Sideboard


Parasitosis, aka BUG Delirium, is a Sultai build I came up with that offers the total package of speed, control, and hard hitters to make life very unenjoyable for your opponent. Sultai isn't a commonly played color combo in modern, but I have been making waves with this deck in the current meta. What this deck offers over other GBx decks is diversity in playstyle, allowing it to adjust to almost any match up. You have the ability to play as the aggressor, or sit back and control the board. This deck is tempo in its truest form, giving you both sides of the spectrum to work with. It's a tough deck to pilot, but incredibly potent and satisfying once you've got it dialed. I've spent a great deal of time designing and refining this deck to its final form so please +1 Upvote if you like the build. If you have any questions or comments I'm an open book!

This deck plays sort of like a mixture between grixis delver and jund/abzan. Like all GBx decks, the name of the game is attrition. Your game plan is to utilize spells that are more powerful and more efficient than theirs, which will leave them empty handed with no board presence while you have a couple 7/8 Goyfs on the board. This deck functions on the rule of 4; 4 card types in the graveyard and 4 power on the board, both of which support one another. With 4 card types in the graveyard delirium will be active for both Grim Flayer and Traverse the Ulvenwald . This will also put the power of both Grim Flayer and Tarmogoyf at 4, which turns on Stubborn Denial .

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The primary engine of this deck is undoubtedly Thought Scour . The graveyard acts as our second hand and primary resource, and this card fills your grave with a plethora of cards and card types of which all the creatures in this deck benefit from. Since the printing of Fatal Push , powerful creatures like Tarmogoyf and Grim Flayer have become much more vulnerable in Modern. In this Sultai shell you have the ability to make them threats quickly, and protect them efficiently with the almighty Stubborn Denial .


Abrupt Decay : A catch all removal spell for most permanents in the modern format. The answer to unfair cards like Blood Moon , Ensnaring Bridge and Chalice of the Void


Fatal Push : The most powerful and efficient creature removal spell in B


Grim Flayer : An important component to the functionality of this deck. He will almost always be a 4/4 with trample, which turns on Stubborn Denial and is a threat on its own, but he also offers card filtering which ensures we draw what we want and have the rest to utilize in the graveyard.


Inquisition of Kozilek : Intel and hand disruption provide a safer environment for our creatures.


Jace, Vryn's Prodigy  : Another card that does exactly what this deck wants to be doing. His looting ability can help build the grave with the cards and card types you need, and once he flips you have a tank that can continually recycle spells in your graveyard. He's especially relevant since we're running LotV which means you're not always going to be able to hold up a Snapcaster Mage


Liliana of the Veil : An obvious choice in any deck that runs black. She is the queen of attrition and works well with our graveyard synergies.


Liliana, the Last Hope : This deck uses the graveyard as its second hand and Lili plays right into this synergy. She makes our threats recursive while sniping down the little stuff and providing a possible wincon


Maelstrom Pulse : So diverse, so powerful. Possible two for ones and hits the big stuff most other removal can't


Mishra's Bauble : A Very important piece to the deck. It's a free cantrip, adds a card type to the graveyard, creates a revolt trigger for Fatal Push , and can help assist us with our Though Scour plays


Search for Azcanta  : I was curious to try this card out in the build when Ixalan came out, and it ended up being the perfect addition to the build. Early game this card does exactly what this deck wants to be doing, giving us a pseudo scry and helping build our graveyard. Once it flips, it is an absolute powerhouse in the mid-late game, giving us card advantage and helping us cycle through the deck to find exactly the right pieces. Can't grab a creature but need one? No problem, grab Traverse the Ulvenwald . With this addition the deck now has 7 of the 8 card types incorporated in the deck, making for some truly tyrannical Goyfs.


Serum Visions : Running efficiently on 18 lands can be challenging sometimes. Between the other cantrips and card filtering through Grim Flayer , a full package of visions isn't necessary, but the 2 in the deck really help smooth out the draws


Snapcaster Mage : The primary reason to run blue in a GBx build. Time and time again Snappy has proven his worth in the modern format as a powerful addition to any deck. Attrition doesn't hurt nearly as bad when you have the ability to recycle all of your spells. He's the reason this deck has such flexibility in playstyle.


Stubborn Denial : I've always been a fan of this card and it's finally starting to get some shine in Modern. The stipulations to make this card powerful are easily obtained in this deck, and it throws a huge wrench in your opponent's game plan. This is by no means a "counter control" deck, but a 1 mana Negate is a little too good to pass up


Tarmogoyf : Turn 2, a 5/6 for two mana...


