Combos Browse all Suggest
Legality
Format | Legality |
1v1 Commander | Legal |
Archenemy | Legal |
Block Constructed | Legal |
Canadian Highlander | Legal |
Casual | Legal |
Commander / EDH | Legal |
Commander: Rule 0 | Legal |
Custom | Legal |
Duel Commander | Legal |
Highlander | Legal |
Legacy | Legal |
Leviathan | Legal |
Limited | Legal |
Modern | Legal |
Oathbreaker | Legal |
Pauper | Legal |
Pauper Duel Commander | Legal |
Pauper EDH | Legal |
Planechase | Legal |
Quest Magic | Legal |
Tiny Leaders | Legal |
Vanguard | Legal |
Vintage | Legal |
Scion of the Wild
Creature — Avatar
Scion of the Wild's power and toughness are each equal to the number of creatures you control.
Farel on Newbie needs help getting into …
5 years ago
I can't deny that Merfolk and their philosophy did fit me quite well. I overall like combo mechanics, powering up, and things like that.
Also, I wish to say that I do own some more rare cards, which could potentially be helpful for future upgrades of whichever deck I'd get: - Hinterland Harbor - Temple Garden - Clifftop Retreat - Azusa, Lost but Seeking - Myojin of Infinite Rage - Scion of the Wild - Earth Surge - Novijen Sages - Sensei's Divining Top
Is there anything out there for me? Some pre-made commander? Is there anything out there that I could potentially create with my cards? Is there something that I could build towards?
doomquake on Tower Defense
5 years ago
add 3 Scion of the Wild 3 Crusader of Odric and go down to 3 Wayfaring Temple then put in 2 Doubling Chant
Boza on Need help completing pauper deck
5 years ago
First, I had no idea Thrummingbird was a common. Holy smokes, that is a cool common!
Secondly, mana in Pauper is tough. Building a three color deck that functions requires a lot of commitment to fixing. But I really like the idea, so we have to make it work.
Now, lets start from the start. We need 22 lands and 38 non-lands. We want Pallid Mycoderm and Thrummingbird as creatures in the deck for sure, so 4 of each should be good. 30 to go.
We want green because fungus and saproling. 4 Thallid Shell-Dweller, 4 Thallid, 4 Vitaspore Thallid, 2 Sporoloth Ancient, get in there. 16 to go.
More sparolings are always cool. 2 Sprout Swarm and 4 Scatter the Seeds are vital. 10 to go.
From here, everything is options - I like at least 6 removal which is 4 Journey to Nowhere and 2 Oblivion Ring and you can go up to 10 if you like. But maybe you prefer more blue for things like Steady Progress or cards that buy time like Moment's Peace. Or cards that draw more cards like Shared Discovery. Or more cards that benefit from having a lot of dudes like Scion of the Wild Up to you.
For the lands, I think you need to save space in the non-land department and run things like Evolving Wilds and guildgates or ravnica bounce lands like Azorius Chancery.
I hope this helps. Build the deck in TO and goldfish a few times to see if you like the feel of it.
kingofcramers on green white tokens
5 years ago
I really like the idea of ramping into vehicles and then using the dorks to crew them, mad innovative. I would focus on which vehicles you like best, if you want to go that route, then build specifically with them in mind. Also, Scion of the Wild is hype AF, so that's a cool direction. Overall like it a lot.
P.S. Avacyn's Pilgrim is good
Caerwyn on Ideas for custom squirrel cards
6 years ago
No problem!
Another good trick is to colour shift existing cards. The key is making sure the abilities fit with the colour pie. So, let's say we want to add a powerful tribal-based finisher. We can look to a card like Nameless One.
We can keep the power/toughness ability--it's not a colour-specific ability, and cards like Scion of the Wild demonstrate it fits with green.
Morph is incredibly dull, so we can replace that with something a tad more green--let's go with trample.
Trample is a lot more powerful than morph, so we should probably increase the cost. Let's go with 5 mana. One extra mana--let's make it two coloured mana, as opposed to an extra generic, seems reasonable.
Drey Warden (Drey is a noun meaning "squirrel's nest).
Creature - Squirrel Avatar
Trample
Dray Warden's power and toughness are each equal to the number of Squirrels on the battlefield.
X/X.
Also, related to the above creature, I'm not sure if you are familiar with the Squirrel Nest and Earthcraft combo. This will create an infinite number of squirrels.
Gattison on King Crocodile's Key Party
6 years ago
Egrystal: Thanks for your advice, and you're right about the Sanctuaries.
But what if I told you I'm trying to build around Emperor Crocodile? lol Basically, that's why I built this deck, to abuse him.
Also, all my pauper decks are in paper, so I actually only own 3x Call of the Conclave & 3x Scion of the Wild. =( So, yeah, I do agree, but... there's that. I also don't think I have any Barkshell Blessings, but I'll look. Thanks. =)
Snips500 on Avatar: The Last Earthbender
6 years ago
Great deck! I also play lots of paper pauper and find non-Metta decks very interesting.
A few things to consider are Rancor, Might of the Masses, Nest Invader, Nettle Sentinel, Quirion Ranger, Skarrgan Pit-Skulk and Mutagenic Growth. Rancor can be used to push through with trample and get an extra 2 power in there. Might of the Masses will double your Scion of the Wilds power and toughness. Nest Invader gives your Scion of the Wild +2/+2. Nettle Sentinel is another great one drop. Quirion Ranger can get you 2 mana turn 2 if you don't have a second land and is also a one drop to boost your Scion of the Wild. Skarrgan Pit-Skulk is another one drop that can come in as a 2/2 that cant be blocked by creatures smaller than it. Lastly Mutagenic Growth is a pretty much free card that will save a creature from burn or just pump your guy just enough to go in for the kill.
lilgiantrobot on Budget Beginner Teach Decks (#1 Green) w Puzzles!
6 years ago
I'd cut 1 Elvish Mystic for Boreal Druid if you're worried about Arbor Elf, and 1-2 Explore for Rampant Growth. My reasons are that for new players, Mystic's mana ability is often confused for adding a forest, and Druid and Rampant Growth can hopefully reinforce the difference.
Drove of Elves is also potentially problematic, as new players tend to overlook that forests tap to add green mana, but are not green themselves. Swapping out one of those with maybe a Scion of the Wild can help keep them paying attention to the kinds of permanents on the battlefield.
Have (2) | ajmcnulty , metalmagic |
Want (1) | C0LDE |