|Commander / EDH||Legal|
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Creature — Human Mercenary
(3), Tap: Search your library for a Merfolk permanent card and put that card into play. Then shuffle your library.
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1 day ago
ZendikariWol: Thanks a lot, i am very happy with the name myself :) I agree, i love LRR and their friday nights, would love to get it more frequently, but monthly makes one appreciate them even more.
Regarding Seahunter I have considered it, as it would be nice with a tutor ability for creatures, without having to run Worldly Tutor or Green Sun's Zenith. Your argument about the possibility of untapping him is a thing i did not consider, maybe that will weigh up for the fact i removed him in the first place, which was i only ran 8 merfolk that cost more than 3 CMC. I haven't gotten to playtest the deck as much as i would like, but hopefully i will be able to test out Seahunter in March or April. If you have something you think one could cut for it, please let me know.
Senomar: I agree on running more counterspells, it would defitnetly improve the deck a lot, being the target is not a big deal for me, as people know i am often a pretty good player with some combos up my sleeves, i build my decks to be able to handle it. My deck runs so fast that it is able to run over the people with the most answers to a full board before they can stop it. I have protection in Steely Resolve which i prefer over Asceticism due to the CMC. But i might include Asceticism if i find the space.
Jungleborn Pioneer: A fine card and fits the purpose you have for it, will also be a good way to generate tappers for Kumena. A creature i could add, and maybe cut Grimoire Thief for, but not to certain yet.
Cauldron of Souls: Something i considered, but haven't played enough with the current version, to determine how often i get enough +1/+1 counters for it to be strong enough to keep, since a lot of the merfolk will die with a -1/-1 counter, so i need to have put the +1/+1 counters on them first in most cases.
Aquatic Incursion: I had this in my original build, but decided to remove it, 4 mana for an unblockable is too much mana since i can keep refilling my hand with other spells, and 4 mana for 2 merfolk tokens is not enough to give it space. Cut this card for Path of Discovery which will either ramp or pump your merfolks, and with Herald of Secret Streams a +1/+1 counter would make them unblockable as well.
Benthicore: Not a merfolk and a very high CMC, the merfolks are not good enough for the mana cost and giving it shroud and untapping is a good ability, but i am not a big fan of it.
Thanks a lot for your suggestion, i do agree on the option to counter board wipes, as i have included Lullmage Mentor, Counterspell, Disallow & Swan Song. I did just aquire a Mana Drain so i might include that as well.
1 day ago
This pretty looks like my first Kumena version. Then I realized playing against my friends that wraths are so hard to deal with and rebuild a board after a wrath is way too long and almost a sudden death. Furthermore the deck is too fast and when turn 4 you already have 2/3 merfolks on the board everybody is looking at you thinking "oh boy you're my target..."
That's why I chose to reduce my amount of Merfolk to the strict minimum and adding a lot of couterspells and safety tricks such as Cauldron of Souls or Asceticism. Furthermore, I focus on cards that allows me to pull of more than 1 merfolk per card in order to rebuild really fast after a board cleaned Jungleborn Pioneer, Aquatic Incursion, Benthicore and cards that are effective the turn they enter the battlefield (no more Wanderwine Prophets, Seahunter, Empress Galina...).
The deck is really fun to play now and I'm the new big threat in my play group because I can make really huge plays with it :)
If you wanna take a look you're welcome !
Commander / EDH*
SCORE: 2 | 404 VIEWS | IN 1 FOLDER
1 day ago
Okay everyone has so much useful input but I just gotta say...
I love the name man. LoadingReadyRun is a fantastic channel and their work deserves to get attention like this.
But also I am gonna make a case for Seahunter. You need all the Merfolk you can get here, and you have a lot of good untap effects. Being able to tap and tutor something up is amazing. Not only that, but a couple of your merfolk are kinda pricy so it's a good mana cost subversion tool as well.
3 weeks ago
Yes, you can tap tribal permanents to activate Kumena.
Any ability that refers to a creature type without specifying that it needs to be a creature can use non-creature tribal permanents with that creature type. For example you can also grab Merrow Commerce with Seahunter.
4 months ago
4 months ago
greg54js I considered those cards actually! But I decided against Xenograft for a few reasons. It really only meshes well with Kopala and I guess the lords since it effects creatures you control and does not change the creature type of cards in the library itself. So pulling out Edric, Spymaster of Trest isn't viable with Seahunter.Arcane Adaptation seems fit for that job though. but it's just one card.
Strionic Resonator kinda flops in this deck, so If you feel like stitching it out, it's not a terrible idea to get
5 months ago
You can't run the hybrid mana cards like Cold-Eyed Selkie if you don't have both the colors in your color identity. Try Seahunter as a replacement.