Extirpate

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Legality

Format Legality
1v1 Commander Legal
Archenemy Legal
Block Constructed Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Freeform Legal
Highlander Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Modern Beyond Horizons Legal
Oathbreaker Legal
Planar Constructed Legal
Planechase Legal
PreDH Legal
Quest Magic Legal
Tiny Leaders Legal
Vanguard Legal
Vintage Legal

Extirpate

Instant

Split second (As long as this spell is on the stack, players can't cast spells or activated abilities that aren't mana abilities.)

Choose target card in a graveyard other than a basic land card. Search its owner's graveyard, hand, and library for all cards with the same name as that card and exile them. Then that player shuffles their library.

legendofa on Grrr

4 months ago

What's the intent of Wall of Vines and Corpse Blockade? I know that having a direct win condition isn't the main priority of this deck, but I strongly recommend putting one in anyway. If you're trying to be the last one standing in free-for-all matches, you can't always rely on your opponents to 100% cooperate. The defenders are less proactive than other cards here.

Next thought is that the Liquimetal Coating + Splinter is cute, but the Coatings have nothing to do without the Splinters. This can be switched out for some other control options, or if you want to keep the style points, use Glissa Sunseeker. There's probably enough deck removal as-is.

I'm a big fan of discard, so I'm going to suggest the 1-mana options there. Anything from Duress to Inquisition of Kozilek to Thoughtseize will be a good turn 1 option. Right now, your 1-drops are all either reactive or passive, and this deck wants to start shredding fast, not wait for the opponent to build up resources.

Normally, I'd suggest Abrupt Decay here for general-use removal, but it sounds like your group leans toward the higher end of the mana curve. Assassin's Trophy is a similar option, if you can deal with helping your opponent ramp.

I'm a little more cautious about this next suggestion, since it's going to be very gimmicky, but a copy of Chancellor of the Spires can kickstart your Surgical Extractions and Extirpates.

Ogrecorps on "Unbeatable" card combo, or so …

4 months ago

UPDATE: VICTORY!!

Here's the deck I used (warning, it is not great and I'm open to suggestions to improve it as a more general-purpose meme deck that strips out important things and leaves someone else to actually kill people in free-for-all format.) https://tappedout.net/mtg-decks/18-06-25-SkD-grrr/?cb=1750236034

The story: 3 players, me with the meme deck, work friend with the "you cannot lose the game" mystery deck, and a third with a deck specifically filled with legendaries of as many types as he can make work.

My starting hand had Leyline of the Void and I kicked off hostilities with Bitter Ordeal and got to peruse through the "cannot lose" deck to see how it works. Key cards found: Herald of Eternal Dawn, Negate, Three Steps Ahead, Restricted Office / Lecture Hall, Virtue of Persistence. I took out one of the 4 Heralds. The legendaries deck built up nicely with about 6 or 7 big creatures with deathtouch (All-Out Assault) and flying and vigilance and lifelink and other such nonsense. This player normally likes to be fair (i.e. spread the damage around, not pick on anyone) when he feels like he's winning so I had to warn him off with the strongest arguments I could that I was absolutely not a threat to him, that I had built the deck specifically to counter the other player. Cannot Lose had no creatures out so Legendaries swung at him fully with enough to put him to -9 life. Looked like it was over already and then pop! Cannot Lose flashed out Herald of Eternal Dawn before combat damage was dealt, keeping him alive despite negative life.

Cannot Lose then quickly got out two lecture halls from Restricted Office / Lecture Hall, giving the herald and both lecture halls hexproof. Around here I realized a major weakness in my deck: it largely has to target something in the opponent's graveyard, making Leyline of the Void super not helpful. Happily, Cannot Lose Get Lostd it. Because nothing much was going to graveyards that I wanted to strip out, I built up a little supply of Extirpate and Surgical Extraction - this will be important later... Legendaries took about 6 turns and smashed Cannot Lose to about -30 life while enjoying all the lifelink that gave him.

It was at this point that Cannot Lose messaged me privately to say that he'd won, it was just going to take an hour. The next turn, he used Loran's Escape on his Herald and then used one of his Restricted Offices for a boardwipe. My defenses being so pathetic, were fine. Legendaries, however, got cleaned out, 7 or 8 big beasts in the graveyard... This left Cannot Lose as the only one on the table with any attacking power and a pair of Fountainports to slowly grow an army of fish with.

Somewhere in the excitement I'd stripped out all of his Get Lost, and Stock Up. I knew from searching his hand that he had a Negate still ready for something that might kill his Herald, the only thing keeping him alive. Then came the exchange I'm going to be hearing about all day today at work from Cannot Lose, the part where he's kicking himself for doing what he did: Legendaries brought out a planeswalker; Cannot Lose used Three Steps Ahead to counter it, putting a copy of one of his 2 counter spells in his graveyard. I targeted it with Surgical Extraction. He Negated. I surgical extracted his Three Steps and then Extirpated his Negate, successfully exiling all of his counterspells! He has already told me that he shouldn't have countered the planeswalker, that he should have just used fish from Fountainport to neutralize it.

