Format Legality
Tiny Leaders Legal
Noble Legal
Leviathan Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Penny Dreadful Legal
Custom Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
1v1 Commander Legal
Duel Commander Legal
Oathbreaker Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Champions of Kamigawa (CHK) Uncommon

Combos Browse all

Related Questions



Counter target activated ability. (Mana abilities can't be targeted.)

Draw a card.

Squelch Discussion

Lostsorrow on Blue Braids

1 month ago

I would think a Stifle , Squelch , Disallow , Tale's End , Trickbind would just be fun so you can stifle your own braids on your opponents turn this way you can have card advantage. In 1v1 its just mean but in multiplayer it allows the current target to be limited.

clayperce on Thoughts on UG Control?

6 months ago

Yeah, maybe ... though the deck generates enough mana that it's probably better to use a three-drop that will also hit triggered abilities (e.g., Nimble Obstructionist , Disallow , Voidslime ). I'll definitely keep Squelch in mind though once I start testing!

Thanks much!

ToolmasterOfBrainerd on Counter Cat Rawr

7 months ago

hungry000 Interesting points. Thing in the Ice  Flip is definitely a problem for this deck. Trickbind ing Thing only stalls to their next instant or sorcery and and Trickbind ing Phoenix only works on 1 Phoenix at a time. But being able to stall like that is a real tempo swing. Post-board my Rest in Peace is nice, but not enough.

I don't think either Trickbind or Squelch is where I want to be in this meta. UW Control is very low in metagame share. Tron is lower than before and I have other ways to fight them. I've been toying with the idea of Mishra's Bauble . Pumping Tarmogoyf to 5/6 vs Gurmag Angler or Lightning Axe is nice. It's also a way to 'scry' for Delver of Secrets  Flip. I'll try swapping out Squelch and see what happens.

Thanks for the comment!

hungry000 on Counter Cat Rawr

7 months ago

I think Trickbind is better than Squelch right now. The card draw + land destruction is a nice tempo swing against fair decks, but the most played deck atm is Izzet Phoenix, so it's good to have the ability to counter an Arclight Phoenix trigger and especially a Thing in the Ice  Flip flip since you're pretty creature-heavy. It's only a temporary solution for both of those cards, but it's nice to have the option.

xyr0s on Merfolk

11 months ago

Agree on the Cursecatchers - you need 4 of those. Until your opponent gets you to sac them or simply removes them, they put the same kind of pressure on your opponents spells as Thalia, Guardian of Thraben. They also make your Aether Vials into potential counterspells of there is one counter on them (and you are more likely to get any use out of a vial with one counter under all circumstances).

Squelch can sometimes be a really great addition to your sideboard, depending on what opponents you expect to meet.

APPLE01DOJ on Disappearing Act

11 months ago


I'd also consider Disallow, like Squelch it hits fetches but also gives you a bit more interaction.

Perhaps splash white for Rule of Law or just use Trinisphere?

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