|Commander / EDH||Legal|
Printings View all
Combos Browse all
Target creature gains double strike until end of turn. (It deals both first-strike and regular combat damage.)
Price & Acquistion Set Price Alerts
Double Cleave Discussion
3 weeks ago
Neat deck, but you can't run Double Cleave with it containing white. There's a red sorcery that does the same thing for 1 mana, but the name currently escapes me. Another good card would be Sundial of the Infinite to end your turn after you cast LoT, and the ETB triggers get countered.
1 month ago
Awesome budget Zurgo deck! An underrated commander, in my opinion.
Anyway, a few suggestions: I might switch Double Cleave out for Temur Battle Rage because trample, first of all. Other than that, I think you could replace Inner Struggle with a more direct removal like Doom Blade or Murder or Ultimate Price so it kills a wider variety of stuff. Also, as far as equipments, I am a personal fan of Grappling Hook, Loxodon Warhammer, and Inquisitor's Flail
Good luck and happy deckbuilding!
2 months ago
If your goal is to buff Licia, give her Sunforger and toss a ton of Mardu's best spells in. Things like:
Path to Exile
Swords to Plowshares
Return to Dust
Into the Core
Tempest of Light
Temur Battle Rage
2 months ago
wouldnt really matter anyway since you should be casting Double Cleave right after blockers are declared, in the declare blockers step, before any damage is dealt. no reason to wait.
2 months ago
So I'm pretty sure I understand how this works, but I'd like if someone could confirm this.
If I attack with a creature with first strike, say a White Knight, and then during the combat damage step, after damage has been dealt, I grant my knight double strike, say with Double Cleave, does this enable it to hit again during the damage step that creatures without first strike hit during?
I'm mostly curious because a couple of C17 spoilers, Balan and the self-cloning axe, could make this sort of thing a fairly common occurrence in my playgroup.
4 months ago
While Double Cleave is an instant, you might consider running Assault Strobe because it costs half as much. Also consider running Mogg Fanatic over Duergar Assailant. I know you want to be running as many R/W spells as possible, but these suggestions are what came to mind.
5 months ago
4x Smokebraider and 4x Simian Spirit Guide (idk your budget) are better than 8 of the mountains, being able to just cast Nova Chaser and Championing any Elemental is a strong play as it makes removal feel less effective. The 2 on the back end is a little rough, but that 10 power is as relevant as anything else with 10 power because Temur Battle Rage is a better card than Double Cleave and 1 of the Assault Strobes.
Being a mono colored deck, even budget, 2x Nephalia Academy is a decent way to fight against hand disruption.
5 months ago
xrex479 Thanks for the suggestions, Not of This World would surely lead to some hilarious reactions. That's a card that wasn't on my radar at all, great suggestion. Maybe I should swap it for a board wipe?
Sunhome, Fortress of the Legion is cool too. I just don't know about spending five mana for it since the deck has a lot of equip costs to pay. Rogue's Passage has the exact same issue of course, but its effect is a bit more unique in the deck. Zurgo is somewhat likely to already have double strike.
Second, Bojuka Bog -> Swamp. To try to increase my grave hate in compensation, I switched Nihil Spellbomb for Rakdos Charm since Sunforger & Open the Armory can get it. I also swapped the bad topdeck of Blood-Chin Rager for Diabolic Tutor to get game winners like Tainted Strike or Obliterate. Lastly, I want to try Inquisitor's Flail in place of Fireshrieker since Fireshrieker is redundant with a second double strike source.