I've been meaning to build Oathbreaker for a while and I've been meaning to build a lands matter deck for a while. With the release of Wren and Six I decided to live both dreams. The ultimate goal of this deck is to play a crap tonne of lands, keep recurring them with Wren and Six and to eventually win through lands, probably by casting Scapeshift and gunning our opponents down with Valakut or swinging in with a zombie arm from Field of the Dead

Categories

Cool Lands: The lands that enable shenanigans with Wren and Six or Scapeshift. Fetch lands that you can keep getting back in your hand to thing your deck. Utility lands that can help close out games like Kessig Wolf Run and Raging Ravine. Hate lands to hamper your opponent like Wasteland. And of course win condition lands like Valakut and Dark Depths comboed with Thespian stage.

Drawlands: The cards that help to make sure your hand stays full of cards. Horn of Greed, Seer's Sundial, and Nissa all let you draw when lands are played. Tectonic Reformation lets you turn lands in hand into draw. And Sylvan Library and Zendikar are just good value early or late game.

Landcursion: Getting lands back from the graveyard is important in this deck. We get recurring value from replaying most of them and while our Oathbreaker does this for us its important to have back up strategies as well.

Notlands: These are the cards that, while they aren't lands, can certainly help us win the game and most of them care about lands either coming into or leaving the battlefield. Either letting us gain life like Zuran Orb, create tokens like Titania, or dealing damage like Borborygmos.

Morelands: Final category are cards that let us put more lands into play or search up specific lands. Azusa and Exploration are great for getting us lots of lands and once we have a lot of lands we are looking good. While Realms Uncharted and Crop Rotation are great for getting key lands into our hands or graveyard which we can easily get back with scapeshift.

Borelands: Just the regular lands you need to flesh out the deck. Get full arts though, we aren't savagaes.

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Date added 4 years
Last updated 4 years
Legality

This deck is Oathbreaker legal.

Rarity (main - side)

12 - 0 Mythic Rares

33 - 0 Rares

3 - 0 Uncommons

2 - 0 Commons

Cards 60
Avg. CMC 3.44
Tokens Clue, Elemental 5/3 G, Elemental 5/5 RG, Elemental */* G, Emblem Nissa, Vital Force, Emblem Wrenn and Six, Marit Lage, Plant 0/1 G, Zombie 2/2 B
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