
Combos Browse all Suggest
- Ornithopter + Scrap Trawler + Viscera Seer
- Grave Pact + Kalitas, Traitor of Ghet + Viscera Seer
- Grave Pact + Ogre Slumlord + Viscera Seer
- Glen Elendra Archmage + Sage of Fables + Viscera Seer
- Act of Treason + Viscera Seer
- Glimpse of Nature + Viscera Seer
- Archaeomancer + Viscera Seer
- Reveillark + Saffi Eriksdotter + Viscera Seer
- Karmic Guide + Saffi Eriksdotter + Viscera Seer
- Renata, Called to the Hunt + Viscera Seer + Woodfall Primus
Legality
Format | Legality |
1v1 Commander | Legal |
Archenemy | Legal |
Block Constructed | Legal |
Canadian Highlander | Legal |
Casual | Legal |
Commander / EDH | Legal |
Commander: Rule 0 | Legal |
Custom | Legal |
Duel Commander | Legal |
Gladiator | Legal |
Highlander | Legal |
Legacy | Legal |
Leviathan | Legal |
Limited | Legal |
Modern | Legal |
Modern Beyond Horizons | Legal |
Oathbreaker | Legal |
Pauper | Legal |
Pauper Duel Commander | Legal |
Pauper EDH | Legal |
Planar Constructed | Legal |
Planechase | Legal |
Quest Magic | Legal |
Tiny Leaders | Legal |
Vanguard | Legal |
Vintage | Legal |
Viscera Seer
Creature — Vampire Wizard
Sacrifice a creature: Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)
![Terra, Herald of Hope feature for Watch the Party Die [Primer]](http://static.tappedout.net/mtg-cards-2/FIC/terra-herald-of-hope/186-1739993100.png)






kamarupa on
The Orphan Crushing Machine
2 weeks ago
You can probably add "budget" to the deck's hubs.
I don't think you should necessarily, but adding black would open up quite a few nice spells such as Viscera Seer and Bone Shards or even Flesh Allergy as a wincon
Tsukimi on
A Threateningly Good Time
1 month ago
Herigast, Erupting Nullkite, Laughing Jasper Flint, and Bazaar Trader are just a few that popped out to me as not really helping your Steal and Sac strategy. I'd say you want more sac outlets that can stick around other than your commander, stuff like Viscera Seer or Culling Dais are a few that come to mind.
Apoptosis on
Smile all the way
1 month ago
In: Alesha, Who Laughs at Fate (a solid recursion option), Ali from Cairo (this is a ripcord to pull when you're looking at lethal, I've found myself in this position a few times and since this deck is very good at dialing up answers, I've slotted good 'ol Ali into the deck, Callous Bloodmage (this is a needed answer for decks that also rely on graveyard recursion), Carrion Feeder (I needed a creature based sac-oulet, which would be easier to tutor and would allow infinite combos), Dolmen Gate (chose over Legion's Initiative and Reconnaissance -both of which I love and are good alternatives -I'm testing out the gate to see which one I like more), Goblin Bombardment (free sac outlet, can go infinite), Pinnacle Monk Flip (back into the main and out from the maybe; the one game I didn't have it I found the game stretching with lots of juicy targets accumulating in the graveyard and no way to get them back; I like options), Swamp (up to 5 total, better hitting land drops), Viscera Seer (another more optimal free sac-outlet).
Out: Aether Vial (I love this card and it's done good work mid-game, but I think there is better value), Anafenza, Kin-Tree Spirit (I decided to remove the infinite combo with Murderous Redcap for more resiliency and interaction potential), Baton of Morale (I really want to showcase the power of banding and think this could be a good way to direct damage to the creatures you want to die/recur, but am testing Dolmen Gate as an alternative way to do it), Cauldron of Souls (good for ETB recursion and wraths but I wanted to bring down the CMC, tough call), Claws of Gix (replaced for better options), Denethor, Ruling Steward (better options), Legion's Initiative (I love this card and it lets me get an extra ETB trigger, but am trying Dolmen Gate as an alternative), Murderous Redcap (took out the infinite damage trigger with Anafeza), Sword of Light and Shadow (I really like swords, but felt there are better options).
builderboy7 on Can Marchesa, the black rose …
2 months ago
If i have a Marchesa, the Black Rose on the battlefield with a Viscera Seer on the battlefield, if I cast Ensoul Artifact targeting my opponent's Sol Ring to turn it into a 5/5 creature in addition to its other types and then cast Threaten, gaining control of the Sol Ring and attacking with the ensouled artifact and putting a +1/+1 counter on it and sacrifice it, would Marchesa, the Black Rose trigger and return the artifact to the battlefield under my control as an artifact?
kamarupa on
Mortal Kombat
3 months ago
Viscera Seer seems like a good fit here, especially with Stitcher's Supplier
I think there's zero chance you don't NEED Hall of Heliod's Generosity here.
I'm a huge fan of Gnaw to the Bone even though it's not really that great of a spell. This deck is probably the best use-case I've ever seen for it, so big props!
