Goal of the deck is to get creatures with a lure effect (all creatures that can block, must block) and swing at the opponent with the most creatures.

There are a couple cards that allow for repeated attacks, remember that additional attack phases are done with your creatures being as large as they were when the last one ended.

One of the hidden gems of this deck is Banding. There are a few cards that allow banding, which upon attacking will make your "band" get significantly larger per blocker, as each creature in the band is considered "blocked", and thus your band gets +3/+3 x blockers x band member. Something like Timber Wolves banded with Taunting Elf can wipe out an opponent's battlefield.

Just to make sure no one tries to sneak out the back, the Jangling Automaton will make it so that everyone shows up to block your creatures that are forcing them to block

The Baton of Morale can make for some very powerful plays by giving your "Lure" creatures banding. Combos like Assembled Alphas banded with Shinen of Life's Roar and then throw in Brash Taunter to end a few players at once.

Some notes: Infiltration Lens tiggers for each creature assigned as a blocker, so putting it on something with a Lure will yield a lot of cards. Life's Legacy and Fling aer best used post-combat. In fact, post-combat a lot of your creatures can be large enough to survive a Blasphemous Act, but at the same time, there may not be a point if nothing on the board is actually a threat.

With Defense of the Heart, you'll want to grab Ancient Copper Dragon and Engulfing Slagwurm. THe first because it's a lot of mana, the second because it's pretty fun to combine it with a lure effect.

Anyway, pretty simple deck. Come out swinging and hit as hard as you can. That's it.

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92% Casual

Competitive