Exile

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Legality

Format Legality
1v1 Commander Legal
Archenemy Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Highlander Legal
Legacy Legal
Leviathan Legal
Limited Legal
Oathbreaker Legal
Pauper Legal
Pauper Duel Commander Legal
Pauper EDH Legal
Planar Constructed Legal
Planechase Legal
Premodern Legal
Quest Magic Legal
Tiny Leaders Legal
Vanguard Legal
Vintage Legal

Exile

Instant

Exile target nonwhite attacking creature. You gain life equal to its toughness.

FAIRxPOTAMUS on Band of Kjeldor

1 year ago

@DeeadKhan I found this little gem Reprisal now there’s that much more stopping power combined with Swords to Plowshares and Exile

FAIRxPOTAMUS on Band of Kjeldor

1 year ago

DreadKhan I can understand why it may seem sensitive and with that it is a little more difficult to find that card or others like it so I probably couldn’t add it. So far I’m looking at Call to Arms , Kjeldoran Skycaptain , Order of the White Shield , and White Shield Crusader . I’m seeing these cards fit into my budget and that really makes or breaks it for me. It’s why i haven’t rostered Exile or Swords to Plowshares yet. Your feedback is really helpful. I think next time I shop I’ll get some pump creatures and maybe some enchantments.

DreadKhan on Band of Kjeldor

1 year ago

I like decks based around a block, so I kept my suggestions to stuff from Ice Age block (minus Homelands which has nothing to do with Ice Age).

Why no Swords to Plowshares? When I playtested this vs my Oldschool deck (which uses Fallen Empires very heavily) your deck felt like it wanted Swords to kill off my fatties in such a way that it can't be reanimated, there is also Exile I guess if Swords is too pricey? More flying might work well too if you have lots of Banding creatures with First Strike out, maybe x1 or x2 Skycaptain? Maybe a couple Wild Aesthirs? I think you could get away with a couple Order of the White Shield in here, you have tons of creatures with Banding already, they can protect your pump knight very well.

If you ever develop the budget for it Kjeldoran Outpost is a nifty old card, there arguably isn't a better version of it even today, and it used to see plenty of play. Thawing Glaciers is another old card that could let you shave a few lands if you can fit x4 of it in somehow, if you can get a Glacier out you'll never be short of lands. Since you run so many creatures, maybe Inheritance?

For your sideboard have you thought about Order of the Sacred Torch? There is also Energy Storm to deal with flying heavy decks. Royal Decree is pretty nasty vs Red or Black decks.

Argy on Anyone else love the Planeswalker …

4 years ago

Oh I'm not saying you shouldn't have snapped it up.

You might think about tweaking it if you are planning to play it.

I would replace Sheer Drop, with 2x Declaration in Stone, and Oust, and Primal Command with 2x Exile

loricatuslupus on True Strength Lies in Peace (Mono White Lifegain)

4 years ago

So you've chosen mono-white, traditionally seen as a weaker colour in EDH thanks to a lack of ramp and draw. But not does it gain life, and you can work with that! First up, some creatures that care about lifegain (if you're not going full stax you'll need decent bodies to block and close out the game if your win-cons get removed): Ajani's Pridemate; Angel of Vitality; Archangel of Thune; Gideon's Company; Heliod, Sun-Crowned; Serene Steward; Serra Ascendant; Serra Avatar or Twinblade Paladin are all decent at this while Avacyn, Angel of Hope and Sun Titan are staples for a reason. I'm not convinced by the Runes, they're cool but a completely dead draw if your opponents aren't playing that colour. Other options might be Ajani's Welcome, Authority of the Consuls, Blind Obedience, Crackdown; Cradle of Vitality, Dawn of Hope; Path of Bravery; Smothering Tithe and Sunbond. The Reservoir is one of your best ways to win, so being able to search it up with Enlightened Tutor or the more budget Inventors' Fair and Tamiyo's Journal would be good. Other cards that might be good inclusions would be a wrath or two; Tithe/Land Tax; Debt of Loyalty; Lapse of Certainty; Selfless Squire; Rebuff the Wicked; Voidstone Gargoyle; Generous Gift; Emeria Shepherd; Exile and maybe some of the many Ajanis, Elspeths or Gideons. Finally, I reckon that 35 lands may even be a few too many, especially as most of them are basics. Might be worth cutting down to 30 and looking for some utility in cyclers/Emeria, The Sky Ruin/Detection Tower/Evolving Wilds etc. Could probably trade Path of Ancestry away too - it doesn't do much for you but is actually quite valuable!

