Kiku's Shadow

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Legality

Format Legality
1v1 Commander Legal
Archenemy Legal
Block Constructed Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Highlander Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Oathbreaker Legal
Planechase Legal
Quest Magic Legal
Tiny Leaders Legal
Vanguard Legal
Vintage Legal

Kiku's Shadow

Sorcery

Target creature deals damage to itself equal to its power.

legendofa on Card creation challenge

6 months ago

Rune Circle

Instant

Target creature you control gains protection from the color of your choice until end of turn.

Addendum--If you cast this spell during your main phase, that creature gains double strike until end of turn.


Create a New Kamigawa shadowmancer in the style of Kiku, Night's Flower and Kiku's Shadow.

Barbarian_Sun_Pope on shadow of the assassassin

3 years ago

Love the theme (+1). Kiku's Shadow (technique from the assassin Kiku, Night's Flower), feels really on theme, even though it is unfortunately only at sorcery speed. Plunge into Darkness can be a really nice set up for Death's Shadow. Hope this helps.

evolirium on evolirium

4 years ago

Hej hej,

I am Corbeau and just started to put my decks on here. I play casually with a nice playgroup. We don't play very competetive and love combo decks. I am usually the person with nearly no removal because I always think that if it doesn't help my strategy it isn't a card for my deck and I want the others to have fun, too. Also I feel restricted in my creativity when I think about the meta or so. So quite often I am in a race to get my deck going and keep my stuff because others don't hesitate do remove everything on my side. I love weird and janky deck strategies. The decks I have at the moment are the ones I play and the one that survived all the building of decks. Very often it is more brewing than playing because we don't get together that often and the EDH community in my city is very competetive. I prefer an environment in which people have fun and don't flame each other all the time.

My Decks at the Moment:

EDH: Alesha, Who Smiles at Death (Aristrocrats) Prime Speaker Zegana (Draw Combo) Prime Speaker Vannifar (Podless Pod) Hapatra, Vizier of Poisons (-1/-1 Counters) Atraxa, Praetors' Voice (Any Counters] Kess, Dissident Mage (Spellslinger) Ghave, Guru of Spores (+1/+1 Counters) Kambal, Consul of Allocation (Lifedrain Prison) Omnath, Locus of Rage (Landfall/Elemental) Daxos the Returned (Enchantress)

Oathbreaker: Saheeli, Sublime Artificer (Artifacts) Jace, Memory Adept (Milling) Liliana, Death's Majesty (Zombies) Liliana of the Dark Realms (Ramp/Shades) Kaya, Ghost Assassin (Flicker/Token)

Former Decks (I hope I remember all):

EDH: + Atraxa, Praetors' Voice (All cards with counters) Sun Quan, Lord of Wu (Milling) + The Scarab God (Milling) + Tetsuko Umezawa, Fugitive (Only power 1 or less/Tokens) Talrand, Sky Summoner (Spellslinger) Kalitas, Traitor of Ghet (gravepact) Kozilek, the Great Distortion (Eldrazi) Sidisi, Brood Tyrant (Milling) Sidisi, Brood Tyrant (Reanimator) Teshar, Ancestor's Apostle (Historic/Reanimator) Nin, the Pain Artist (Artifacts) Nin, the Pain Artist (Milling) Odric, Lunarch Marshal (White Weenie) + Masako the Humorless (Historic/ Throne of the God-Pharaoh ) Padeem, Consul of Innovation (Artifacts) + Kiku, Night's Flower ( Kiku's Shadow / Ragged Veins ) Grenzo, Havoc Raiser (Spellsnatching) Sydri, Galvanic Genius (Beautiful Art/Control) Tatyova, Benthic Druid (Beautiful Art/Copy/Draw/Token) Karlov of the Ghost Council (Lifedrain) Obzedat, Ghost Council (Lifedrain) + Obzedat, Ghost Council (Flicker/Token) Akiri, Line-Slinger / Ludevic, Necro-Alchemist (Artifacts/Non-Voltron)

Sadly many of my decks didn't work because of the meta and power level in my playgroup but some were so much fun to play. Favorites marked with + at the front.

