|Commander / EDH||Legal|
Printings View all
|Duel Decks: Mind vs. Might (DDS)||Rare|
|Tenth Edition (10E)||Rare|
|Fifth Dawn (5DN)||Rare|
Combos Browse all
Beacon of Destruction
Beacon of Destruction deals 5 damage to target creature, player or planeswalke. Shuffle Beacon of Destruction into its owner's library.
Beacon of Destruction Discussion
1 month ago
Cards that I don’t think are good:
Guttersnipe - bad because it’s slow and not very impactful
Neheb, the Eternal - bad because modern is considered a turn-4 format and this guy’s too expensive in cmc for what is effectively a red aggro deck.
Rain of Gore is bad - so few modern decks run lifegain, and you’re already running other cards that do this effect but better.
2 months ago
5 months ago
If I were to build a Goblin EDH deck, my starting point would be Zada, Hedron Grinder (as commander) and a range of attack boosters like Sure Strike . As I see things, you really need a lot of card-draw to make this type of deck work. A few artifacts that you can tap for added card-draw could be rather useful. The effects of cards like Harsh Mentor and Zo-Zu the Punisher would add an extra dimension to your deck ( Chandra, Torch of Defiance might fit in here). Then there are cards that are standard in any Goblin deck ( Goblin Piledriver and Goblin Dark-Dwellers etc.) and cards that are fairly standard in any mono-red deck ( Blood Moon , Mob Rule , Beacon of Destruction ?, Soul-Scar Mage etc.).
There are a few cards in your build that seem to stand out as cards that add very little to the deck ( Splinter Twin , Lightning Crafter , Goblin Welder , Thornbite Staff and Goblin Bombardment seem to stand out the most).
I am sure that I am missing a few cards that could be game-changers. I don't play EDH very often, but I find it useful to haul out your EDH deck every few weeks, add in cards that might work in the deck, then think carefully about what you can do without.
1 year ago
I'm having trouble finding the reasoning to have Knowledge Pool and Scrambleverse in the deck, and if they are that crucial to the deck's mechanics. I'm looking to replace them with Wild Evocation and Beacon of Destruction.
1 year ago
Thrumming Stone on the field, 3 cards in my library all 3 are Beacon of Destruction the 4 Beacon of Destruction is on hand, i play the Beacon of Destruction i may ripple 4.all cards revealed i may play, which is the other 3 beacons. but the cards i do not play goes into the bottom of the library, and Beacon of Destruction also goes into the library after being cast. Can I make an infinite combo here or not?can't figure if I can play a beacon, and ripple and play only 2 of them, then shuffle the one i did not play and/or the one I just cast after resolving into the library, then ripple again on the next one about to resolve.
2 years ago
If you want this deck to be aggro, you should not be running Bontu's Last Reckoning, Torment of Scarabs, Raise Dead and Beacon of Destruction. The first two are control oriented cards and there are better options for the other two.
2 years ago
I noticed today when going through my stuff I have a mis-cut Beacon of Destruction from Mind vs. Might duel decks. Has anyone else seen something like this before? Is there any value in the mis-cut?
2 years ago
here are a few suggestions for you:
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