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Target creature gains double strike until end of turn. (It deals both first-strike and regular combat damage.)
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Double Cleave Discussion
1 month ago
Modification I just made to my more instant heavy build that might still work here is Double Cleave. Card ends games real fast.
2 months ago
4 months ago
I agree with the fact the early game still need fleshed out some, tho once it is updated I think the plan is early hand disruption and removal. As far as infect goes, I forgot the tier 1 deck is blue green, mine splashes red for Assault Strobe and Double Cleave making turn 2s a little easier. The mana base is all City of Brass and similar stuff tho, so Blood Moon is an instant loss if I dont win on turn 2-3. What would you suggest as a more proactive early game? If he can make this work I wouldnt mind sleeving it up and seeing how it does at my lgs.
5 months ago
Neat deck, but you can't run Double Cleave with it containing white. There's a red sorcery that does the same thing for 1 mana, but the name currently escapes me. Another good card would be Sundial of the Infinite to end your turn after you cast LoT, and the ETB triggers get countered.
6 months ago
Awesome budget Zurgo deck! An underrated commander, in my opinion.
Anyway, a few suggestions: I might switch Double Cleave out for Temur Battle Rage because trample, first of all. Other than that, I think you could replace Inner Struggle with a more direct removal like Doom Blade or Murder or Ultimate Price so it kills a wider variety of stuff. Also, as far as equipments, I am a personal fan of Grappling Hook, Loxodon Warhammer, and Inquisitor's Flail
Good luck and happy deckbuilding!
7 months ago
If your goal is to buff Licia, give her Sunforger and toss a ton of Mardu's best spells in. Things like:
Path to Exile
Swords to Plowshares
Return to Dust
Into the Core
Tempest of Light
Temur Battle Rage
7 months ago
wouldnt really matter anyway since you should be casting Double Cleave right after blockers are declared, in the declare blockers step, before any damage is dealt. no reason to wait.
7 months ago
So I'm pretty sure I understand how this works, but I'd like if someone could confirm this.
If I attack with a creature with first strike, say a White Knight, and then during the combat damage step, after damage has been dealt, I grant my knight double strike, say with Double Cleave, does this enable it to hit again during the damage step that creatures without first strike hit during?
I'm mostly curious because a couple of C17 spoilers, Balan and the self-cloning axe, could make this sort of thing a fairly common occurrence in my playgroup.