Tasigur, the Golden Fang : Such a powerhouse in the modern format, especially after the printing of Fatal Push . He's castable on turn two with a Thought Scour in this deck, has a big body, dodges multiple removal spells, turns on Stubborn Denial , and provides card advantage.


Thought Scour : The primary engine of this deck that fuels our creatures and fills our second hand, aka our graveyard, with playable material.


Thoughtseize : Intel and hand disruption provide a safer environment for our creatures.


Traverse the Ulvenwald : This card is insane and I'm surprised it's still priced as low as it is.. In this deck it makes sure your mana is on curve, tutors a threat, or tutors a disruption or removal spell via Snapcaster Mage for 1 mana..


Sideboard


Ceremonious Rejection : Tron, Affinity and Eldrazi are highly relevant decks in the format and this card helps shut them down.


Collective Brutality : Shows it's strength time and time again in modern. Great against control and burn.


Disdainful Stroke : Primarily for Tron and Scapeshift


Engineered Explosives : Great against CoCo decks and go wide strategies


Feed the Clan : We can hurt ourselves a fair amount between Thoughtseize , fetching, and shocking. This ends up being a potential 20 extra life against the more aggressive builds


Nihil Spellbomb : Self cycling grave nuke


Spreading Seas : Disrupts land and draws a card, eat it tron


Surgical Extraction : I mean what deck doesn't include this in their sideboard? Even more powerful in this deck with the hand removal and Thought Scour s


Content coming soon!

09/18/17:

Boggles: 1-1-1 (would have won the 3rd, ran out of time)

Rat Moon: 2-0

Esper Control: 2-0

Scapeshift: 1-2

UPDATES: Dropped the 2 Inquisition of Kozilek in favor of 2 Serum Visions

09/19/17:

Storm: 2-0

Grixis Control: 0-2 (thankfully it's fringe, but basically unwinnable)

Bant Counters Company: 2-0

Jeskai Control: 2-0 ( Slaughter Pact for the win XD, goddamn Stubborn Denial is good)

UPDATES: Dropped Hurkyl's Recall in favor of Thrun, the Last Troll in the Sideboard

09/25/17

Grixis Shadow: 2-0 (lolz)

Infect: 2-0 (lolz)

Scapeshift: 2-1

Goblins: 1-2 (Yikes! Could not find removal.. He went 4-0....)

UPDATES: Dropped Ashiok, Nightmare Weaver in favor of Feed the Clan in the Sideboard

10-02-17

Mono White Death & Taxes: 2-0

UW Control: 2-0 ( Azcanta, the Sunken Ruin is pure gas omg)

Affinity: 2-0

Eldrazi Tron: 2-1

UPDATES: Heavy playtesting in the past week caused me to make a couple adjustments prior to this tournament. I decided to add the 4th Fatal Push , moving an Abrupt Decay to the sideboard. I dropped a Surgical Extraction in the side as it's my least used sideboard card and this deck cycles through itself very efficiently making 1 all that is needed. I also added the 4th Mishra's Bauble and dropped a Creeping Tar Pit . Bauble helps make this deck extremely consistent, and the single Tar Pit can easily be searched up with Traverse the Ulvenwald if needed. With the release of Ixalan I decided to try a single copy of Search for Azcanta   by dropping a Liliana, the Last Hope . This card was extremely relevant in certain matches and I was thoroughly impressed with its performance in this deck. It's earned a permanent spot for now, putting the amount of card types in the deck up to 7. The deck performed extremely well and I ended up tying for first place :) No foreseeable adjustments needed to be made after this tournament.

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Revision 68 See all

(4 years ago)

+1 Grim Flayer main
+1 Liliana of the Veil main
-1 Liliana, the Last Hope main
-1 Traverse the Ulvenwald main
+1 Unearth main
-1 Vampire Nighthawk main
Top Ranked
  • Achieved #41 position overall 6 years ago
Date added 7 years
Last updated 4 years
Legality

This deck is Modern legal.

Rarity (main - side)

15 - 0 Mythic Rares

24 - 7 Rares

12 - 6 Uncommons

5 - 2 Commons

Cards 60
Avg. CMC 1.52
Tokens Emblem Liliana, the Last Hope, Zombie 2/2 B
Folders Modern, modern, Crap I may build
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