Target creature you control gets +0/+3 and gains hexproof until end of turn. (It can't be the target of spells or abilities your opponents control.)
Printings View all
|Mystery Booster (MYS1)||Common|
|Dragons of Tarkir (DTK)||Common|
Combos Browse all
|Commander / EDH||Legal|
1 month ago
10 months ago
Cards to Add: Rewind , Unwind , Murmuring Mystic , Docent of Perfection Flip, some better counterspells, some more targeted removal/bounce effects (ala Reality Shift or Blink of an Eye ), maybe some more ramp.
1 year ago
I run a home-brewed Creatureless Yennett Spellslinger deck. It is fairly consistent and threatens to win, if unanswered, usually by Turns 4 - 6.
Commander / EDH
SCORE: 105 | 114 COMMENTS | 9070 VIEWS | IN 24 FOLDERS
1) You mentioned your meta runs a lot of removals so protecting Yennett is key. I'd recommend adding in more low CMC counterspells (e.g. Swan Song ) or even funky cards like Silence and Orim's Chant .
2) There're also some budget options that can protect Yennett from spot removals:
3) Another way to combat removals/board wipes, is to speed up the deck and out value your opponents before they can find/draw into their answers. Yennett ain't cheap to cast at . The number of lands and mana rocks you play are on the low side and I'd recommend that you increase the numbers to ensure that Yennett can be summoned asap. This would also help you combat the issue of the deck being "very slow".
Hopefully you find the above suggestions useful and you can draw some inspirations from my deck. Feel free to leave any comments, suggestions or give an upvote on my deck page too. Cheers!
1 year ago
I've had a bigass list of cards in Cockatrice for a while that I'm dwindling to a deck. Yours has given me a lot of inspiration!
Do you find having only a few counters is worth it?
Few other cards I've thought about including: High Ground, Primal Rage, Bow of Nylea, Steely Resolve, Spidersilk Armor (iffy on this one, but just in case?), Noetic Scales, Sterling Grove, As Foretold, Aura Shards, Urza's Incubator, Herald's Horn, Skeleton Key.
You have a very low avg. CMC, but I find it hard not to include Chromatic Lantern in any multicolored deck. Do you do well without much mana rock ramp?
1 year ago
Possible cards to add: Island, Wall of Mist, Orator of Ojutai, Nivix Barrier, Monastery Flock, Jeskai Barricade, Geist of the Archives, Dragon's Eye Sentry, Doorkeeper, Sylvan Caryatid, Profaner of the Dead, Triton Tactics, Abzan Beastmaster, Bastion Protector, Lightning Greaves, Kindred Boon, Kindred Summons, Valorous Stance, Dive Down, Mizzium Skin, Sight of the Scalelords, Guard Gomazoa, Gomazoa, Hover Barrier, Spectra Ward, Whispersilk Cloak, and Oblation.
That's about all I got for now. Basically, more creatures, keep Arcades safe, better cards. There are more cards that are pullable too but the ones above really should go at the very least for more creatures. Pass the message along.