Burning Sands

Legality

Format Legality
Noble Legal
1v1 Commander Legal
Vintage Legal
Casual Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
Duel Commander Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

Printings View all

Set Rarity
Odyssey (ODY) Rare

Combos Browse all

Burning Sands

Enchantment

Whenever a creature is put into a graveyard from play, that creature's controller sacrifices a land.

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Burning Sands Discussion

Liquidbeaver on Ib Halfheart, Goblin Sac-tician [PRIMER]

2 weeks ago

illumfolly: Thanks for commenting!

Mana Echoes - I had this card in a long time ago, but the deck isn't built to take advantage of it. The curve is really, really low, and the only X cost card I have is a sideboard of Rolling Earthquake. When I played Echoes before I would quite often make 200+ colorless mana the turn after it went down, but any turn after T3 I only have one or two cards in hand, and neither of them can take advantage of all that colorless mana.

Wildfire/Burning Sands/Keldon Arsonist - The problem with a deck like mine and effects that have a land sac effect means I can't do anything in response to it. Keldon Arsonist for example, if I spent the 1 colorless, and then sacc'd two lands to active his ability, I can't then sac them to Ib before they go to the graveyard because it's part of a cost and doesn't use the stack. With a cycled Decree of Annihilation or a Boom/Bust I can respond to the destroy trigger with an Ib sac, and still get Goblin tokens out of a symmetrical spell. To go with the land destruction suggestions though, I used to run Shivan Harvest and a Ruination, and realized that the land destruction got me a ton of hate that I often couldn't survive through, while Price of Glory/Price of Progress/Blood Moon/Magus of the Moon/Acidic Soil had a better ultimate effect, and I had a lot more control over the table hate too. I'm always on the lookout for more "land dysfunction" or control type of effects though! I sideboarded Mana Web just because I want another 1 or 2 stax effects that deal with land specifically.

illumfolly on Ib Halfheart, Goblin Sac-tician [PRIMER]

2 weeks ago

Mana Echoes -- do it!

Needs Wildfire, (and whatever other similar ones there are)

Burning Sands?

Keldon Arsonist?

smitm901 on Mogis Trigger

1 month ago

Thoughts on Burning Sands/Dark Suspicions? Burning Sands works well with Mogis, God of Slaughter and boardwipes, while Dark Suspicions is an anti-control card.

McDeity on Niv-MIzzet Competitive Duel Commander

5 months ago

Propaganda, Collective Restraint, Burning Sands, AEther Barrier, Pendrell Mists, Overburden, Smoke, Mudslide, Crawlspace, Meishin, the Mind Cage, and possibly AEther Flash could all be good, depending on your meta and list. The Tabernacle at Pendrell Vale is likely the best, but is typically out-of-budget for most players. Combine those with some wraths, and you should be set to survive until you can combo out. Without seeing your deck though, all of this is kinda a shot in the dark.

AlexoBn on Napalm

5 months ago

Want to have counter protection? Use Price of Glory and Defense Grid :D also nice is Burning Sands because you hardly play creatures.

AlexoBn on ways to be mean? (mono ...

6 months ago

Hi with Burning Sands, Smoke, Manabarbs, Withered Wretch or nuke the field when having burning sands (which is unfortunately not as good in feldon)

Traveler247 on Perfection for less than $15!

6 months ago

Ghirapur Orrery would wreck face, just sayin. Also, Horn of Greed. And uh...Krenko, Mob Boss? Just because you're making tons of tokens. I could also see Burning Sands as you really aren't going to have many lands anyway. Gempalm Incinerator, Seer's Sundial, Tunneling Geopede, and Impact Tremors all also seem interesting. Also, all of those are fairly cheap.

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