Saheeli, Sublime Artificer

Saheeli, Sublime Artificer

Legendary Planeswalker — Saheeli

Whenever you cast a noncreature spell, create a 1/1 colourless Serve artifact creature token.

[[symbol:loyalty-minus2]: Target artifact you control becomes a copy of another artifact or creature you control until end of turn, except it's an artifact in addition to its other types.

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Have (1) gildan_bladeborn
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Set Rarity
War of the Spark (WAR) Uncommon

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Legality

Format Legality
Pre-release Legal
Tiny Leaders Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Arena Legal
Penny Dreadful Legal
Block Constructed Legal
Standard Legal
Pioneer Legal
Leviathan Legal
Legacy Legal
Brawl Legal
1v1 Commander Legal
Duel Commander Legal
Oathbreaker Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Saheeli, Sublime Artificer Discussion

BMHKain on Sparky-chan's Undiluted Hatred to WotC

3 weeks ago

UPDATE: After making an alternate option for a cEDH Boros Deck, the Gauntlet is on for what cEDH Boros Deck is worth making more; & how to build it outside of just Stax/Prison; maybe I should do Value Town? You can check both my WIP cEDH Boros Decks to see is more worth the effort, & what to cut for to 100 cards.

For now, I still need ideas for the following:

3: Incorporate an Artifact Matters Engine by using either Daretti, Ingenious Iconoclast or Saheeli, Sublime Artificer. (or Rowan Kenrith; she's cool too.)

4: A creatureless 2 card(?) combo that creates Infinite Mana of any color with no Land Untap. (Should I put in Cryptolith Rite?

5: A Creatureless 2 card (??) Infinite Draw combo.

6: Any noncreature card that protects Me as the Player & My Walkers (They are now different Targets to choose.)

9: Mystic Barrier + A way to copy this spell (& maybe other similar stuff?).

So what are your opinions/ideas on these? These are vital for a deck variant like this one...

That said, any ideas? Remember, NO CREATURES.

BaneOfLordran on SuPeR FiReS

3 weeks ago

Titus7007 , first off thanks for the feedback homie!

As for aggro, I want to run a few scenarios by you so that you can better get an idea of what it is I am trying to do here.
Let's say everything goes perfect, and wether I am on play or draw, I turn two Callous Dismissal to bounce and make a token, turn three Teferi, Time Raveler bounce and draw a card, then turn four Fires of Invention into Role Reversal to swap the 1/1 for whatever 3-4 drop they play. Any aggro deck in the meta is gonna have a tough time playing against that. If they are low to the ground, I dont bother swapping I just drop a second walker - preferably Elspeth, Sun's Nemesis to gain life if necessary or to make two more blockers until I drop sarkhan or visitation.

Ok so everything isn't perfect, I can still turn two dismissal to slow the opponent and slam down Saheeli, Sublime Artificer and if they don't focus her down, the 1/1's she makes can help me stabilize quickly, especially if I am casting two non-creatures a turn with Fires of Invention next turn.

Let's say things are worse than even that against aggro. I play Omen of the Sea turn two, and Narset, Parter of Veils turn three. I am in a very rough spot. If the incremental life gain from Interplanar Beacon can't help me get a leg up i am prob dead in the water. Assuming I cant get to sarkahn, make a dragon, and lean on his passive, I say gg and swap out role reversal for Deafening Clarion and swap visitation for Time Wipe and hopefully games 2 and 3 go my way. Can't win em all kind of thing.

Keep in mind a majority of the cards I play create tokens so blockers are less of an issue than you think. -- a reason why I feel callous dismal should stay.
Not only that, but dismissal sets up role reversal turn three if I am on the draw, and makes a 4/4 with visitation out.(popular targets are nightmare shepherd, torbran, questing beast, ect..)

Fae of Wishes is one of the first cards I looked at when making the list and the reason I settled on a one of Karn, the Great Creator in the deck. The problem with fae is exactly what you said, it works against Narset... I feel like making the deck creatureless creates more advantages than the small amount of utility fae brings to the table.

Narset is the only real card advantage I have in the list if you don't count Omen, which I don't. She lets me more often than not get something extra I can play or get thru the deck to fires if I am missing it. Not only that but the passive is valuable and she works perfectly with both fires (making sure I dont have to get into top deck mode) and sarkahn. Being able to grab non creature spell from the board is sweet, and might warrant a second look, but not at the cost of whiffing with narset and having a little less synergy among the deck. If I do decide on fae, I will have to rebuild the deck and might consider running The Royal Scions in narsets place, but end of day that looks weaker than what I have listed currently.

Do you have your grixis friends list on tapped out? I haven't seen it (would love to tho) but I can only assume your list makes less tokens then this one does, which is why you need every removal spell you can get. Remember, more often than not I can get creatures on the board even in a list with no creatures! My 1/1's chump and get me to the late game where I can make them 4/4's from there or go over the top for tons of damage out of nowhere with sarkhan.

