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Blim deck made to give opponents bad stuff or giving away other peoples stuff. You can use the until end of turn theft effects to take a creature and pass them to someone else with Blim before the end of turn permanently giving away control. Many of the enchantments in the deck are made to abuse their ETB effects then passing them off to avoid the upkeep costs. Blim's effect works really well when combined with the oppressive board state you create by throwing permanents around and making opponents discard.

Would appreciate any help or tips.

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91% Casual

Competitive