DreadKhan on Healing deck

5 years ago

I feel like even the (very, very) humble Healing Salve is almost always way better than alabaster potion, but I'm not certain either is worthy of inclusion. If you are interested in damage prevention, I used to use Orim, Samite Healer as a budget EDH Commander, and she did some funny stuff for sure, be it blocking big creatures or helping negate slow damage sources entirely. Hard to win with her, but she was fun.

I feel like you could also consider Chalice of Life  Flip, in case you can't get the Sovereign out, it can be a back up win condition that is direct damage.

I think Shield Wall could be booted too, I wonder if you couldn't make Mobilization useful, as a mana sink that can delay the opponent with chumps, or push for the win in some situations I guess.

In terms of general problem solving good old Oblivion Ring is a nasty customer, being able to remove all kinds of annoyances preventing you from winning the game. Exile might be good fun, and theoretically, you might toss in up to 4 Swords to Plowshares as you don't care at all most of the time what your opponent's life is, just yours, and in a pinch, you can use swords on your own biggie to get your life total high enough to win.

Looks like a fun deck!

Spell_Slam on Heal the Cat

5 years ago

Great deck!

I think Holy Light would be a great inclusion to the deck, as White has very few ways of dealing with masses of tokens efficiently. This card lets you do that without affecting your own smaller creatures.

You have Suture Priest twice in your list, under board control and Life Gain.

Survival Cache seems like a great card for your deck. You'll most likely be the player with the most life anyways, and this gives you two life gain triggers and will most likely draw you two cards.

I'm not sure how good something like Revitalize/Healing Hands/Renewed Faith would be, but getting a lifegain trigger and a card seems like a decent way to filter through your deck.

Children of Korlis could be a good "Fog" effect for you.

Exile seems like a good fit for removal in your deck.

Seems a shame to pass up on Martyr of Sands. It only gets you one trigger, but it's still a lot of life, which is worth something.

Seraph of Dawn is an absolute beast in this format. the big butt means it survives a lot of removal and combat, and putting equipment on it is amazing.

Along the same lines, Student of Ojutai really dishes out the lifegain for you on a great body, especially considering how few creatures you're playing.

I feel like most of your lifelink creatures are not really worth playing. They're going to be easily blocked and killed in most situations and not net you much of an advantage. I'd say only the ones that gain your some sort of card advantage are really worth playing. I could be wrong about Healer's Hawk, though.

Lastly, you have plenty of ways to protect your commander, but I would just like to suggest Angelic Renewal. You can play this before your commander and not have to hold mana up all the time for it. Same goes for Benevolent Bodyguard. This lets you play a much tighter, more efficient game plan.

simplebricks on Iconoclasts v3 [Combo]

5 years ago

No problem ZwiebelRoyal :)

I have been tinkering a lot with the deck and know that the only BW cards that win you infinite life are the ones in the deck, Death Watch , Exile , Death's Caress , Sever Soul and Weed Strangle .

There is no pauper legal way of using infinite toughness to deal damage or any good lifegain payoffs for huge lifegain in one shot.

Drawing into the combo and disruption is a work in progress mainly hurt by how bad white is at drawing and the lack of counterspells.

The life combo is also possible in WG and damage combos exist in WR and WB.

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