Stopping Power! *PRIMER*

Commander / EDH NV_1980

SCORE: 21 | 30 COMMENTS | 2670 VIEWS | IN 6 FOLDERS


No death, how nice :) —Jan. 18, 2018

Added Solemnity and Phyrexian Unlife. Together, these cards make killing me very hard.

Gadianten says... #1

I have been wanting to make a deck like this for awhile and definitely like where you are taking it.

With that in mind I have a few of recommendations, replace Forsaken Sanctuary with Concealed Courtyard and if you are having trouble with saving your tokens from board-wipes try Eldrazi Monument, and a commander upkeep cost of for flying, indestructible and +1/+1 you really can't go wrong. Price may be an issue but if you are able you may want to replacing New Benalia with Serra's Sanctum, the land seems practically custom made for your commander. Also, try replacing Angelic Accord with Starfield of Nyx, its essentially a Debtors' Knell for enchantments and you don't quite seem to have the life gain to take full advantage of Angelic Accord.

June 16, 2017 1:26 a.m.

Gadianten says... #2

Oh a couple of more ideas you may or may not find interesting, Twilight Drover and Drogskol Cavalry if you want to commit more to token strategy although he is a bit pricey.

June 16, 2017 1:37 a.m.

NV_1980 says... #3

Hi Gadianten,

Thank you for commenting :) Concerning Concealed Courtyard, I don't really like the 'enters tapped unless you control 2 or fewer lands' thing. This means that unless this card happens to be in my opening hand, it'll enter tapped anyway. Now you might be thinking that's still better than the absolute guarantee that Forsaken Sanctuary enters tapped (and you'd be right), but it's just not worth 5 euros to me.

Eldrazi Monument could work very well in this deck, considering that I have multiple ways of creating tokens (including my commander) to keep the evilness alive :) I'll give some thought to what I'd replace for it.

Don't believe for a minute that I haven't drooled over Serra's Sanctum for long periods of time. It would rule in this deck. But the price, it's just brutal. Where I come from, I wouldn't be able to get one under 50 euros. Maybe some day I'll be able to trade for one, but until that time I'll just keep on dreaming.

I see what you're getting at with Starfield of Nyx and this card actually used to be in this deck. I rewmoved it because of one fatal flaw in it; creatures are a lot easier to remove from the field than enchantments. I found that out several times, the hard way.

You're partly right about Angelic Accord. There are only five ways for me to gain life in this deck. However, I often end up tutoring for one of these; especially when my pillowfort enchantments are already on the field. I'll give this one some more thought.

Thanks again, much appreciated.

June 16, 2017 1:46 a.m.

NV_1980 says... #4

The reason why I added some token-facilitating cards is mostly because of Daxos the Returned himself. In every other way, this deck is all about enchantments, creating that nice pillow/staxfort and watching em squirm trying to get through my defenses. I think Twilight Drover and Drogskol Reaver are nice, but not better than any of the current creatures supporting the main theme of the deck.

June 16, 2017 1:54 a.m.

Gadianten says... #5

Alright, I can appreciate the money being an issue, its stopped me more then once. Another thing you could consider is having an enchant or two that act as enablers like Flickering Ward for cards like Mesa Enchantress, Sigil of the Empty Throne and Doomwake Giant. If you are playing pillow fort often then for repeatable cast effects could be back braking and the ward itself is not without merit.

June 16, 2017 2:21 a.m.

NV_1980 says... #6

Hmm, that sounds very interesting indeed :) I'll consider Flickering Ward definitely. Now you've also made me think of Mother of Runes :):) Thanks again.

June 16, 2017 2:28 a.m.

NV_1980 says... #7

Damn, just found out none of the retailers I get my cards at has a Flickering Ward.

June 16, 2017 2:32 a.m.

NV_1980 says... #8

Nope, I was wrong. There still was one :) Added! Thanks Gadianten!

June 16, 2017 2:57 a.m.

Reverie42 says... #9

You're right that Starfield of Nyx is bad in Daxos. Even setting aside the vulnerability to board wipes, if it ever goes online, all your tokens die instantly.

Have you considered Rule of Law or Eidolon of Rhetoric? Restricted your opponents to one spell a turn while you churn out tokens with your spare mana can get absurd. I think either one is probably better than Fate Unraveler.

Somewhat more situational options might be Heliod, God of the Sun (extra token producer that survives board wipes) or Skybind (lets you blink our scary stuff at instant speed with Daxos' ability).

You had also asked about anti-board wipe tech. Rootborn Defenses might be worth considering. I'll end up just burning it to protect Daxos and get a spirit more often than not. But if you can wreck a board wipe with it while you're ahead, you frequently just win.

June 28, 2017 10:53 p.m.