Divine visitation kind of needs to be in the list(however if you can think of more synergistic 5 drops let me know). Originally I ran Nicol Bolas, Dragon-God in it's place, but ran into tons of mana issues (go figure) and it didn't really perform how I wanted it to. Visitation is super synergistic. With Visitation, dismissal becomes OP, saheeli makes a 4/4 a turn(or 2 with fires out), Elspeth makes 2 4/4's twice. Plus if I draw karn and pull The Circle of Loyalty from the board things get bonkers. I like having more than just 4x sarkahn as a wincon in the list.

I don't feel running board wipes main deck makes much sense if playing b03, simply because role reversal is good against most decks. There are also things that role reversal does that most don't see coming, it says permanent, so If i give an interplanar beacon to a mono colored player, especially if I am on the play, I can throw a wrench in their plans. If I trade a used up saheeli or narset for a Nissa, Who Shakes the World that's usually GG. Swapping an Omen for an enchantment god dashes hopes and kills morale. Or my favorite, swapping a 1/1 for a creature equipped with embercleave!

As for Ashiok's Erasure I can't really get the most out of it because I run fires. It would be dead in my hand more often than not. I have considered Banishing Light but end of the day opted to jam as many walkers as I could. That and the 3 drop slot is pretty clogged up anyhow.

I have put about 4 hours on the ladder with the list on arena. I started gold 5 ( I really don't play much ranked usually draft) and after the session got to mid Gold 2. I won about 22 games and lost 5.I lost once to mono green aggro who perfect curved from pelt collector all the way into questing beast(the hardest card for my deck to recover from given all my blockers are 1/1's). I lost twice to mono black devotion ( damn cat oven, making role reversal useless with his sac outlets) once to a simic ramp list that cast nyxborn turn 4-5(I couldnt find my role reversal that game >.<), and once against mono red aggro (crazy turn three kill with run away steam kin and embercleave). I also beat each of those deck types a few times each as well!

It could be just cuz it's gold, but most everyone tried taking out the value generating walkers, allowing me to quickly stabilize, and eventually outvalue them. A quarter of the people I played against scooped when I took their best thing with role reversal. (a couple highlights are swapping a used up narset for an ashiok, the mill one, against a self mill player. stealing a simic ramp players krasis he just tapped out for, Giving a mono white life gain player an omen in exchange for heliod, and stealing a robber the rich against mono red he just equipped with embercleave at instant speed using teferi.)

So far I am having a blast with the list. I recommend you build it out on arena and give it a shot. If not that, message me your arena tag and we can play some games so you can see the list in action!!

again, thank you so much for helping and checking the list out! I look forward to playing you if you are in fact on arena!

Bane

Berndh01 on UR Spellslinging

1 month ago

I really like your list. The low 2 drop slot is hard. I feel like you're already playing the good ones. I would maybe recommend considering: Condescend ? Maybe even: Into the Roil or Blink of an Eye . I feel like once certain threats are in play your deck doesn't have a lot of answers to them and late game bouncing a mid-range threat and drawing a card is super relevant. An argument could also be made for Censor and Lat-Nam's Legacy ? Eh?

For your threats, I really like Brineborn Cutthroat . I'm also a fan of looter Jace Jace, Vryn's Prodigy  Flip. I personally would maybe play them over the goblins. They come in a turn sooner and I feel like they're both viable threats even if they don't start producing tokens. Not to make your list literally the list by WindyDelcarlo, but I'm also a big fan of Dack Fayden and Saheeli, Sublime Artificer .Taking a tinker'd out target or Crucible of Worlds with Dack Fayden feels reeaaallly good. I could see the goblins you have maybe being a bigger threat than Saheeli, because you don't always have a relevant threat to make a copy of. I'm also a sucker for Baral, Chief of Compliance .

Two cards that I think could be better slots are: Dive Down and Ionize . I think I would value things like: Disallow , or Supreme Will . I also like Divert better than Dive Down . It's more versatile and will probably save your creatures from the same spells as well as win you a counter war.

I would also strongly urge you to play Blood Moon and Magus of the Moon . Maybe Back to Basics .

WaitingForGodo on Tanglewire and Saheeli, Sublime interaction

1 month ago

What happens to the Tangle Wire when I use Saheeli, Sublime Artificer ability on it? Does it keep the counters it had before or do they vanish and tanglewire is destroyed?

sergiodelrio on Do it for the Memes

2 months ago

If I'm not mistaken Dreadhorde Invasion won't produce more than 1 token, unless that one token leaves the battlefield... even when "enhanced" by Oko, the army token will continue to be an army and just grow in size, not in numbers. Maybe go with Saheeli, Sublime Artificer instead?

Barbarian_Sun_Pope on Voracious Spellcasting

2 months ago

Would you consider Saheeli, Sublime Artificer or Gadwick, the Wizened ?

  • Saheeli adds a little more value to each cantrip and can even double up on Cryptic Serpent late game.
  • Gadwick, though not as strong, can add some more control elements as a one of, since most of your spells are instants and he can tap down blockers late game.

Hope this helps.

Rhadamanthus on Can I copy a legendary ...

2 months ago

You can put double square brackets around a card's name to create a link. It's the best way to make sure everyone understands what's going on with your questions: Mindslaver , Saheeli, Sublime Artificer

The copy will be an exact copy, meaning it will also be legendary. You can make a copy of Mindslaver with Saheeli, but the game will force you to get rid of one of them before you get the opportunity to activate the ability.

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