Kaalia was my first deck and subsequent foil project. She was the perfect choice for me: I've always had an affinity for her color combination, and her effect was the most practical enabler for my angel fetish.


This is an aggro variant of Kaalia. The goal is to ramp into and quickly establish a boardstate.

  • The Creatures - Chosen for their immediate impact on the board-state. They either are of high threat level, present a must-answer situation, or do something the turn they come down. I deliberately tried to avoid mana-intensive abilities, or most "on upkeep", conditional, and "when X attacks" triggers. Creatures like Reya Dawnbringer or Scourge of the Throne rarely get a chance to generate their value so I've avoided such creatures.

  • The Acceleration - The mana rocks were chosen for both their speed and permanence. Sol Ring or Mana Crypt with any of the 2 CMC Mana Rocks can mean a Turn 2 Kaalia. Mox Diamond and Chrome Mox can provide that extra "oompf" despite the card disadvantage. I've overlooked cards such as Lotus Petal or Pentad Prism because they don't help you in the long-run, or when things turn sour and you need to switch to midrange.

  • The Removal - Multiple answers in the form of spot removal and selective wraths. Answer threats while keeping yours.

  • The Lockdown - Once you have an established board-state you can seal the game through MLD cards such as Ravages of War, Armageddon, Cataclysm, or a Winter Orb lock. Sire Of Insanity functions in a similar capacity.

  • The Long Game - Threats can be replenished through effects from Necropotence, Dragon Mage, Wheel of Fortune, Volrath's Stronghold, Phyrexian Reclamation, Reanimate, Animate Dead, or Karmic Guide.


While I outlined the reason behind my choices, I haven't given a very good description on when they're best used.


I'll be adding more to the section as it comes to mind.

  • Necropotence is a house in this format. It's highly recommended you seek it out if you're able to cast it, and will get you there if you can resolve it.

  • Wheel of Fortune/Dragon Mage can both be tricky. They can definitely pull you out of a rut, but they can do the same for your opponents. I find the best time to use them is when a MLD spell backfires, you think your opponent has a combo in hand, know you have a reanimation spell on the draw, or have absolutely no other options available to you. The damage can be lessened with Sire Of Insanity on the board, but you must also consider the amount of mana your opponents have open.

  • Angel of Serenity has some "secret tech" available to her. Her primary function is to hold threats "hostage", but the way she's worded gives her a secondary, more permanent use- hitting her with instant-speed removal while her ETB effect's on the stack.


This section will be updated periodically based on testing.

  • Non-basic land hate. I'm considering a set of snow basics.

  • Land hate of my own. Is there room for cards such as Wasteland or eventually Crucible of Worlds?

I'll add more when it comes to mind. Thanks for looking, and I look forward to your suggestions!

Remaining cards to foil: 1 (Fellwar Stone.)

Comments View Archive

AlexRuzhyo says... #1

Oh, by the way, if you click on the orange "TCG Player Tab" it should add the entire deck to your sort. You could then use the cart optimizer to change the editions, conditions, and such.

The other option is to copy/paste the list in their Mass Product Entry, which should show up on Google. It basically does the same thing button does, but you'd still do well to run them both through the optimizer.

December 26, 2016 4:19 a.m.

misterpizza says... #2

Herald of Anguish? Seems weak, but is a threat that "has to be dealt with" at some point.

January 16, 2017 4:30 p.m.

AlexRuzhyo says... #3

It seems I voiced my typical "Expansion Update" in a Reddit post. I'll add one to this page soon.

  • Herald of Anguish - He's "not bad" but there's definitely better. The only real value you're getting out of him is the discard effect as the improvise and the activated ability being irrelevant in most builds. He's one of those cards I'd recommend for a casual player as a competent placeholder, though his price will stop me from doing that for a couple of years.

  • Exquisite Archangel - There's better. It doesn't phase most combo decks. Lab maniac only needs to draw another card, most other infinites only need do what they've been doing one more time. If you really want the effect there's always Platinum Angel if you have a way to ditch it at the right time.

  • Freejam Regent - Firebreathing and improvise. Nothing to give a second glance.

I'm really hoping for something juicy soon. I feel as though Kaalia's two or three bombs from having a "definitive" competitive creature roster. This last round of creatures, while interesting, focus around the mechanics of the set. Energy, improvise, and fabricate really don't gel well with what the deck wants to do. It's been sometime since they made an angel, demon, or dragon that's capable of standing on its own. They're still making competent creatures just not on Kaalia relevant bodies. Hell, I'd love if any of the Kaalia-colored Gearhulks were on Kaalia-relevant bodies.

January 17, 2017 2:37 p.m.

misterpizza says... #4

Gemstone Caverns?

Also how do you like strionic resonator? Try savage beating yet?

Does Archfiend of Depravity affect the board as much as you wish it did? The more competitive the meta, the less reliant decks are on a post-end step established board state.

February 3, 2017 3:47 p.m.

AlexRuzhyo says... #5

The Caverns can definitely give you a leg-up, but I'm hesitant to try it with the number of utility lands that I already run. That paired with my foil obsession has made me slow to adopt it.

I've admittedly not gotten to play in the last month or so. Work, a woodworking project, and my buddy's (non MTG) Twitch streaming have eaten up most of my free time.

Depravity is definitely in the "not bad though there's not much better" camp. He's on the shortlist should we get another game warper, as few as they've been the last couple of years. I will say he's a hell of a silver-bullet/must-answer to creature-based decks that need some tempo, namely slivers, Krenko, Rhys, and some less combo-centric token decents.

February 3, 2017 4:34 p.m.

SunnyD98 says... #6

After reading the comments, i do not believe it has been brought up, how come you don't run Chancellor of the Annex?? So far for me it seems like a powerful card.

March 23, 2017 2:32 a.m.

AlexRuzhyo says... #7

Chancellor was in a past version of the deck. It's a hit-or-miss card depending on the game state.

She's great in your opening hand, great if you can get her out early, great for fighting some combos, but falls short as a top-deck or even if a troublesome opponent can afford to buy past their win condition.

As far as lock pieces go you're probably better to rely on MLD, winter orb, and the like, but I can definitely see if in place of/comparable to Angelic Arbiter in my list.

March 23, 2017 12:56 p.m.

cytex1234 says... #8

If you really want to mess with their mana Blood moon is great, also another control is Conqueror's Flail 2 drop can't cast spells during your turn :) Pretty great

April 14, 2017 11:01 a.m.

Kaaltech13 says... #9

Have you considered Kolaghan from Dragons of tarkir? haste to all creatures and that nifty 10 damage for single planeswalker... Jace... heavy decks

April 24, 2017 1:50 p.m.

AlexRuzhyo says... #10

Except for a few fringe cases, her second effect is irrelevant in EDH ("name" and "type" are two different things).

Unfortunately, this leaves her little more than a beat-stick sporting a Fervor effect, leaving something to be desired. Haste is at its most valuable for when Kaalia hits the board, and given Kolaghan's CMC, you're not likely to have the dragon out before her.

April 24, 2017 11:20 p.m.

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This deck is Commander / EDH legal.

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