How do player control effects work in 2HG?

Asked by RussischerZar 9 years ago

Worst Fears , Mind Slaver etc...

How do they work in two headed giant?

Epochalyptik says... #1

Mindslaver

These cards say "target player," so you choose one player on the team. 2HG does not change the wording or function of these cards just because it adds extra players.

June 25, 2014 2:43 p.m.

nobu_the_bard says... #2

You only get to control one of the two players. The two players operate completely separately but happen to share a life total. Sometimes I have seen people play where they can share blockers but they still operate independently for creatures they control even then.

June 25, 2014 2:46 p.m.

RussischerZar says... #3

Well but how do I do it then? Can I look at both players hands since the knowledge is shared between the team's players? And if there's something to decide between the players, who gets to do it since I guess my "teammate" will choose the more beneficial answer while I want to have the more detrimental...

June 25, 2014 3:09 p.m.

Epochalyptik says... #4

No. Knowledge is not shared between players in that way. You only know the contents of your teammate's hand or the strategy in your teammate's head if your teammate chooses to share it with you. You can't just start going through all of the information the controlled player would know as a team member. You have what that player has in his or her hand, library, graveyard, and control.

I don't know of any decisions that are made as a team in the way you're describing. Can you give an example?

June 25, 2014 3:12 p.m.

RussischerZar says... #5

801.5 says Teammates may review each others hands and discuss strategies at any time

As far as the choices go, e.g. if you attack with Hypnotic Specter , rule 810.7f says:
As the combat damage step begins, the active team announces how each attacking creature will assign its combat damage. If an attacking creature would assign combat damage to the defending team, the active team chooses only one of the defending players for that creature to assign its combat damage to.

Which would mean there's a tie between who it would assign combat damage and thus who would discard a card. Or simply trample damage etc.

June 25, 2014 3:24 p.m.

RussischerZar says... #6

My question hasn't really been answered yet, why do you mark it as such Epochalyptik?

June 25, 2014 3:37 p.m.

RussischerZar says... Accepted answer #7

And apparently it was even a wrong answer.

Both this and this say the following:

If an effect causes a player to control another player's turn, the controller of that effect controls the affected player's team's turn (e.g. Mindslaver would allow that player to control the entire team's turn instead of one player on that team).

June 25, 2014 3:42 p.m.

Epochalyptik says... #8

Apparently I was incorrect. After some digging, I found the following rule:

805.8. If an effect gives a player an extra turn or adds a phase or step to that players turn, that player's team takes the extra turn, phase, or step. If an effect causes a player to skip a step, phase, or turn, that player's team does so. If a single effect causes more than one player on the same team to add or skip the same step, phase, or turn, that team adds or skips only that step, phase, or turn. If an effect causes a player to control another player, the controller of that effect controls the affected player's team.

I suppose this rule exists to avoid conflicts during team decisions.

June 25, 2014 3:53 p.m.

nobu_the_bard says... #9

Never seen it played that way. My mistake as well.

June 25, 2014 3:55 p.m.

Also apparently, you posted while I was researching the answer to your followup question, which did not exist at the time I selected an answer.

The interesting thing is that 805.8 is inconsistent with the reasoning behind all of the other rules regarding targeted effects in team games. The inconsistency is probably to avoid conflicts during team decisions, as I noted above.

June 25, 2014 3:55 p.m.

RussischerZar says... #11

Aha! I only checked the 2HG rules section, obviously the shared turn option applies as well!

Thanks for that, this makes everything a lot clearer and less confusing :)

June 25, 2014 4:10 p.m.

Sorry about the wrong answer. I normally double check, but I didn't think to look outside of that and the Gatherer pages.

June 25, 2014 4:11 p.m.

RussischerZar says... #13

No worries :)

June 25, 2014 4:29 p.m.

This discussion has been closed