Gift of Granite

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Legality

Format Legality
1v1 Commander Legal
Archenemy Legal
Block Constructed Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Highlander Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Oathbreaker Legal
Pauper Legal
Pauper Duel Commander Legal
Pauper EDH Legal
Planechase Legal
Quest Magic Legal
Tiny Leaders Legal
Vanguard Legal
Vintage Legal

Gift of Granite

Enchantment — Aura

Flash (You may play this spell any time you could play an instant.)

Enchant creature

Enchanted creature gets +0/+2.

Gidgetimer on The "A" Team (Tayam Rube Goldberg Combo)

2 years ago

The "buff the Druid" line of play is a bit niche, isn't the main focus of this Tayam deck, and requires 2 specific cards; that is why there is only 1 card slot devoted to it. There are six other cards I have seen commonly used to buff the Druid and three more that jaymc1130 suggested. So that I don't draw into dead cards I don't run them, only Gift of Granite. It may be confirmation bias or that I don't feel that one piece of a combo is a dead card if there are 10 tutors that can find the other piece. I have only been disappointed to see Gift of Granite once. On the flip side, it is responsible for a good number of the wins that the deck gets. Again this may be because I will tutor for it when Devoted Druid is out. The other druid engines require two additional cards making this the easiest one to tutor.

About the tutor situation- Money is a little bit of an issue, I'm not the type that will ever say "money is no object" about a game. Having said that, Demonic Tutor is already in the deck. The tutors that I want for the deck that I have not purchased and am waiting on either a reprint or a bonus at work are Vampiric Tutor and Enlightened Tutor. Vampiric will be a straight slot-in over Profane Tutor, and I'm not sure about Enlightened. It may get me to cut Pull from Eternity.

Gidgetimer on The "A" Team (Tayam Rube Goldberg Combo)

2 years ago

Hey, thanks for taking the time to comment. First I am going to address the questions and then move onto the suggestions.

Gift of Granite is there to combo with Tayam and Devoted Druid. Making her toughness 4 allows you to tap for mana and untap by placing a -1/-1 counter 3 times completely fueling infinite Tayam activations. There are other card that can enable this line, but I like the aura because I can find it off of Lost Auramancers and flash I feel is the most useful of the +0/+2 for a single mana enchantments.

Oblivion Ring is there as a removal that can be returned with Tayam. Returning Eternal Witness to return an Anguished Unmaking might be a slightly stronger play, but would require more mana and more cards to have been milled if we encounter mid-combo permanent based disruption.

Lotus Bloom is there to make 3 mana incase we are able to establish a "counters only" loop with Tayam. You can repeatedly do the loop returning the Lotus Bloom until you are able to find one of the altars, or one of the Druid lines. It enables more varied versions of the engines. I have not taken the time to list them with all the other ones because I feel the primer is long enough at this point, I should probably put it in the line where I mention counters only engines. I'm not sure of another similar card outside of LED (price prohibitive) that would fill a similar role.

Pull from Eternity is because I am paranoid about things getting exiled and the entire fragile machine falling apart. I have never had it happen. I have actually never had a single integral piece exiled. But it is a security blanket for me. I might be making the deck strictly less powerful by doing this, but power level is quite high enough for my meta.

Sun Titan and Angelic Renewal are both good cards, but I'm not sure what I would cut for them. There is just so much redundancy already and i'm not sure that they would make any of the lines more resilient or more compact.

Soul-Guide Lantern is a great suggestion! There are so many new and varied variations of activated graveyard exile effects that I haven't kept up with all of them. I pulled the Tormod's Crypt from a M21 booster when I was intending to order a Nihil Spellbomb for the deck and just slotted it in and left it. I will definitely have to order a Lantern.

Gidgetimer on The "A" Team (Tayam Rube Goldberg Combo)

2 years ago

The "isn't cEDH" in the other thread was more geared toward the fact that, as I understand it, cEDH Tayam is an Abzan Stax deck that runs JUST the devoted druid combo. I enjoy the caller/spiritkeeper/recursion combos as well.

What is the difference between the cards you suggested and Gift of Granite for the additional piece in the Devoted Druid combo? Is it just for redundancy? I'm not opposed to adding or changing cards to make the deck better, I'm just trying to understand why them and not Web, Carapace, Holy Armor, Street Savvy, Allosaurus Shepherd, or Hashep Oasis since those are the ones I see more often.

FUL on Pestilence of Hope and Resistance

7 years ago

I think Gift of Granite would be nice in this list, so you can save your creatures from instant damage and keep their defense high

mrfab13 on Amplitude + Amplitude = 2 Amplitude

7 years ago

due to Fatal Push being the new removal card, Gift of Granite will no longer save a Kor Spiritdancer and i also want to have some protection to keep the Pariah combo going, some options that i thought of for pretection/disruption are Eight-and-a-Half-Tails, Hubris, Privileged Position and Spell Pierce

pandith on

8 years ago

pikachu21 Spirit Mantle instead of Gift of Granite???? I really want the Pacifism.

Also might you have any ideas on how I can counteract enchantment removal in my sideboard?

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