I'm doubtful as to its efficacy, but Mulch comes to mind as another card that seems somewhat fitting here.
multimedia on
The Ooze makes it sticky
5 months ago
Hey welcome to TappedOut :) Nice budget Golgari brew you have here.
Sol Ring is a staple card for ramp in Commander. You might not be playing it because your playgroup has banned it? If that's not the case, consider adding it? You're trying to play Stickfingers like Meren when they're very different Commanders. Consider a different approach with Stickfingers?
Meren can reanimate, but only after you get some or many experience counters by sacing your own creatures thus you want to play a lot of creatures with Meren. Meren is a lot of setup though for reanimation and you want to play little creatures who can sac themselves such as Sakura-Tribe Elder and Viscera Seer. What Meren lacks is getting creatures into your graveyard to reanimate, that's usually what makes Meren slow.
Stickfingers is different, it's the enabler to get creatures you want to reanimate into your graveyard right away. All you need with Stickfingers to reanimate is to trigger him, reveal a big creature and have a reanimation spell in your hand. Playing less creatures with Stickfingers there's much less setup for reanimation.
Playing less creatures with Stickfingers gives you more chances to reveal your big creatures who you want to reanimate without needing a ton of mana to cast Stickfingers. If you reduce your creature count down to the best creatures you want to reanimate and creatures who can recur any card from your graveyard then you have a much better chance of reanimating a big creature as well as recasting reanimation spells.
Less creatures does conflict with how big Stickfingers is, but if you're playing for reanimation that shouldn't matter and Stickfingers would be better as a sac fodder for value reanimation or draw. Consider reducing the creature count to your best big creatures and creatures who can recur any card from your graveyard? All other spells in your deck could then be noncreature ramp, other reanimation and removal.
Here's an example of a reduced creature base using the best creatures you already have and some others after within your budget to consider adding:
- Valgavoth, Terror Eater
- Phyrexian Obliterator
- Hornet Queen
- Noxious Gearhulk
- Young Necromancer
- Eternal Witness
- Greenwarden of Murasa
- Archon of Cruelty
- Rune-Scarred Demon
- Massacre Wurm
- Sepulchral Primordial
- Timeless Witness
If you like these ideas and choose to go this direction than I offer more advice.
Eloniel on
Necronomicon | Teysa Karlov | Primer
5 months ago
I continued to dig for cards both old and news, that are not listed here but could fit:
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Gift of Immortality : This card has lot of potential, i think this card has been glanced over because if you're not careful you don't realize it's every end step and not only yours. Even if used on a one mana afterlife 1 fodder, in a turn rotation of a 4 players game it would already have payed for itself (4 recursion of 1 mana creatures for 3 mana). In this deck it's like a better version of Ophiomancer. Others awesome targets would be Market Gnome, Ranger-Captain of Eos, Elenda, the Dusk Rose, Hallowed Spiritkeeper, Kokusho, the Evening Star (for those that play it like me). Or can be used as a protection for sacrifice engine, a draw engine, a blood artist effect or Teysa. With flash or an ability to chose of make it comeback to your hand instead of attached to the creature i think it would be a no brainer.
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Crowded Crypt : both a ramp and a payoff cards, with Teysa and a one mana afterlife 1 fodder it's already 6 corpse counter on the Crowded Crypt, a few other sacrifice and it's a winning condition. I know it's a 3 mana ramps but it's very fitting in this deck and a ramp.
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Bartolome del Presidio: another free sacrifice engine for 2 manas, but personnally i would prefer using Warren Soultrader and Viscera Seer.
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Reliquary Monk: An interesting removal, i almost find it better than Cathar Commando since with Teysa it's a double removal. Of course the downside are the 3 mana cost that can't be splitted over time like Cathar and flash missing.
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Funeral Room / Awakening Hall: another blood artist effect, with a recursion ability later, but you already haven't included The Meathook Massacre. Personnally i'm almost at a point where i'm ready to remove Blood Artist since it's the last effect that target a single player instead of dealing damage to each opponents, it's only upside is that it also work with opponent creatures dying.
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Kambal, Profiteering Mayor: It's a mix of Corpse Knight and token making. I'm not a fan of "this ability triggers only once each turn" and "one or more token" instead of "a token". Although a lot of people include it in their lists, i have mixed feeling about this card.
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High-Society Hunter : a better Grim Haruspex since it also work for other players but still 5 manas, i would not include it.
Eloniel on
Teysa Karlov’s Double D's
5 months ago
You should cut Myr Sire, Martyr of Dusk, Carrier Thrall and replaced them by Indebted Spirit, Infestation Sage, Wriggling Grub.
Personnally i would also replace Priest of Forgotten Gods by Viscera Seer, i find the sacrifice 2 creature + tapping too restrictive.
Do you often play Anointed Procession, Drivnod, Carnage Dominus, Mondrak, Glory Dominus ? I must admit i don't play them although I would like because they don't do anything when they arrive.
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