Vigil for the Lost

Vigil for the Lost


Whenever a creature you control is put into a graveyard from the battlefield, you may pay {{X}}. If you do, you gain X life.

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Set Rarity
Scars of Mirrodin (SOM) Uncommon

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Format Legality
1v1 Commander Legal
Leviathan Legal
Vintage Legal
Casual Legal
Modern Legal
Legacy Legal
Block Constructed Legal
Canadian Highlander Legal
Unformat Legal
2019-10-04 Legal
Commander / EDH Legal
Oathbreaker Legal
Tiny Leaders Legal
Duel Commander Legal
Highlander Legal
Limited Legal

Latest Decks as Commander

Vigil for the Lost Discussion

Avaliere on Ants in my eyes

2 years ago

I know you're not going to take my advice, but if you wanted to make this deck something that could actually work, I'd do this:

Take out 2 Rhox Faithmender for 2 more Anointed Procession

Take out 3 Anointer Priest and Militia's Pride for 4 Soul Warden

Take out 2 Font of Vigor for 2 Rest for the Weary

Take out Vigil for the Lost and Mark of Asylum for 2 Dawn Charm

Take out 2 Crystal Ball and 2 Increasing Devotion for 4 Hanweir Militia Captain

Pygmyrhino990 on

3 years ago

Take out one Felidar Sovereign, it looks good on paper, but runs like shit irl. The chance that you get to 40 life, then get that in play, AND then it survives an entire round without being bolted off the board is very low without playing counterspells. Chalice of Life  Flip does not fit into your playstyle and ultimately is irrelevant in the deck after you get past 30 life, which is going to be very easy. Replace Suture Priest with one of the soul sisters, it's better and fits into the playstyle better. Vigil for the Lost is very slow, and you rely on your things dying, and then have to pay a tonne of mana for very little payoff. I don't reccomend 2x martyr of the sands because 1: it gives away any control you have, 2: your deck is almost 50% green.

MRDOOM3 on Are you sure? Death & Taxes with Kambal

3 years ago

I am unfortunately not too familiar with your inventory, I am just suggesting what comes to mind here.

I will assume that this is a deck that you play with friends, and that you don't want to lose too many of them, so I will not suggest the Exquisite Blood + Sanguine Bond combo. However, since this is a lifedrain deck, you can just run Exquisite Blood.

Rhox Faithmender, Alhammarret's Archive, and Beacon of Immortality are nice life doublers. Purity, Debt to the Deathless, Kokusho, the Evening Star (why is he so pricey) and maybe, just maybe Vigil for the Lost and True Conviction (if this is an attacky deck) also increase the lifegain factor.

Some cards that reward you for gaining life are Test of Endurance, Felidar Sovereign, Ayli, Eternal Pilgrim, Karlov of the Ghost Council, Serra Ascendant (too f*cking pricey), Blood Baron of Vizkopa, Serra Avatar, Divinity of Pride, Rune-Tail, Kitsune Ascendant, Defiant Bloodlord, Ajani's Pridemate, Cliffhaven Vampire, Archangel of Thune (also too pricey), etc.

Some cards that gain you life are Soul Warden, Soul's Attendant, Martyr of Sands, Suture Priest, and Auriok Champion (also too f*cking pricey).

This last section I feel should be included, but if you don't want to, you don't have to. I feel that there should be some extent of active control in this deck, since lifegain decks tend to be slow. I would suggest Malicious Affliction, Tragic Slip, Victim of Night, Go for the Throat, Path to Exile, Swords to Plowshares, Thoughtseize, Inquisition of Kozilek, Transgress the Mind, etc. You can also throw in Blind Obedience, Painful Quandary, and Lightmine Field for more asshole control, or you can throw in a few boardwipes such as Languish, Wrath of God (will have to do for a Damnation substitute), and Magister of Worth.

Well, I hope this wall of text I just typed helped. Good luck with the deck, and may topdeck be ever in your favor.