|Commander / EDH||Legal|
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|Core Set 2019 (M19)||Common|
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Creature — Viashino Wizard
When Viashino Pyromancer enters the battlefield, it deals 2 damage to target player or planeswalker.
Viashino Pyromancer Discussion
3 days ago
It feels like you’ve built 2 different decks and kindof fused them into one here.
Stuff like Impact Tremors encourages fast play by just swamping the board in as many creature tokens (usually gobbos) as you can, ending the game really quickly.
So my advise would be to decide what you want here. And perhaps that means 2 decks, instead of 1.
If you’re going with quick damage, as Impact Tremors and Viashino Pyromancer suggest, then you just want to be hitting hard and fast. Lots of spells that make tokens, and then creatures that can buff em and win quickly. Nothing over 3cmc.
If you’re going with blinking creatures and gradual board advantage where the opponent is rendered helpless, i’d suggest going down the WBG colour route. Stuff like Siege Rhino , Satyr Wayfinder , Unburial Rites , and a decent amount of killspells, plus Lingering Souls to get you safely into the late game
1 week ago
How strict is the budget? And how casual?
You can make a pretty decent burn deck for around $40, if you try to keep it fast and low to the ground, by dropping things like Viashino Pyromancer and Guttersnipe , and adding Soul-Scar Mage and / or Monastery Swiftspear
An upside to playing the prowess 1-drops is it gives you reliable access to a cheap burn spell called Wild Slash which is very good if you can reliably turn it on. Especially alongside Kiln Fiend , that should be easy to do.
I'd also suggest dropping Volcanic Fallout in favour of Exquisite Firecraft , losing the instant speed can be a minor downside, however, with two in the deck, and it costing 3 mana anyway, Firecraft will work more like a finisher, hitting your opponent for 4 instead of 2, and possibly finishing them off. It is uncounterable with spell mastery, which should be pretty easy to turn on.
Also, with 20 lands, it might be worth considering Shard Volley , turn your extra lands into 4 damage.
1 month ago
When you can play 5+ copies of each card, there's about a million different ways to win on turn one. For example:
Even if you make the format Standard-only, you'd still have people doing bullshit like making a deck with nothing but Viashino Pyromancer s, Ghitu Lavarunner s, Wizard's Lightning s, and Mountain s for guaranteed turn 3 or 4 kills. There's a reason there's a limit of 4 copies. Without it, you end up with either a format that's decided by the coin flip or a banlist longer than the dictionary.
2 months ago
I think that Burning Prophet doesn't really have a place in this deck. It's a 2 drop that's replacing Viashino Pyromancer and I think that the pyromancer is better for this kind of deck. Burning prophet helps you go long, but pyromancer has pseudo haste and I think that outweighs the highs of Burning Prophet .
I think that the obvious comparison for Chandra, Fire Artisan is to Experimental Frenzy . Frenzy has a much higher ceiling, and at first I thought frenzy was the correct choice. But chandra guarantees some amount of damage. I think there is an argument for a version with Burning Prophet and frenzy to scry away extra lands, but I don't think any optimized list has Chandra, Fire Artisan and Burning Prophet together.
Cool deck, and I'm excited to see what the final version looks like once everyone finds the final list.
2 months ago
Nasser_inside1 If you like the mana curve that you have now, Burning Prophet could have a slot in the deck in exchange for Viashino Pyromancer , but that is probably something you should test during some time. Maybe doing a 2/2 split to see which one is better and then you can decide? Heartfire could be in a similar position that I just described but with Risk Factor . It is a more conditional spell that requires you to have a creature in play, so it may be better as a two-of in your deck. Time for testing! :)
3 months ago
3 months ago
It has some sort of prowess
4 months ago
I think it would be good to decide whether you want to be more of a highly aggressive red deck or a spells-matter Izzet deck since you have elements of both right now. Going mono-red would be cheaper, allowing you to have a simple mana base and run solid commons like Viashino Pyromancer . Red wizards isn't going to be as good as competitive burn, but it should suffice for a relatively casual metagame. Soul-Scar Mage would be one wizard to add. Then, I'd supplement Lightning Bolt and Wizard's Lightning with more burn ( Lava Spike , Searing Blood , Skullcrack , etc.) For Izzet, you probably want to replace the low-impact burn and blue cards for more guys that trigger on instant/sorcery casting. Young Pyromancer is the one that jumps to mind, and Crackling Drake has been performing quite well. The remaining spells should be mainly draw or ways to trigger your creatures. The jump start cards are a great place to start. Flashback is another solid way to do this with Faithless Looting being the Cream of the Crop , but do beware of a potential banning.
Viashino Pyromancer occurrence in decks from the last year
All decks: 0.36%