I will try to upload the decklists of my current decks. If you have questions about any of the former decks or anything just ask.

Love and happyness Corbeau

DinoTsar415 on DinoTsar415

5 years ago

Thanks for your interest Rothian.

I went into my process for brewing one of these a little bit in the comments of the Mighty Morphin' list, but I'll paraphrase here.

Once you've got a win-condition picked, I think it's easiest to go on Gatherer or Scryfall or what have you and do a broad search for cards that are in-theme with the win-con. In the case of your deck, maybe you want to have a lot of funky multicolor cards that are in-line with the 5 Abominations. (If so you'd also need to make sure you include a decent amount of color-fixing.)

I've also found that throwing everything you like even a little into an over-sized list and then shaving it down over a couple revisions can help with tracking your options for picks.

If you don't want to theme around your win-con entirely, then I think a good place to start is to look through lists of "bridesmaid" decks or cards. Stuff that just doesn't have quite enough support to be a force in any relevant format or cards that were interesting/good in draft but floundered in constructed. Low-power/pauper/peasant cube lists often have a good number of these types of cards. Throwing in pet cards that you've always loved but never found a home for can also work.

When looking for common effects like bounce spells or artifact/enchantment removal, I like to always pick the oddest version I can find that isn't just flat out unplayable. If you can find common effects with strange riders attached to them it'll go a long way to generating those fun corner-case interactions.

Some more specific tips for construction/testing are:

  • Watch the mana cost of spells and activated abilities closely. Mana stalls are probably the most frequent thing you'll face during play, and changing your curve and/or number of mana producers is the easiest way to change the difficulty of your deck.

  • Solitaire decks are far easier to keep useful data on than decks whose performance is greatly affected by the presence of opponents. Maybe try keeping a spreadsheet of games if you really want to tune your build. Whether a game was a win or a loss, how many cards/targets you managed to remove, how much mana you spent, and the cause of failure are all relevant things to track. (P.S. If this kind of analysis is taking the fun of playing away, feel free to stop. No point in examining your deck if it means you don't ever feel like playing it)

  • Don't be afraid of really swingy effects. Just like in normal MTG, the careful strategy highlighted by the odd instant of blind luck are what make this game worth playing.

For your deck specifically:

  • I think it's important to recognize that 3 of your 5 targets are actually beneficial and remove themselves for little to no mana. Namely Razorfin Hunter, Llanowar Dead, and Goblin Legionnaire. I would guess this allows you to put in a few more challenging blockage cards than you might imagine.

  • You might want to try and include cards which can make Putrid Warrior's ability relevant. Since it isn't limited to combat damage, things like Pit Fight, Kiku's Shadow, or Fire Whip all let the warrior gain you life while producing some other advantage.

Hope you get something of use out of this overly-long comment and good luck brewing.

MtgBigYiz on

6 years ago

Thanks for the input! Yeah I love ninja's too, and the ninjitsu mechanic is so cool and pretty powerful too! Its a shame there aren't more ninja's and also samurai as they are also a favourite of mine! I too long for a return of the creature type! Will defo swap Kiku's Shadow out, I just liked the thought of taking out a big 8/8 or 10/10 by making it commit suicide lol! Fatal Push works really well in this deck with the ninjitsu mechanic! So may end up running 4 eventually...

Zakaveus on Mono Black

6 years ago

Maybe take out a Bogbrew Witch or two for that matter for 2 more Mortician Beetle. Then i would take out 2 Ultimate Price to put in 2 more Smallpox. I would keep other 2 drop kills spells like Ultimate Price and Kiku's Shadow in your sideboard along with Pulse Tracker and i wouldn't run Thoughtpicker Witch your Trepanation Blade is better in my opinion! <3