Viscera Seer

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Legality

Format Legality
1v1 Commander Legal
Archenemy Legal
Arena Legal
Block Constructed Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Freeform Legal
Gladiator Legal
Highlander Legal
Historic Legal
Historic Brawl Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Modern Beyond Horizons Legal
Oathbreaker Legal
Pauper Legal
Pauper Duel Commander Legal
Pauper EDH Legal
Planar Constructed Legal
Planechase Legal
PreDH Legal
Quest Magic Legal
Tiny Leaders Legal
Vanguard Legal
Vintage Legal

Viscera Seer

Creature — Vampire Wizard

Sacrifice a creature: Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)

aldont on So I heard you like Tokens ... (Need help w/ cuts)

14 hours ago

Heyo! I ran a very budget Isshin deck a year or two ago; Mardu tokens are fun! I leaned towards a more aggro/streamlined approach, but if that ain't the vibe here, don't even worry about all this lol.

A broader question is how much/little you want to lean into the different face commanders, if you want to push more towards Zurgo ping/card draw or Neriv's unique token names; that can really shape the direction of cuts/include.

Cuts-wise, Thought Vessel Elspeth, Sun's Champion,Phoenix Fleet Airship don't do much for the game plan. Cathars' Crusade is good, but it's gonna be soooo many dice in this deck. Rising of the Day feels like it would be rough to cast on curve even if it makes the mobilize tokens hit harder. I'm kinda iffy on Neriv, Crackling Vanguard and Selfless Glyphweaver  Flip. As much as I love Brutal Hordechief I don't know if the attack drain trigger is going to be as good with all of the myriad/enters tapped and attacking stuff.

I think there's a lot of fun payoffs, but some of the token makers either show up later, or are conditional and need stuff to get them going, so having some other initial bodies you're not afraid of throwing into the red zone might help; combat is good, but also having a healthy number of sac outlets to let you have better control of which Zurgo mode might be nice?

As far as budget swaps go,Bitter Reunion for Fervor is some extra card selection, and then haste when you need it. Song of Totentanz for Tempt with Vengeance but it depends on if your playgroup is fun and gets tempted versus fringe utility as song's effect is split to make tokens/give EVERYTHING haste, so you can X=0 just to make a cool guy move faster...

Regarding boardwipes/mass interaction, white has some other proactive and sculptural ones and so swapping in Slaughter the Strong or Fell the Mighty for Hour of Reckoning can clear out some of the big bodies that make attacking hard. Treasury Thrull for Sun Titan is a silly one, ignore that lol. This one is a personal taste thing, but I might run Woe Strider as a second Viscera Seer over Morbid Opportunist, because that once per turn limit is frustrating.

Possible other budget things to look at: Horn of the Mark lets you dig 5 cards deep and look for a creature for every 2 tokens you send at someone; Devilish Valet Foul-Tongue Shriek Frontline Rush can just kill people dead; Woe Strider Dig Up the Body Blood for Bones are possible sac outlets.

Hope this helps lol

Cloudy2024 on

1 month ago

some Viscera Seer's can help

Ash_Karath on Meren Sacrifice Shenanigans

3 months ago

Hi! Thanks for the comments! :)

Got some new cards yesterday, updated the deck accordingly. Removed these cards: Izoni, Thousand-Eyed The Gitrog Monster Smothering Abomination Unearth

I put in these: Spore Frog Viscera Seer Braids, Arisen Nightmare Animate Dead

Birthing Pod and Attrition is under consideration.

My budget? Well, I can't really spend more than 50 Euros for a single card... Total direction? Hmm. Not really sure what you mean. Do you think the deck theme is too spread out? And yes, I'll gladly discuss more! :)

indieinside on Meren Sacrifice Shenanigans

3 months ago

Buried Alive seems like it would be super effective here allowing you to play specific creatures at your end step with your Commander.

Viscera Seer is a great sac outlet.

I don’t feel like Smothering Abomination is that great because of the CMC and limited times it is usable. Phyrexian Altar would be more efficient.

Birthing Pod seems like it would be pretty good as a tutor.

Attrition is good too.

I think that should be good for now. I don’t really know what your budget looks like and I don’t know the total direction you are trying to really go. More than happy to go back and forth about it.

legendofa on Amalia & Raise the Past …

5 months ago

Are you intending Amalia Benavides Aguirre as the commander? If so, what's your milling plan?

Viscera Seer + Putrid Goblin + Blood Artist + Vizier of Remedies fits in her color identity. Sac Goblin to Seer. (The free sac is the important part, the scry is just a bonus.) Artist drains an opponent's life. Goblin persists back to the battlefield, but Vizier blocks the -1/-1 counter. Then you can start the cycle over for infinite drain.

Rekt_Angles on Life gain hurts huh?

6 months ago

Considering the lifegain theme combined with an aristocrats style gameplay based on creatures dying, I would recommend for your consideration Veinwitch Coven, Pest Infestation, Starscape Cleric, Creeping Bloodsucker, (Possibly, depending on token generation) Mirkwood Bats, and possibly cut Epicure of Blood since 5 mana is a lot to ask for an effect you're getting more efficiently elsewhere.

Also recommend Vito, Thorn of the Dusk Rose for doubling up on life loss, Well of Lost Dreams for a consistent draw engine, Scavenging Ooze for graveyard hate that synergizes with your play pattern, Bloodthirsty Conqueror is a duplicate of Exquisite Blood that goes infinite with your commander, Prosperous Innkeeper for one shot ramp strapped to a soul-sister type of effect, and some sac outlets like Viscera Seer wouldn't go amiss since you really want things to die. Phyrexian Reclamation also suits this playstyle well since you'll likely have more life than you know what to do with, your creatures are mostly cheap to cast, and being able to instant speed recur your creatures to hand is valuable in this archetype.

Hope this helps!

kamarupa on The Orphan Crushing Machine

7 months ago

You can probably add "budget" to the deck's hubs.

I don't think you should necessarily, but adding black would open up quite a few nice spells such as Viscera Seer and Bone Shards or even Flesh Allergy as a wincon

Tsukimi on A Threateningly Good Time

8 months ago

Herigast, Erupting Nullkite, Laughing Jasper Flint, and Bazaar Trader are just a few that popped out to me as not really helping your Steal and Sac strategy. I'd say you want more sac outlets that can stick around other than your commander, stuff like Viscera Seer or Culling Dais are a few that come to mind.

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