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I need a good four of to round out my Sideboard, but I may give this a go next season.
December 27, 2016 8:02 a.m.
I'm in the process of picking up 3 copies of Liliana, the Last Hope so I'm going to be fiddling around to make that happen. You're absolutely right that Yahenni's Expertise makes control a thing, and I am excited for that prospect
December 28, 2016 9:52 p.m.
Ah yes, you are right re: the lands.
That was just an oversight on my part.
I tried Liliana, the Last Hope in a Rakdos build but I could never make her survive.
She might work in this, due to all the removal. I'll have to test her.
I'd probably remove Gideon, Ally of Zendikar in the Sideboard for her.
December 29, 2016 2:08 a.m.
For me Liliana acts as a tank/removal magnet; when she's down the opponent has to deal with her in a hurry or risk getting overran with Zombies
December 29, 2016 12:28 p.m.
I see her the same way, AgentGreen. I kind of think of her as : Roll a D20. If 1-16, soak up at least 4 damage. If 17-19, soak up some damage plus pull something nasty from Graveyard. If 20, win the game.
December 29, 2016 5:53 p.m.
Play Expertise; clear the board, drop Lili, +1 and kill off a 4 toughness creature
December 29, 2016 6:47 p.m.
You both make interesting points, although I'm not sure how she soaks up 4 damage clayperce.
My biggest thing is that I probably can't have her and Gideon, Ally of Zendikar in the Sideboard, and he is how I beat aggro decks.
I would not run her Mainboard as the other two Planeswalkers have draw and destroy abilities, which are essential for this type of deck.
December 30, 2016 8:21 a.m.
Yeah, I didn't explain that well. Though I can successfully race almost any other Planeswalker (including Gideon), Lili has to be answered. So I have to attack Lili (or redirect Burn to her) instead of my opponent. And because opponents almost always +1 her, she's usually starts with 4 Loyalty. So her worst case feels a lot like a "Gain 4 life" effect.
I truly have no idea if she'd be good for this deck, and I'm certainly never happy to see either her or Gideon. But from my (admittedly very narrow) perspective, Lili is actually worse (for me, I mean).
December 30, 2016 8:39 a.m.
I understand what you mean, now.
I guess in some ways she actually soaks up 6, because she also nerfs a Creature to give it 2 less damage.
It may just come down to meta. My local meta is a very strange one.
Gideon and Liliana are only going to last for one turn. So Gideon will drop a Creature and Lili will nerf a Creature.
The most success I've had with a Planeswalker lately was Chandra, Torch of Defiance. I often got to ultimate her and she easily stayed around for a couple of turns.
I will do some practice and see if I like how Liliana, the Last Hope works. I couldn't see how Gideon would work for me originally, until I found that he was good against aggro decks.
The good thing is that I have a playset of her, so it won't cost me anything if I decide to add her.
December 30, 2016 10:25 a.m.
AgentGreen I played this deck in the current Standard for the first time tonight.
It performed really well, even with me making a few mistakes with my plays.
With all the removal I have it was fairly easy to protect her and get her Emblem out.
February 1, 2017 9:02 a.m.
Told ya Argeaux. Once she's down it doesn't matter what type of deck your opponent has; if they can't deal with Liliana she will overrun you
February 1, 2017 1:05 p.m.
AgentGreen it's the "dealing with" part that's problematic.
I played her in one game and she got wrecked straight away by Ruinous Path.
The fellow I got her Emblem out against said that he didn't have any Ruinous Path in his Sideboard, even though he was playing .
I have no idea why. Maybe he will add some now.
However, the game she worked in was glorious, so she's staying for now.
February 1, 2017 3:16 p.m.
That's the point; they burn a Ruinous Path on her, and that's one less removal against Avacyn or Kalitas
February 1, 2017 5:52 p.m.
Well yeah, that's Magic in a nutshell.
Unless he is countered he will always make a knight or an emblem.
February 1, 2017 6:26 p.m.
Argeaux do you find yourself getting more consistent land drops with 26 lands? I know you don't have any draw spells but do you find you run into blocks of land per turn and run into trouble?
March 20, 2017 3:56 p.m.
AgentGreen I haven't actually played a tournament with 26 Lands, yet.
It's been a meta call. I usually play Control with 26 Lands because I can't afford to miss land drops.
This has become even more important facing a deck that plays Elder Deep-Fiend which taps my Lands.
I have also often found myself wishing I had land on Turn 3 or 4, which I didn't have.
I'll let you know how this goes at tournament.
March 20, 2017 10:45 p.m.
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|Date added||1 year|
|Last updated||6 days|
This deck is Standard legal.
|Tokens||2/2 Zombie, 1/1 Vampire Knight, 1/1 Human Cleric, Nixilis|
|Folders||Standard , SOI Standard Decks, Standard (SOI-EMN) - Misc, B/W, Standard, Standars, deck ideas, Standard, SOI Ideas, Standard Budget, See all 71|
|Top rank||#1 on 2016-03-30|