Supreme Verdict

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Legality

Format Legality
1v1 Commander Legal
Archenemy Legal
Arena Legal
Block Constructed Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Freeform Legal
Gladiator Legal
Highlander Legal
Historic Legal
Historic Brawl Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Modern Beyond Horizons Legal
Oathbreaker Legal
Pioneer Legal
Planar Constructed Legal
Planechase Legal
Quest Magic Legal
Vanguard Legal
Vintage Legal

Supreme Verdict

Sorcery

Supreme Verdict can't be countered.

Destroy all creatures.

Balaam__ on None

5 hours ago

,,,,

Supreme Verdict

”This spell can’t be countered. Destroy all Cryptocurrency.”

Gearhead93 on New to Pioneer. *HELP*

1 month ago

I would recommend a small mix up in the interaction. Lofty and Pierce are solid, though I would go with four lofty and only two or three pierce in the main, but Disallow doesn't seem like the pick for a tempo/aggro deck. I know you said more controlling, but in my experience spirits tends to be a tempo beatdown kind of deck. To that end I'd recommend cutting the Disallow for Get Lost to deal with resolved creatures and any problematic enchantments like Temporary Lockdown. Remorseful Cleric is a graveyard nuke on a relevant body, giving you one or two pieces of graveyard hate in the main that could be worth running depending on your local meta.

Also, I don't think this is a 24 land deck. With a curve topping out at three, 22 lands should do you just fine. That would free up a couple slots which could be filled with the 4th Supreme Phantom and Mausoleum Wanderer.

I also recommend some more anti-aggro tech in the sideboard, as mono-red is always around. Plenty of options, but my picks are Elspeth's Smite or Knockout Blow. For other sideboard options, some amount of Authority of the Consuls can be great for aggro and decks trying to haste in threats like Arclight Phoenix or Greasefang's many vehicles. Guardian of Faith is a pet card option I like for dodging wraths (especially Supreme Verdict) and sometimes spot removal.

Hope this is helpful, and best of luck!

wallisface on "Unbeatable" card combo, or so …

3 months ago

I mean, the guys deck can't be particularly good or it would have had some form of meta recognition by now - a 70% win rate would be absurdly high.

In any case, it should be trivial to beat whatever he's planning:

  • Counterspells do nothing to stop board wipes like Supreme Verdict

  • Graveyard hate in modern is super easy to come by and extremely trivial to include. Relic of Progenitus is perfectly main-boardable, and if you're especially worried about his graveyard shenanigans, there's Dauthi Voidwalker, Leyline of the Void, Surgical Extraction, etc. There's also Extirpate which he can neither counter nor respond to.

  • I'm not buying the statement that his 2 card combo will prevent sacrifice, unless he's referring to targeted-sacrifice, and is planning on granting himself hexproof. In any case Sheoldred's Edict and Flare of Malice are incredibly hard to prevent happening.

  • you could just ignore whatever nonsense he's doing entirely and perform a combo win that doesn't require interacting with him at all, aka something with Thassa's Oracle

Overall though, this "combo" sounds a lot like a house-of-playing-cards... in that it's going to collapse at the smallest hurdle. I imagine it's not going to be particularly fast, so if you're playing any aggro or combo deck with even adequate speed you should out-race him. And with the amount of information he's given you, it should be trivial to disrupt the pieces he needs to do anything if you're playing control. If you're playing midrange there's a change he can get setup before you can do your thing, but if that's the case the above suggestions should stop him from doing anything.

If price is truly no limit and you're really wanting to crush his dreams then just pick any current modern-competitive deck at complete-random and I'm sure you'll come out on top

xraider on Losing Friends But Creating Ally's

10 months ago

I’m not sure why I’m helping you with this nasty deck. I would suggest adding more board wipes and counterspells to better protect your planeswalkers, especially in our creature-heavy meta. Cards like Blasphemous Act, Farewell, Supreme Verdict, Counterspell, Mana Drain, Reject Imperfection, and Desynchronization could be great additions.

Here are a few more cards to consider for your deck: Teferi's Talent, All Will Be One, Rowan's Talent, Deification, Sphere of Safety, Take the Bait, and Djeru, With Eyes Open.

Good luck

Flarhoon13 on Game of Thrones: Sylvia Brightspear's Dragons

10 months ago

Nov 9 and 16 Game of Thrones: Khorvath and Sylvia Brightspear's other Dragons lost one game before finally pulling one out. Jesse's boardwipe inadvertently assisted me--Supreme Verdict? thanks to my Boros Charm. Will killed Kelsey on Orzhov Aristocrats, then my Magmaquake took out Kestia, the Cultivatorfoil in response to an aura being cast. Sunforger got Return to Dust, which took out his Sphere of Safety plus another copy. Quicksilver Amulet, with me on six lands, allowed Utvara Hellkite to make 3 other 6/6 dragon tokens and then finally another 6 on the final turn with me on six lands

Flarhoon13 on Imoti and the Dino Hippo--Explosive Fatties

10 months ago

Oct 18 Imoti and the Dino Hippo win. Started by discarding to hand size twice. Jared's Supreme Verdict saved me. I got out Regal Behemoth and untapped with it. I recast Imoti and I think there was another turn cycle before I was able to keep the crown of the monarch  and cast Wild Pair then Keruga, the Macrosage, putting Palinchron into play from my library. By the way, the "nerf" to companions makes this deck better, allowing Keruga to be cast from hand and trigger Wild Pair to get Palinchron onto the battlefield. Generally, as in this case, that produces infinite mana, infinite cascades... Jared refused to concede for a good 10 minutes but I cast and recast Walk the Aeons. Ezuri's Predation generated 24 power and the 16/16 Impervious Greatwurm joined the field. I had more than enough to kill all of my opponents

Icbrgr on Hilarious whiff and miss

1 year ago

I am pretty certain I had more than 20 cards in the library at the time... granted it's not unreasonable to consider this because we did playtest a few times where I did lose via deck out (no he isn't playing any mill shenanigans) the looting effects just really RIP through the deck fast but Supreme Verdict is a card that just makes Hollow One and friends sad even when "winning"

Because my deck was actually working as intended in my opinion and I know for certain I had hollow one and company working down my brother's life total even through removal hence him being in bolt range.... I think the 40 cards stat is pretty fair to guess what I was working with.

I appreciate you crunching the numbers DreadKhan Very interesting, I am taking the deck to my LGS for Modern tonight and hopefully the odds will go my way!

Swing4Lethal on

1 year ago

The Reef would replace one of the Vents if it did come in. It's twice the power and hurts their library as well, but I don't know if it will make it in or not. I will do some testing with it and see how it does. Glad to hear the deck is working well for you! I also feel the deck is in a nice spot and it may just not need the shark land, but I do love the card lol.

What are your sideboard swaps when playing against Rakdos Vampires?

I like:

Out 3xFatal Push, 1xJwari Disruption  Flip, 3xTeferi, Hero of Dominaria

In 1xDovin's Veto, 1xVoid Rend, 2xStarnheim Unleashed, 1xSupreme Verdict, 1xThe End, 1xLyra Dawnbringer

Shark Typhoon works really with The End to hit a Vein Ripper and pay the ward cost. cycle on 3, end on 4. My sideboard swaps maximize ways to stop Sorin from hitting board, ways to non-target remove Ripper or get around ward, and gives you more top end power to close out the game, since the Rakdos matchup actually favors them the longer the game goes. Teferi is pretty low impact overall in the rakdos matchup, especially since it cant cleanly deal with a ripper by itself.

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