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Legality
Format | Legality |
1v1 Commander | Legal |
Archenemy | Legal |
Arena | Legal |
Block Constructed | Legal |
Canadian Highlander | Legal |
Casual | Legal |
Commander / EDH | Legal |
Commander: Rule 0 | Legal |
Custom | Legal |
Duel Commander | Legal |
Gladiator | Legal |
Highlander | Legal |
Historic | Legal |
Legacy | Legal |
Leviathan | Legal |
Limited | Legal |
Modern | Legal |
Oathbreaker | Legal |
Pauper | Legal |
Pauper EDH | Legal |
Pioneer | Legal |
Planechase | Legal |
Quest Magic | Legal |
Tiny Leaders | Legal |
Vanguard | Legal |
Vintage | Legal |
Glint
Instant
Target creature you control gets +0/+3 and gains hexproof until end of turn. (It can't be the target of spells or abilities your opponents control.)
FauxFaux on Veyran deck combo synergies
2 years ago
Here are some I use, seperated by category:
Double Strike: Temur Battle Rage , Assault Strobe , Psychotic Fury , Buccaneer's Bravado , Raking Claws
Haste: Expedite , Crimson Wisps , Accelerate , Fever Charm
Evasion/Unblockable: Distortion Strike , Slip Through Space , Artful Dodge , Crypsis
Protection: Dive Down , Mizzium Skin , Glint , Shell Shield , Lazotep Plating
Power Pump: Rush of Blood , Balduvian Rage , Dynacharge , Unleash Fury , Sure Strike , Brute Strength , Titan's Strength , Rouse the Mob , Infuriate
Other than that, I run some value cards, like Birgi, God of Storytelling  Flip, Storm-Kiln Artist , and Aetherflux Reservoir to just go on, and on, and on, and on, so on and so forth. Plenty of Draw Spells to keep the gas going, and some other Spell-slinging accoutrements.
Flooremoji on Sprite and Early
4 years ago
Great deck! Glint is a two mana Dive Down, could be considered, but costing another mana looks like it means a lot in this deck.
jakeelephant006 on Talrand, Ultimate Distance Swimmer
4 years ago
Cards to Pull: Blue Elemental Blast , Glint , Sphinx of the Final Word
Cards to Add: Rewind , Unwind , Murmuring Mystic , Docent of Perfection Flip, some better counterspells, some more targeted removal/bounce effects (ala Reality Shift or Blink of an Eye ), maybe some more ramp.
Cloudius on Cheating With Yenett
5 years ago
Howdy!
I run a home-brewed Creatureless Yennett Spellslinger deck. It is fairly consistent and threatens to win, if unanswered, usually by Turns 4 - 6.
We Love Freebies! *Primer*
Commander / EDH
SCORE: 105 | 114 COMMENTS | 9070 VIEWS | IN 24 FOLDERS
Some suggestions:
1) You mentioned your meta runs a lot of removals so protecting Yennett is key. I'd recommend adding in more low CMC counterspells (e.g. Swan Song ) or even funky cards like Silence and Orim's Chant .
2) There're also some budget options that can protect Yennett from spot removals:
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Granting Hexproof: Dive Down , Glint , Mizzium Skin , Swiftfoot Boots
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Granting Protection from Color: Apostle's Blessing , Bathe in Light , Cho-Manno's Blessing , etc
3) Another way to combat removals/board wipes, is to speed up the deck and out value your opponents before they can find/draw into their answers. Yennett ain't cheap to cast at . The number of lands and mana rocks you play are on the low side and I'd recommend that you increase the numbers to ensure that Yennett can be summoned asap. This would also help you combat the issue of the deck being "very slow".
Hopefully you find the above suggestions useful and you can draw some inspirations from my deck. Feel free to leave any comments, suggestions or give an upvote on my deck page too. Cheers!
Zack_of_Steel on
5 years ago
I've had a bigass list of cards in Cockatrice for a while that I'm dwindling to a deck. Yours has given me a lot of inspiration!
Can I ask why no Reliquary Tower, Thought Vessel, et cetera?
Do you find having only a few counters is worth it?
Have you thought about Banding at all? Even if just throwing in Fortified Area. Helm of Chatzuk, Baton of Morale, Cooperation are other considerations.
Few other cards I've thought about including: High Ground, Primal Rage, Bow of Nylea, Steely Resolve, Spidersilk Armor (iffy on this one, but just in case?), Noetic Scales, Sterling Grove, As Foretold, Aura Shards, Urza's Incubator, Herald's Horn, Skeleton Key.
Diplomatic Immunity over Glint?
You have a very low avg. CMC, but I find it hard not to include Chromatic Lantern in any multicolored deck. Do you do well without much mana rock ramp?
jakeelephant006 on Making Mexico Pay For It
5 years ago
Possible cards to add: Island, Wall of Mist, Orator of Ojutai, Nivix Barrier, Monastery Flock, Jeskai Barricade, Geist of the Archives, Dragon's Eye Sentry, Doorkeeper, Sylvan Caryatid, Profaner of the Dead, Triton Tactics, Abzan Beastmaster, Bastion Protector, Lightning Greaves, Kindred Boon, Kindred Summons, Valorous Stance, Dive Down, Mizzium Skin, Sight of the Scalelords, Guard Gomazoa, Gomazoa, Hover Barrier, Spectra Ward, Whispersilk Cloak, and Oblation.
Cards to pull: Primeval Bounty, Darksteel Ingot, Aura Mutation, Blue Sun's Zenith, Devouring Light, Essence Scatter, Glint Chart a Course, and Wall of Forgotten Pharaohs.
That's about all I got for now. Basically, more creatures, keep Arcades safe, better cards. There are more cards that are pullable too but the ones above really should go at the very least for more creatures. Pass the message along.
COUGARMEAT on Assaulting the Frontier
6 years ago
Dragon's Eye Savants is pretty solid. Also, Dive Down is an upgrade to Glint.