutor if you dig out more than 2 cards. Maybe War Roomfoil? Drana, Kalastria Bloodchief is a great sponge for extra mana, she can remove creatures (including blockers) and then hit the opponent like a truck. Morbid Opportunist can draw a decent number of cards. Once Maga is out either Scavenged Brawler or Mask of Griselbrand can offer a lot of value for mana, maybe Shadowspear? I don't know if you have enough Demons to make Liliana's Contract a viable win con (though TBH I think it's a reasonable one because it's so telegraphed, and more decks can interact with it) but it's also a good card draw effect. I can't decide if Mandate of Abaddon is worth it, if Maga is big he just wipes out EVERYTHING except himself, so he can probably kill a player the turn you play Mandate and swing.

Hope these ideas help!

ghoulofmetal on Liliana, Destroyer of Friendships (v5)

1 year ago

Winning with Liliana's Contract would be pretty impressive considering you have like 6 possible demons.

ThassaUpYo@ssa on Be'Elz A'Boot

1 year ago

Point well taken. I thought that running the lower CMC demons with higher P/T was a solid play with Be'Lakor, the Dark Master, but now that I think about it Ammit Eternal never really paid the sort of dividends I had envisioned. Yawgmoth's Will has certainly earned this guy's spot.

I don't aim to win each game with Liliana's Contract, but when I do get it into play I do my best to keep it around long enough to reap its end-game benefits. Bolt Bend & Imp's Mischief will definitely be used, in addition to the counter spells already in the deck, to keep this wincon around OR, depending on the situation, protect my general. I will add that Rite of Replication is one heck of a way to win the game with Be'Lakor, the Dark Master and is something else that Bolt Bend & Imp's Mischief can be used to protect.

At the risk of sounding like a broken record, thanks again for your insightful feedback and tip-of-the-hat to my demon tribal decklist. Demons are my favorite tribe in magic because they fit how I like to play going all the way back to when I first started - use your life total as a resource to gain advantage and put yourself in a great position to win or, at the very least, put up one hell of a fight.

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