This combo generates infinite:
- Zealous Conscripts tokens
- ETB triggers
- Play Kiki-Jiki, Mirror Breaker or Zealous Conscripts .
- Play whichever remains from the above step.
- Tap Kiki-Jiki, Mirror Breaker , targeting Zealous Conscripts , to create a copy of Zealous Conscripts .
- When the copy of Zealous Conscripts enters the battlefield, gain control of Kiki-Jiki, Mirror Breaker to untap him.
- Repeat steps 3 and 4, creating infinite Zealous Conscripts to attack with.
2 months ago
Yeah, and Kiki-Jiki, Mirror Breaker + Zealous Conscripts is an infinite combo since Zealous Conscripts can untap Kiki Jiki.
3 months ago
Hey greyson161, thanks for the kind words. I wouldn't really consider my build of Nin to be a competitive take, necessarily. I've devoted a fair bit of the deck to pulling Stuffy Doll from my library, as his strange mechanic sort of breaks the balance inherent in Nin's ability, allowing you to draw cards and deal direct damage simultaneously. This is a bit cutesy and definitely way too disruptable/expensive to be considered a cEDH wincon, but it makes me smile!
That said, this deck definitely includes a number of ways to create "infinite" mana, many of which are cEDH Staples. Grim Monolith + Power Artifact , Basalt Monolith + Rings of Brighthearth , Metalworker + Staff of Domination , and Deadeye Navigator + Palinchron can all accomplish that feat, and that is a mighty tool indeed in this deck. Not only is it a one-hit KO with the aforementioned Stuffy Doll interaction, but boat-loads of mana can be translated very simply into boatloads of cards. Usually I'm dropping an ETB creature, cashing in its value, then slamming it for as much damage as I can afford in order to refil my hand. There are a number of cards that cause damage/loss of life when I draw, including both Niv Mizzets, Psychosis Crawler , and - a bit more indirectly - The Locust God . I also run Blightsteel and Lightning Greaves for good measure, and Laboratory Maniac is a great wincon when I'm over 100 mana. Oh, and even though I find the combo distateful, this deck also runs Kiki-Jiki, Mirror Breaker + Zealous Conscripts , because both halves of that combo are independently excellent in this deck.
Hope some of this was helpful/interesting! For my part, I think more competitive builds of Nin are less creature-heavy and run a bit more control/wheel effects. The Spike Feeders YouTube channel often features a pretty spicy build of Nin, which you can see pop off in this episode: https://youtu.be/TVWocKbLg1A Of course, this was before we lost Paradox Engine (RIP). Happy brewing!
5 months ago
Yeah, I'm not super sure on how well this current list will mesh with our playgroup.
It could very well be kinda stupid strong, but hopefully it doesn't end up like Zada or Ink-Eyes or Edric or Ydris or Ramos... where I would need to basically build a whole different deck.
If it combos out too quickly it should be easy enough to replace some of the offending pieces.
The idea is to combo though.
The most straight forward combos are Metallic Mimic + Murderous Redcap + Sac Outlet and Kiki-Jiki, Mirror Breaker + Zealous Conscripts , but there are a lot of more involved ones.
7 months ago
Kiki-Jiki, Mirror Breaker + Zealous Conscripts is a cheap infinite if you want to aggro quickly.
8 months ago
It might be worth considering Kiki-Jiki, Mirror Breaker + Zealous Conscripts for an alternative win condition.
1 year ago
4 Infinite Combos: 1. Kiki-Jiki, Mirror Breaker + Zealous Conscripts 2a. Animate Dead + Worldgorger Dragon 2b. Dance of the Dead + Worldgorger Dragon 2c. Necromancy + Worldgorger Dragon 3a. Ashnod's Altar + Emrakul's Hatcher + Nim Deathmantle 3b. Ashnod's Altar + Goblin Marshal + Nim Deathmantle 3c. Ashnod's Altar + Marionette Master + Nim Deathmantle 3d. Ashnod's Altar + Myr Battlesphere + Nim Deathmantle 3e. Ashnod's Altar + Nim Deathmantle + Sengir Autocrat 3f. Ashnod's Altar + Nim Deathmantle + Siege-Gang Commander 4a. Ashnod's Altar + Flayer of the Hatebound + Epitaph Golem + Grenzo, Dungeon Warden 4b. Ashnod's Altar + Murderous Redcap + Epitaph Golem + Grenzo, Dungeon Warden
1 year ago
Oh yeah, Kiki-Jiki, Mirror Breaker + Zealous Conscripts was another one.
1 year ago
Wow! Thank you for all the responses. I am making my way through the decks mentioned and seeing a lot of good stuff.
TheDevicer It sounds to me like there are a few things that could help. First up, if your opponents feel like they have to team up to win they may need to look at what their decks are lacking. Usually when this happens it boils down to speed, budget, or subpar pet picks.
Speed: Prossh, Lord of the Food Chain created this problem in my group. The deck was too fast for any of us to deal with so I began to craft my Tactical Beauty to be able to inhibit or at least slow this and other fast paced combo decks. Your table's game doesn't need to go faster, but your opponent's need to understand they can control the pace of play if they understand what tools they have available and how to correctly disrupt decks that are blatantly faster.
Budget: This can be rough to work through but discussion forums like this are great at finding budget solutions to problems. Usually the budget options are just more narrow or cost 1 more mana. Thanks to cards like Manglehorn and Eidolon of Rhetoric though budget lists are becoming more and more viable. Also remind people that putting value into their cEDH deck instead of their binder or random box is a great way to ensure your collection gains value over time due to staples always steadily increasing.
Subpar Picks: This is often the hardest point to get across. Often times what the deck needs is not what the player wants. I wanted to run Kiki-Jiki, Mirror Breaker + Zealous Conscripts in Marath Says No but that isn't what the deck needs. I needed to focus on disruptions and low cmc high value plays to make up for not drawing very many cards and often destroying all lands. Over time players become so attached to their pet cards and combos they don't even consider that they might be holding the deck back. Crowd sourced feedback is the best way to get around this. My group will often times have one player sit out and work on their deck while the rest play. This keeps the others playing but creates an environment that the builder can be asking for feedback in real time as the deck is being crafted. Someone should always play devil's advocate but make it clear that they are only challenging the idea to ensure it holds up to scrutiny not just disagreeing because of opinion.
I hope that helps work through that situation.