NV_1980 says... #10

Thanks for your comments Reverie42,

Rule of Law and Eidolon of Rhetoric are fantastic for my mid-game. I don't own these cards yet but will definitely acquire at least one of them. They won't be replacing Fate Unraveler though; you wouldn't believe the dirty looks I get from players using blue when that card hits the table. And it gets even worse when it's joined by Underworld Dreams.

Heliod, God of the Sun is nice alternative to Daxos' token generation but there's just one problem; I have nothing to boost these tokens. They won't benefit from my XP counters. So in that sense, Helios' token ability is a bit underpowered; especially in this configuration.

Skybind is nice, but I don't have that much scary non-enchantment permanents to blink. That's kind of the point :)

Rootborn Defenses is very nice. I'll replace Mortify with it.

June 29, 2017 1:38 a.m.

Reverie42 says... #11

Sorry, I was unclear on Skybind. It's for blinking your opponent's scary stuff by creating a token with Daxos. The most common uses are:

  • Repeatable Maze of Ith. I run a bunch of lockdown effects like Cage of Hands and the like to prevent problem commanders from being able to attack. Skybind is strong encouragement for your opponents to attack each other.
  • Combo disruption. Blinking out things like Nim Deathmantle to stop a combo and bring spot removal online or blinking out Laboratory Maniac to straight up kill someone can be really good.
  • Counter resets. Skybind can basically just shut off things like Lux Cannon and Magistrate's Scepter if anyone is running that sort of thing. Also, any creatures with X costs like Hangarback Walker are really sad to get blinked.
  • Protecting Daxos. This is the use that feels the worse, but if you can blink out Daxos for 3 mana rather than having to deal with the commander tax going up, it makes it much easier for you to recover from a board wipe.

As for Heliod, I agree that his counters aren't that strong on their own (the only source of buff here would be Cathars' Crusade. But they are enchantments, so if you don't have Daxos around, it's another way to trigger your constellation effects. I've been iffy on how good he actually is. On the one hand, a 5/6 indestructible is nice to have around when he's active. Also, things like Heartstone and Celestial Dawn make getting tokens out for a reasonable cost a lot easier (and also help Daxos when he's out). On the other, unless the tax on Daxos has been driven really high, it doesn't take too many activations until you would have been happier just recasting Daxos. I could see going either way, and I can respect that he's just about pricey enough to not want to buy one to find out you're not happy wit hit.

June 29, 2017 10:49 a.m.

NV_1980 says... #12

You're making a lot of sense about Skybind. I'm going to find one and add it, though I'll need some time to think about what it will replace. Your suggestions to make token generation easier ... I dunno. I guess cheaper tokens would be ok, but during mid-game I can usually create 4-6 high powered tokens per turn quite easily, and that's usually enough. As for Heliod; he really is decent but I think he's not good enough to replace any of my current creatures, let alone enchantments.

June 29, 2017 5:20 p.m.

Reverie42 says... #13

I definitely wouldn't suggest the token discount cards in your build (I think I didn't click them as recommendations). I think Luminarch Ascension fulfills a similar role and is probably usually better. I run them for Heliod, but leaving that whole package out with your general game plan seems totally reasonable.

Let me know how Skybind plays for you :)

June 29, 2017 6:38 p.m.

DarkRequiem says... #14

I there. I'd keep Crystal Chimes for a. redundancy and b. Sun Titan. Although Replenish is far better, it is only 1 in 99. And can't be re-used. The Chimes can with your build. I'd play both. I'd easily take out Bastion Protector since although great, it doesn't seem to have great synergy in this deck (now if we were talking about cards that allow you to gain permanent control of your opponent's creatures -cof-Helm of Possession + tokes-cof- that'd be a different story).

If you still feel like a big spender, Serra's Sanctum is for you. ;) Swap for any basic land.

Why aren't you running Idyllic Tutor? I'd remove Skybind. A bit underwhelming with the low amount of non-enchantment permanents you have that have etb effects.

Why Anointed Procession? You don't play a token deck. Yes, yes, you have some cards that generate tokens... What? 5 cards? How often will it get you any significant amount of tokens? If you were to add Mobilization and/or Sacred Mesa... I know you want to maximize the token production from your commander, but is that slot really worth it?I might remove it and add Blind Extortion instead. It adds consistency to Authority of the Consuls.

You don't seem to be forcing players to draw cards either. It might be a meta thing, granted. But I'd remove Underworld Dreams and Fate Unraveler. Eidolon of Rhetoric would go great with your Rule of Law. Spirit of the Labyrinth would be great too, adding a bit more to the anti-drawing effect. True, you're not hurting your opponent's, but you're not letting them draw too much nor capitalize from their possible massive draws.

Shielded by Faith is fun, no doubt. But wouldn't Lightning Greaves be better? To me shroud's better than indestructible...

I think that's it for now.

July 13, 2017 5:27 p.m.

