Dakkon Blackblade
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Legality

Format Legality
1v1 Commander Legal
Archenemy Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Highlander Legal
Legacy Legal
Leviathan Legal
Limited Legal
Oathbreaker Legal
Oldschool 93/94 Legal
Pauper Legal
Pauper Duel Commander Legal
Pauper EDH Legal
Planar Constructed Legal
Planechase Legal
Premodern Legal
Quest Magic Legal
Vanguard Legal
Vintage Legal

Dakkon Blackblade

Legendary Creature — Human Warrior

Dakkon Blackblade's power and toughness are each equal to the number of lands you control.

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seshiro_of_the_orochi on Card creation challenge

2 months ago

Wield the Blackblade

Sorcery

Choose one:

  • Search your library for a legendary equipment card, reveal it, put it into your hand, then shuffle.

  • Target creature you control gets +X/+X until end of turn, where X is the number of lands you control.


I recently build Dakkon Blackblade, and holy cow that deck is fun.


Wild

seshiro_of_the_orochi on You're Doing That in WHAT …

1 year ago

Mono- or Esper lands strategies are very cool. Dakkon Blackblade comes to mind, and I personally love my Moraug, Fury of Akoum landfall voltron.

Goreclaw, Terror of Qal Sisma is basically a mono- storm deck, which is lots of fun.

Golgari- or Gruul spellslinger is still something I kind of want to do. For Golgari, Willowdusk, Essence Seer seems a viable commander. For Gruul, there doesn't really seem to be one, yet.

A great card for unusual strategies is Guided Passage. You need to build your deck in a very specific way for it to work, but when it does, it's a blast to play. It's mostly a control deck in Temur colours.

Snake Opposition is another very cool strategy as a stall deck in traditional "Go big or go home" colours. You play Opposition and swarm the field using snakes + Sosuke's Summons to tap down your opponent.

Gilt-Leaf Archdruid is an insane druid lord, and another very cruel card if you can assemble the whole circle of druids.

Quick edit: There's also the sun of a lich deck, which is a control/ spellslinger deck in Mardu colours. It uses Lich's Mastery and Approach of the Second Sun to play a spellslinger/lifegain/combo strategy.

chivalruse on Dakkon Blackblade Voltron

2 years ago

-1 Evolving Wilds -1 Terramorphic Expanse +1 Path of Ancestry +1 Arcane Sanctum

Strictly better since deck thinning isn't real, and you're not benefitting from landfall triggers.

-1 Haunted Cloak +1 Shadowspear or Kaldra Compleat

Cloak is pretty underwhelming. If you really want the haste, there's Lightning Greaves too.

-1 Dakkon Blackblade +1 Kamiz, Obscura Oculus

Kamiz is just a better card that gives evasion and can't be attacked by creatures.

Coward_Token on Modern Horizons 2 Spoilers

3 years ago

The MTG wiki believes that the legendary creature -> planeswalker character is Dakkon Blackblade , probably based off the art of him. They've also pinned down Jump-Start as one of the censored mechanics.

• a character that first appeared in a Magic novel finally becomes a legendary creature

Tocasia, Urza and Mishra's teacher?

rileyos on None

3 years ago

I know they just got reprinted last year I think. But I would greatly enjoy a secret lair with the different swords like war+peace, truth+justice, sinew+steel, light+shadow, fire+ice, feast+famine, and body+mind. I have always wanted copies of all of them for a jank Dakkon Blackblade Since there is a dungeons+dragons sword as well it could be fun to time that when that set would drop or something like that.

Idoneity on None

3 years ago

The set of Legends introduced both Legendary creatures and multi-coloured cards into the game. More important is the second for the sake of this comment.

Dakkon Blackblade , of the same set as Halfdane , oddly adheres to what we see today of the ordering, being .

Lady Evangela bears the mana cost of .

More inconsistencies can be seen in Sol'kanar ()and Tetsuo Umezawa (), Xira Arien () and Vaevictis (), and, lastly, Angus () and Ragnar ().

Oddly enough, all of the four Naya legends ( Johan , Jacques , Palladia-Mors , and Hazezon Tamar) have the same colour ordering.

All of the two-colour combinations (except for Rakdos ?) are backwards from what we see today, yet are all constant.

The Dark's Scarwood Gobbo () is similar to Legends' mana costs, an ensample being The Lady of the Mountain () (my favourite card of all time).

The afield system seems to have been rectified in Ice Age, for it had Centaur Archer (), Diabolic Vision (), and Chromatic Armor ().

(Legends had Jedit Ojanen ())

My concensus here is that WOTC did not have much of a grasp as to amounts and mana costs in the debut set, whereupon inconsistencies may be seen about the expansion, yet they righted this two releases later.

Not much is actually in this comment, but others may use this information as they wish to sieve through Magic's multi-coloured monstrosities.

Idoneity on The Gyves of Mendacities

3 years ago

Mcat1999 - No, please. I welcome any commentary, and I am more than fain to describe my deck building. I stopped using the description for strategy analysis in favour of my turgid writing style some while agone.

So, I enjoy building older commanders, but synergizing can be a little difficult. This is especially prominent in the set Legends. From merely perusing all of them, they are not too powerful and lack much in their colour identity. (As examples, Dakkon cares about lands in Esper and Xira Arien forcing card draw in Jund.) With Halfdane , I had to build an Esper deck that abuses power and toughness.

Due to the general not having Red or Green, I am forced to be creative. The thing I went to immediately were creatures that acquired different stat-lines regarding board states, such as Consuming Aberration . A fair number uses the number of cards I have in hand to tell (around sixteen total in the colour combination), thus I have a deck built around drawing cards.

That brought me the goal of having a large hand size; I then needed to get there somehow. I chose for a control deck with a Flash subtheme, using Nymris and Hippocamp as draw engines. If not, I have a lot of card draw, along with tutors to find the card draw.

Flashing things in on the end step before my turn also allows Halfdane to gain their power and toughness immediately. That is the reason for the giant speedy idiots.

Unfortunately, non-Green decks need time to draw cards, so I have wraths and defence to stay my opponents' aggression.

This left me with a controlling, card draw deck with giant Flash creatures . It mainly wins by never relenting on any front and slowing my foes to a point of non-progression, all whilst I assail them with 7/7s. Entreat the Angels is honestly just a backup plan if I draw a Mystical Tutor .

In summation: control the board, ramp into big idiots , fulminate thy who art inimical.

This was overlong, but I hope it explained your query.

JANKYARD_DOG on Maro's Core Set 2021 Teaser

4 years ago

List Continued

Note: re:Above list. Serra has no creature legendary so it may exclude her.

  1. Arcanis the Omnipotent
  2. Bosh, Iron Golem
  3. Dakkon Blackblade
  4. Eight-and-a-Half-Tails
  5. Haakon, Stromgald Scourge
  6. Higure, the Still Wind
  7. Ink-Eyes, Servant of Oni
  8. Jaya Ballard (one creature, 2 walkers)
  9. Karona, False God
  10. Kresh the Bloodbraided
  11. Lyzolda, the Blood Witch
  12. Malfegor
  13. Maralen of the Mornsong
  14. Mayael the Anima
  15. Momir Vig, Simic Visionary
  16. Morinfen
  17. Phage the Untouchable
  18. Raksha Golden Cub
  19. Reaper King
  20. Rith, the Awakener
  21. Sakashima the Impostor
  22. Seshiro the Anointed
  23. Sisters of Stone Death

So now figure out which ones are most likely to fit into Tefiri's Past/Lore. Still say Sidar is most likely, But Jaya as another creature card could be possible I suppose.

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