Enchantment Creature — Unicorn
Bestow (If you cast this spell for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.)
All creatures able to block Noble Quarry or enchanted creature do so.
Enchanted creature gets +1/+1.
Combos Browse all
|Commander / EDH||Legal|
Latest Decks as Commander
Noble Quarry Discussion
1 week ago
Heart-Piercer Bow takes out a creature on attack instead of by tapping.
If your creatures have Deathtouch try to give them First Strike. Direct damage from pinging won't work on the guys with Hexproof or Shroud (which is almost always a problem).
Vigor means you don't lose guys from being blocked or blocking. Really hard to NOT put Vigor in a green deck for me. Price ranges from 5 to 15 bucks though
2 months ago
So a first pass at changing this deck just from things I had on hand. The following cards were removed:
All of these creatures were dropped to help reinforce the +1/+1 theme that the deck has. All of these creatures tend to lean more toward a Token theme, which might have helped with powering Ezuri up, but that's about it.
Scytheclaw Not enough effect and doesnt reinforce the Counters theme.
Orochi Hatchery Has counters, but leans into the Tokens subtheme the orginal deck had, so off it goes.
Caller of the Pack It's a big beater. Doesnt help Ezuri build Counters, and again leans into the Tokens subtheme.
Snakeform Too little effect and is token based again.
Sword of Vengeance A cool bit of kit, and will be going into something else, but doesn't help the theme here.
Vivid Grove Too little effect for its slot. Replaced with a dual land.
Vivid Creek Same as above.
2 months ago
Vorinclex is definitely a great addition. Rhonas as well (I LOVE Amonkhet). I'd definitely recommend anything that adds a Lure effect. Lure , Noble Quarry , Taunting Elf , Shinen of Life's Roar and Alluring Scent are a few of that type of effect in mono green. Fill the board with all the deathtouchers and drop one of these lure effects and that's basically game. You might also want to think about adding more protection for Fynn himself. Ranger's Guile , Blossoming Defense , Heroic Intervention etc. If he attracts as much attention in Commander as he does in my historic deck on Arena, he's gonna need all the protection he can get.
2 months ago
Oh wow, I didn't even realize that is how the colorless mana works for Endbringer to be totally honest. I figured it was the same as if it had a 6 in the corner for mana cost. Lesson learned there. I really like your suggestions of Noble Quarry and Treeshaker Chimera . One of my friends just took out treeshaker from his deck so maybe I can trade for that and for noble quarry it can work for much cheaper or I can throw it on something indestructible in case there's anyone still around after that combat phase haha. Also I agree that kogla is basically a direct upgrade from polis crusher. Cheaper to use than polis with monstrous and works on attack rather than player damage. As much as I like these cards its hard for me to choose what of the 60 cards currently don't work as well so you think that one of these sideboard cards should definitely go in, what would you remove?
Also as far as EDH and pauper goes, I know I can make a pauper out of the vast amount of commons I got in packs when I was younger so I will probably try that out first but I will let you know when I find the strength (and or money) to put together a commander deck. If I was to do it now I would probably dismantle the two decks I have now to make some kind of hybrid but it would be difficult because both of my decks have a few sets of 4.
2 months ago
I like Ant Queen as a budget mana sink. Vivien, Monsters' Advocate , while maybe not too exciting, is totally fine as well. Endbringer , on the other hand, is not functional in this deck as it currently stands. To even cast it, you need to draw the single copy of Rogue's Passage because nothing else is producing the colorless mana requirement. As for the other Eldrazi, I do like Ulamog's Crusher for decks that just want as much annihilator as possible, although Pathrazer and Artisan are better when you have enough mana for them. For Breaker of Armies , I imagine it would mostly be trying to draw heat away from your other creatures so you can get Toski triggers or lethal damage. In that case, I feel like the job could just as easily be handled by the cheaper Noble Quarry or the higher value Treeshaker Chimera . Savageborn Hydra is another creature I wouldn't recommend. For the most part, it will function identically to Heroes' Bane . The major problem is that if you Surge into it, it will enter as a 0/0 and die immediately. On the subject of Primal Surge , there is always the option of running Genesis Wave instead. It's less explosive and you'd need to keep in mind the average CMC of the cards in the deck, but it will never hit 0 things after paying 10 like Surge hypothetically can. If the price tag is prohibitive, there is a world where you lean even harder into the legendary matters gameplan and run Kamahl's Druidic Vow instead. Yorvo, Lord of Garenbrig is one legendary I probably wouldn't bother with. I'd rather have something on 3 helping me ramp into even nastier options. For Polis Crusher , unless you are dealing with a ton of enchantment creatures, I think Kogla, the Titan Ape makes more sense here.
Card discussion aside, I would highly recommend EDH as a format that supports casual multiplayer games. If you want tips for a build, I'm happy to help. For pauper, my experience is much more limited, but I'll still try my best.
11 months ago
1 year ago
Thank you kpres. I was looking at cards that simply just deal 1 damage to a target like my Pathway Arrows. Though I was looking for something that uses less mana than pathway arrows or can do damage to players. This would be a great way to keep my blockers and still eliminate enemy's blockers.
Then the more I play it the more I see how valuable first and double strike is. I definitely need to do some more research on anything to throw into the deck.
Also I actually have the Noble Quarry and completely forgot about it. I'll see about getting rid of something for it. I know it would work great in here.
2 years ago
Hello, i'm sorry for the delay in responding here. Anyways here are the changes I would make:
Cut 3x Forests and 5x Swamps for these: Command Tower , Golgari Rot Farm , Woodland Cemetery , Tainted Wood , Overgrown Tomb , Hissing Quagmire , Temple of Malady , Blooming Marsh , Jungle Hollow , Golgari Guildgate , Blighted Woodland , Temple of the False God , Llanowar Wastes , Bojuka Bog . (I gave you more than 10 choices here so you have options at varying prices, choose whichever 10 or even more that you would be willing to include here, keep in mind also that I have ordered them based on my most recommended to least, but all are fine choices here).
I have to get going for now, but I hope that you will find all of this useful, and let me know what you think of these changes!