DarkRequiem says... #15

Sorry. Disregard my comment about Skybind. After reading the reasoning behind its inclusion I'm less iffy about it. :)

July 13, 2017 5:38 p.m.

NV_1980 says... #16

Hi DarkRequiem,

Thanks for your comments; I appreciate it. I also very much appreciate that you mention the cuts you'd make for replacements. I think you have a point about Crystal Chimes and Lightning Greaves; I'll make the swaps you suggest and see how that goes. The Sanctum and Tutor are currently both outside my price range; but of course I'll keep them in mind.

Primarily, this deck isn't about tokens. However Anointed Procession has been key in several of my recent victories so I'm reluctant to remove it. The fact that I don't have that many token generators is in a sense compensated for the many tutors I have in this deck to find some; should the need arise.

I'm probably going to add an Eidolon of Rhetoric in the near future; I'm very fond of Rule of Law too. Just need to get one first :) As for Spirit of the Labyrinth in favor of either of the draw-damage enchantments ... no. It restricts my own draw too and that can be severely unhelpful. One spell per turn I can live with (after all, I can just generate Daxos tokes), but one draw per turn; that's harder to cope with.

July 14, 2017 1:04 a.m.

DarkRequiem says... #17

Welcome. And suggesting cards is easy. Telling you what to remove is far more difficult. But I try, I try. :)

I can understand the hard time spending money on very expensive cards. Serra's Sanctum helps but it isn't a must. If I had to chose between the two, I'd make the Tutor my priority. But again, I feel your pain. I play on a tight budget too. Lucky me though, I have a large pool of cards since I buy Magic since 1997. I find it hard to spend money on expensive singles but I do own some of the expensive old ones.

Regarding Anointed Procession, I understand it. If it works for you, all the better. :)

As for Dreams and Unraveler... Again, up to you. I'd still prefer to limit myself and my opponents in the draw department. These 2 cards favor strategies like Turbo Fog or Nekusar, but if they've been working with good results for you, all the better. I'd still give it a try, though.

July 14, 2017 6:32 a.m.

NV_1980 says... #18

I started playing just after 'Unlimited' was released, which in my country was 1993 I think. Unfortunately, after five years of collecting and playing (including for ante), I lost my entire collection due to a parent's overzealous cleaning spree. That put me off playing again for about fifteen years. When I met my wife-to-be, I restarted the hobby with her. Everything I post on TappedOut, are decks we initially created together. I only post decks containing cards we actually have.

July 14, 2017 7:05 a.m.

DarkRequiem says... #19

I started in 1997, just before 5th came out. Played on and off for a couple of years during my college days. Then I stopped since I lacked a play group and started back again during Time Spiral, in 2006. Since then I played a lot of small tournaments and casually with friends 'till I got bored with the competitive scene. My group dedicated itself to Commander and that's where my interest lies. I do have several thousands of cards though and I try to build my decks with those. Sometimes, if the price is low, I buy a few singles to enhance my decks. Usually cards from a few cents to 2 (if the card is really that good). Not buying shock lands, dual lands, P9, or whatever. This is a hobby and I treat it as such, with lots of other priorities coming first.

So yeah, I can relate to what you said. I pitty the demise of your old collection, though. But you're lucky to have found someone who can have fun with. Not only someone to play with but someone who helps you with what is to me the most fun part of the game: deck building. Kudos to that! :)

July 14, 2017 1 p.m.

ccmaci says... #20

Play Sorin Markov with Wound Reflection, most likely the player who is targeted with his -3 will lose at least 10 life xD

July 21, 2017 1:39 p.m.

LevahnTaupe says... #21

+1 cool deck

July 21, 2017 1:44 p.m. Edited.

NV_1980 says... #22

Thnx LevahnTaupe!

And ccmaci, thanks for the heads-up about Sorin Markov. I doubted whether Sorin's second ability actually meant players would lose life, but it does (I looked up the ruling to be sure)! So this is really an awesome combo. I'll need some time to acquire him and think about what I'll remove to make room for him. This combo might also be really nice in my life-gain deck or my discard deck (still needs to be posted).

July 22, 2017 5:35 a.m.

DarkRequiem says... #23

With Sorin I prefer Sorin's Vengeance. So much flavor!

July 22, 2017 9:23 a.m.

NV_1980 says... #24

Hi LukeEsperAckermans,

You've given me a lot to think about. So, one at a time:

  • Extinguish All Hope is definitely going in here; it just sings to the deck's theme so well I'm a bit ashamed for not noticing it earlier; I just need to acquire one. I think I'd cut Beseech the Queen for it.
  • Draw is a bit light I admit. If I'd add any of your suggestions, it would probably be Greed. However, I'm having a hard time deciding what to cut for it; maybe Helm of the Gods.
  • I don't want to go overboard with the stax, so Quandary and Nevermore won't make the cut.

Thanks for helping me (and the upvote).

September 7, 2017 10:05 a.m.