And then Legendaries Ruinous Ultimatumd. Herald, hexproofs, and my two Wall of Vines all gone! Cannot Lose was at -30 something life and evaporated in a long silence followed by a drawn out frustrated groan. He'd nearly fought his way back and if only he could have had another Herald in hand to flash out or I hadn't stripped out his counterspells... He was also intimately familiar with Legendaries' deck because the two of them worked on it closely together so knew exactly how little strength he had left after all of those creatures got wiped with no serious options for bringing any back. Either way though, I still had 3 Sudden Spoilings in my library somewhere so chances were decent I'd get him killed for being in negative life sooner or later.

Thus began the long, slow final phase of the battle wherein I had only defensive creatures, and Legendaries had 40-something life but only one or two offensive options left in his deck which was down to about 27 cards to my 35ish. I used Liquimetal Coating and Splinter on one of his Plains, a generally useless move and one I probably should have saved for an actual threat but I was just happy Cannot Lose had lose'd. The end came when I fired off a kicked Sadistic Sacrament, ensuring that there wasn't going to be anything left to hurt me. Before I searched his deck, however, Legendaries capitulated and we called it there, official cause of death: inevitable milling out.

Icbrgr on "Unbeatable" card combo, or so …

4 months ago

I mean if this is all about the meme and just beating the unbeatable... you can load up on cards like Leyline of the Void, Meddling Mage, Lost Legacy, Extirpate, Runed Halo type cards?

assuming if he isnt really applying pressure just Banefire with Leyline of Punishment?

wallisface on "Unbeatable" card combo, or so …

4 months ago

I mean, the guys deck can't be particularly good or it would have had some form of meta recognition by now - a 70% win rate would be absurdly high.

In any case, it should be trivial to beat whatever he's planning:

  • Counterspells do nothing to stop board wipes like Supreme Verdict

  • Graveyard hate in modern is super easy to come by and extremely trivial to include. Relic of Progenitus is perfectly main-boardable, and if you're especially worried about his graveyard shenanigans, there's Dauthi Voidwalker, Leyline of the Void, Surgical Extraction, etc. There's also Extirpate which he can neither counter nor respond to.

  • I'm not buying the statement that his 2 card combo will prevent sacrifice, unless he's referring to targeted-sacrifice, and is planning on granting himself hexproof. In any case Sheoldred's Edict and Flare of Malice are incredibly hard to prevent happening.

  • you could just ignore whatever nonsense he's doing entirely and perform a combo win that doesn't require interacting with him at all, aka something with Thassa's Oracle

Overall though, this "combo" sounds a lot like a house-of-playing-cards... in that it's going to collapse at the smallest hurdle. I imagine it's not going to be particularly fast, so if you're playing any aggro or combo deck with even adequate speed you should out-race him. And with the amount of information he's given you, it should be trivial to disrupt the pieces he needs to do anything if you're playing control. If you're playing midrange there's a change he can get setup before you can do your thing, but if that's the case the above suggestions should stop him from doing anything.

If price is truly no limit and you're really wanting to crush his dreams then just pick any current modern-competitive deck at complete-random and I'm sure you'll come out on top

Kazierts on Slimes against opening hands [Casual/Jank]

10 months ago

Thanks, capwner! Surgical Extraction type cards are definitely something I didn't think about. I most likely wouldn't add it or Extirpate because this list is more expensive than I'd like, but I'll for sure take a look at this style of cards.

As for your deck, I'll comment there so it gets people to see your deck a bit. With a quick glance though, it seems you're focusing too much on just making a lot of slimes and attacking while not having much in the way of versatility. Altar of Dementia would give you another wincon that's not combat in case your opponents end up with something like Propaganda and/or Ghostly Prison.

BirdieGirlie, I remembered two creatures that probably would be very funny for this kind of deck, Lumbering Megasloth and Hierophant Bio-Titan.

KongMing on Toughness Trilogy, Ep. III: The Wall of Phenax

11 months ago

How about Surgical Extraction or Extirpate? Same effect, one can be paid with life, the other has Split Second. A benefit of this effect is that if you choose a nonland card, you can potentially remove up to 3 land cards from its owner's deck deck, making your Mind Funeral effects even more potent. Your choice between these two would probably depend on the amount and types of interaction in your work pod.

Edit: Considering your manabase is mostly focused, Surgical Extraction might be the go-to.

Balaam__ on Monoblack Discouragement

1 year ago

Quite nice. Depending on your budget and how performant you want the deck to be, I’d encourage you to consider replacing Extirpate with Surgical Extraction; it’s a pricier card but slightly more competitive.

YesterdaysGhost on Cash-Strapped Black Racks

1 year ago

Great question, seshiro_of_the_orochi! When I initially built this some 10 years ago Thoughtseize was indeed kept out due to it's price point. It was quite a staple at the time in Standard during Theros block too!

But the main reason it doesn't come in nowadays is the life point defecit for casting. With the speed of Modern and the very precarious position life can be in at the end of a game every 2 life points matter.

Inquisition of Kozilek and Extirpate both fill a similar outcome to Thoughtseize. If someone were looking to use it however I would say you could drop Cry of Contrition and a single Raven's Crime to put three of them into the deck :)

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