Plaza of Harmony

Legality

Format Legality
Pre-release Legal
Tiny Leaders Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Arena Legal
Penny Dreadful Legal
Standard Legal
Pioneer Legal
Leviathan Legal
Legacy Legal
Brawl Legal
1v1 Commander Legal
Duel Commander Legal
Oathbreaker Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Ravnica Allegiance (RNA) Rare

Combos Browse all

Plaza of Harmony

Land

When Plaza of Harmony enters the battlefield, if you control two or more Gates, you gain 3 life.

: Gain .

Gain one mana of any type that a Gate you control could produce.

Browse Alters

Plaza of Harmony Discussion

Pi3th0n on Stupid.deck

1 month ago

In my version of this deck, I'm running Commencement of Festivities , Haze of Pollen , and Winds of Qal Sisma . I would also recommend running a few Plaza of Harmony

Kjartan on Dovin Holds the Gate

3 months ago

I would honestly play 4x Plaza of Harmony over 4x Maze's End . Maze's End is slow and not great in multiples.

You seem to be very standard focused, but since you seem to be on a budget, and since you need a lot of gate support, I don't have many suggestions.

I do have Explore and Detention Sphere though.

TheRoaringRegisaur on Is this a treasure, or a centaur??

7 months ago

Nah this is super cool. I'm def. down to try it. Can I ask about the Star ? The cost is pretty high... there might be a cheaper board wipe out there. And maybe Plaza of Harmony aint necessarily the best if you only have Gruul Guildgate for gates

Colonel_Kink on What is the best Gates ...

10 months ago

Hi, so i currently play ink gates (wurg) i find it has incredible power, as the - Plaza of Harmony gains 3 life and helps fix your mana. (helps against aggro)

- Guild Summit beats control (too much card draw)

- Gates Ablaze (good against aggro and midrange.)

- Gatebreaker Ram (is a threat they must deal with.)

-angel, gains you a billion life beating aggro.

but the other cards im not too sold on. i mean circuitous route ramps and draws cards with guild summit (which is good)

(hydroid krasis is great but budget replaceable with the 8 mana gate 8/8) and leaves me with a few cards to play around with.

however i suck at sideboarding and am unsure what the best cards to use in a gate tribal sideboard would be. and what do i take out? (i feel that the meta is currently aggro, and control at the moment in my area.)

greyninja on

10 months ago

Neato +1 from me

I really like the Honden cycle, Tatyova, Benthic Druid , Reki, the History of Kamigawa , Crackling Perimeter , and a lot of the new stuff like Guild Summit , Wilderness Reclamation and Plaza of Harmony

Nim Deathmantle seems out of place. It's because you're running a lot of boardwipes (so is everyone else); and hopefully you're going to have a lot of mana ?

No Tempt with Discovery ? It gets any land. I guess it's a little over costed unless you're in a big group game. I try to never give in to someone else's tempt ;)

What do you think about Bring to Light , Maelstrom Nexus , Maelstrom Archangel , Demonic Tutor , etc? They're not legendary but are good. Maybe Yidris, Maelstrom Wielder , Thrasios, Triton Hero and Azusa, Lost but Seeking to really drop some CA$H XD

Keep up the good work!

Saljen on 4c Gates Modern

11 months ago

-3x Temple of Plenty -3x Selesnya Guildgate -1x Mazes End +3x Selesnya Sanctuary +4x Plaza of Harmony +2x Gates Ablaze -1x Crackling Perimiter -1x Elixir of Immortality

Plaza of Harmony occurrence in decks from the last year

Standard:

All decks: 0.27%