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Rhys, the Fallen

Legendary Creature - Elf Zombie Warrior

Elves you control gain +1/+1 and intimidate.

Non-Elves enter the battlefield tapped.

If ~ or and Elf you control would be sent to the graveyard from the battlefield, instead return them to the battlefield and lose life equal to their CMC.

2/2

How about a Ninja Spirit?

2/2

June 26, 2019 7:28 p.m.

Prismatic Golem 5WUBRG

Artifact Creature - Construct

Sunburst 5

Convoke

~ costs WUBRG less if you control a basic land and a creature that can produce each color. ( Silver Myr can tapped for U as an example.)

5/5

Same challenge

June 21, 2019 11:41 a.m.

Fireflicker Aeon

Creature-Aeon

Waterview’s toughness is equal to the number of instants and sorcerers you played this turn.

Whenever you play a sorcery or instant, double ~’s toughness

Partners with Waterview Aeon

3/*

Decided to do inverse colors in honor of CrowMutini

Create another creature with Partner

June 20, 2019 5:07 p.m.

Yawgmoth’s Ichor 5BBB

Legendary Enchantment

All creatures on the battlefield are formless (they lose all creature types and abilities and become 1/1 colorless creatures. They “gain” the creature type Void but cannot be targeted by cards that effect creature types such as Coat of Arms )

During each player’s upkeep, that player gets a poison counter or may take two poison counters and have each opponent gain one poison counter.

“In the end, everything on Phyrexia returns to nothing and the nothing becomes Yawgmoth.”

Wildcard

June 18, 2019 5:45 a.m.

Oh, make sidisi cost only BGU and its starting loyalty 3.

June 16, 2019 7:35 a.m.

Sidisi, Tiller of Graves

Legendary Planeswalker - Sidisi

+1: If a creature you control died this turn, the next creature you play enters the field with a +1/+1 counter on it.

-3: If a creature died this turn, your spells have delve, where their delve cost is their CMC.

-7: You get and emblem stating: “If a creature you control died this turn and you cast a card with delve, return a creature from your graveyard to the battlefield. It gains haste and a +1/+1 counter on it.”

Starting loyalty: 2

Continue the theme

June 16, 2019 7:34 a.m.

Pride of the Viashino 1RRR

Enchantment

Viashino you control get +1/+0 for all other Viashino you control.

If you control 3 or more, they also have haste.

If you control 5 or more, they also have haste and trample.

If you control 8 or more, the instead gain +2/+2 for each Viashino you control, haste, Trample and double strike.

Create a gruul legendary bird.

June 15, 2019 9:31 p.m.

Wheel of Fortune WUBRG

Artifact

Choose 1 during your upkeep:

Lose half your life, rounded down.

Exile your hand.

Destroy all nonland permanents you control.

Exile all lands you control.

Send the top half of your library to the graveyard, rounded up.

If you have successfully completed all other actions, all opponents must do all actions, then transform ~.

//

Lucky Charm

During your upkeep, choose 1:

Double your life total.

Draw cards equal to the opponent holding the most cards.

Each opponent mills 10 cards.

Gain control of one nonland and one land each opponent controls.

If during your upkeep, you are the only one with permanents on the field, you win the game.

Wildcard

June 15, 2019 10:49 a.m.

Ripple-Scarred Plains

Legendary Chronoland - Plains

(A chronoland phases in at the start of your upkeep and out on each opponent’s upkeep)

Whenever ~ phases in, place a ripple counter on it. When it phases out, you may remove X counters from it and exile a nonland permanent that costs X, where X is the number of counters removed this way.

Whenever ~ is phased out during an opponent’s turn, they may place a time counter on it and draw one card, then exile a land of their own.

More quirky lands or continue the chronoland theme.

June 14, 2019 11:26 p.m.

Natural Recourse

Enchantment

Whenever a creature you control dies, exile it instead, then choose target nonland permanent your opponent controls. Exile it, then each player gains life equal to half its CMC, rounded up OR draw cards equal you half its CMC rounded down. You can entwine these by exiling a green card from your hand.

“All things age, slow down and then fade away. Nature claims them as part of itself and gives it new purpose.”

Create an artifact that when destroyed, can be regenerated as a green creature/artifact hybrid (presumably a plant or fungus artifact creature of some sort).

June 14, 2019 5 p.m.

Discipline of Light and Dark 1WWBB

Creature - Human Cleric

Prowess, Flying

~ gains Haste if your devotion to white is 5 or more.

~ gains Trample if your devotion to black is 5 or more.

Whenever a Cleric or ~ leaves the battlefield, target player sends the top card of their library to the graveyard and you lose life equal to its CMC if it’s a non land,non creature card, and gain life if it is a creature card. If it is a land, you discard a nonland card.

2/3

Wordy, perhaps, but I think it works.

Same challenge

June 13, 2019 5:05 p.m.

[email protected]_only, I meant to say a face down 2/2 copy of it, but I get what you’re saying. I’m glad you like the concept, though. :)

June 12, 2019 4:49 p.m.

Biodegradable Ooze 4GU

Creature - Ooze Plant

Polymorph 2GU (You may set this face down as a 2/2 creature by paying 3. You can flip it face up by paying its polymorph cost. If you do, create a 2/2 creature that is a copy of ~.)

~’s power when face up is equal to the number of Oozes and Plants on the field.

Star/Star

“Look! It cleans trash AND it’s eco friendly!” -Simic scientist

More morph variants

June 12, 2019 11:07 a.m.

Snow-crested Dragon 2

~ is blue

Snow Creature - Dragon

Defender, Flying

~’s P/T is equal to the number snow counters + 3.

If ~ has 5 or more snow counters, it loses defender and gains hexproof.

X+3/X+3

Creature a legendary snow creature called Snowy Owl

June 10, 2019 2:43 p.m.

Mind’s Eye Amulet 1RWU

Artifact

Whenever you trigger a Prowess ability, place one charge counter on ~.

TAP, remove 3 charge counters: Choose 2 (you may choose the same one twice):

-Draw 2 cards, then discard 1.

-Place a +1/+1 counter on target creature whose Prowess ability has triggered this turn.

-Deal 2 damage to target creature, then each player draws a card.

-Exile target permanent whose CMC is equal to or less than the number of charge counters on ~. It remains exiled until ~ leaves the battlefield.

Create a Treefolk that has Red and/or Blue as one of its colors beyond Green, Black or White. Or...create a colorless artifact Myr Treefolk

June 10, 2019 12:14 p.m.

Decks

Myr!!!

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SCORE: 1 | 57 VIEWS | IN 1 FOLDER

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4 COMMENTS | 132 VIEWS

Finished Decks 21
Prototype Decks 11
Drafts 0
Avg. deck rating 5.20
T/O Rank 102
Helper Rank 860
Good Card Suggestions 3
Last activity 7 hours
Joined 11 months