Combos Browse all Suggest
- Chulane, Teller of Tales + Umbral Mantle + Zacama, Primal Calamity
- Faeburrow Elder + Umbral Mantle
- Axebane Guardian + Umbral Mantle
- Overgrown Battlement + Umbral Mantle
- Rofellos, Llanowar Emissary + Seeker of Skybreak + Umbral Mantle
- Priest of Titania + Seeker of Skybreak + Umbral Mantle
- Elvish Archdruid + Seeker of Skybreak + Umbral Mantle
- Earthcraft + Emmara, Soul of the Accord + Umbral Mantle
- Ilysian Caryatid + Umbral Mantle + Zirda, the Dawnwaker
- Heronblade Elite + Thraben Doomsayer + Umbral Mantle
Legality
Format | Legality |
1v1 Commander | Legal |
Archenemy | Legal |
Block Constructed | Legal |
Canadian Highlander | Legal |
Casual | Legal |
Commander / EDH | Legal |
Commander: Rule 0 | Legal |
Custom | Legal |
Duel Commander | Legal |
Highlander | Legal |
Legacy | Legal |
Leviathan | Legal |
Limited | Legal |
Modern | Legal |
Modern Beyond Horizons | Legal |
Oathbreaker | Legal |
Planar Constructed | Legal |
Planechase | Legal |
Quest Magic | Legal |
Tiny Leaders | Legal |
Vanguard | Legal |
Vintage | Legal |
Umbral Mantle
Artifact — Equipment
Equipped creature has ", : This creature gets +2/+2 until end of turn." ( is the untap symbol.)
Equip (: Attach this to target creature you control. Equip only as a sorcery. This enters the battlefield unattached and stays on the battlefield if the creature this card is attached to leaves the battlefield.)
ravengamer93 on Tsabo Tavoc Havoc
2 months ago
You should consider Umbral Mantle seems a waste not to put that commanders damage to good use. Or be more versatile in multiplayer.
TimelessLove on Krenko's Goblin Meat Market
3 months ago
Here are a few cards I think you should consider:
Umbral Mantle, it's basically a cheaper Sword of the Paruns
Staff of Domination, it's also Sword of the Paruns but with a side of High Market and Skullclamp
Pashalik Mons, it plays like a Goblin Sharpshooter
Hordeling Outburst offers 3 goblins for 3 mana, better than Goblin Rally at 4 goblins for 5 mana, Goblin War Party even offers 3 goblins for 4 mana with a modular alternative.
Heraldic Banner and Patriar's Seal, colored mana ramp with a side of +1/+0 or untap respectively.
Quest for the Goblin Lord, a cheap and easy way to get +2/+0 on all your creatures. It helps the deck win even when you don't manage infinite.
Goblin Recruiter, tutor for goblins is terrific for the deck and stacks the top of your library letting you add Muxus, Goblin Grandee, you could play Goblin Recruiter and put 7 Goblins on top of your library, draw Muxus and either play him normally or cheat him with Warren Instigator or Goblin Lackey to cheat the top 6 Goblins on your library.
Mirage Mirror, it's more of what you want in the deck.
Niko9 on Skrelv's Toxic Masculinity
5 months ago
Sorry to double post, but I just realized that Umbral Mantle might be fun to play around with here. Not too sure how powerful it will be, but you have lots of options to use an untap.
Also, Urza's Saga and Inventors' Fair seem like they'd be good for finding artifacts
NV_1980 on The Elves Of Elder Deep
9 months ago
Looks solid. Some ideas:
- Copperhorn Scout: allows you to attack with your Elves, while still being able to defend with them 9or tap them for other reasons) during the opponent's turn.
- Elvish Champion: giving all your Elves forestwalk will really hurt opponents featuring green.
- Freyalise, Llanowar's Fury: much better suited to this deck than Nissa, Who Shakes the World.
- Galadhrim Brigade: very strong as it boosts all your Elves and has the potential to cast infinite elves with infinite power/toughness if you can pull off an infinite mana combo.
- Heroic Intervention: better version of Gaea's Gift and Tyvar's Stand.
- Skyshroud Poacher: a handy, repeatable Elf-tutor. Especially fun to use during opponent's turn as you can immediately use the tutored Elf on your follow-up turn.
- Tajuru Preserver: makes your Elves a bit more resilient against removal.
- Umbral Mantle: a pathway to infinite when equipped to some of your creatures (like Circle of Dreams Druid or Elvish Archdruid
Hope this helped. If you're interested, feel free to check my Elf-tribal with Ezuri in command.
Ferth on Fog Draw EDH
1 year ago
I got to play a bunch this weekend! The deck performed well I've updated the list to match what I've currently got, my local shop was missing some singles.
Generous Gift moved back to the maybeboard but only cause I couldn't buy it this weekend.
I found that the deck worked quite well but I obviously couldn't close out games. I had a few scenarios where Selvala, Explorer Returned could repeat pretty much forever thanks to Sword of the Paruns or Umbral Mantle and Smothering Tithe + 4 players in the game. Flipping my commander till deck out was too painful to ever actually do so games ended with scooping.
The take away is that I need to be able to end games just to save everybody's sanity. More things like Felidar Sovereign and Psychosis Crawler are needed. Helix Pinnacle is a meme and I'll basically never pull it off. So here is the maybe board for actually finishing games.
Viseling Storm Seeker Black Vise Iron Maiden Sword of War and Peace
Some other cards that look interesting to me are Credit Voucher to help me find the above win conditions and Champions of Minas Tirith as another tax. I found that the deck was excellent at filling everybody's hands as expected.
DMFF on Official missing/incorrect card/token thread
1 year ago
Looks like Umbral Mantle has been fixed, but all of the equipment should probably be gone through to check. Sword of Fire and Ice as well as the other swords are still listed as illegal.
DMFF on Official missing/incorrect card/token thread
1 year ago
Zirda, the Dawnwaker and most equipment artifacts like Umbral Mantle are currently coming up as "not legal" in any deck Zirda is a companion in, which is an error. The Equip portion of Equipment are technically activated abilities. Could this please get fixed? Thanks!
DMFF on Zirda and Equip issues
1 year ago
Zirda, the Dawnwaker and equipment artifacts like Umbral Mantle are currently coming up as "not legal" in any deck Zirda is a companion in, which is an error. The Equip portion of Equipment are technically activated abilities. Could this please get fixed? Thanks!
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