Undiscovered Paradise

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Legality

Format Legality
1v1 Commander Legal
Archenemy Legal
Block Constructed Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Highlander Legal
Legacy Legal
Leviathan Legal
Limited Legal
Oathbreaker Legal
Planar Constructed Legal
Planechase Legal
Premodern Legal
Quest Magic Legal
Tiny Leaders Legal
Vanguard Legal
Vintage Legal

Undiscovered Paradise

Land

Tap: Add one mana of any color to your mana pool. During your next untap step, as you untap your permanents, return Undiscovered Paradise to its owner's hand.

SufferFromEDHD on BOMBnath

1 month ago

See that Ghost Town no Undiscovered Paradise?

Valakut Exploration damage coming from all directions or dig for answers

SufferFromEDHD on Your average jund

1 month ago

Darigaaz's Caldera

Ghost Town

Undiscovered Paradise

Exploration IMO one of the best cards in the game. I see the playset of creatures but they aren't 1 drops.

nuperokaso on Sneak Orb

7 months ago
  1. Instead of Palladia-Mors, play Symbiotic Wurm. It will leave 7 creatures behind after dying, allowing them to finish the job.
  2. Playing only 2 Sneak Attack is a huge mistake. Your deck does pretty much nothing without it. Play 4.
  3. Undiscovered Paradise works with Winter Orb. As for the orb, play 1 if you must as a tutor target. But it's situational.
  4. Since you are already playing Draco, you could add Insidious Dreams and 1 Erratic Explosion. However, that will only deal 16 damage, so unless you add some other burn, it will be useless.

Lanzo493 on Moraug Marauds the Battlefield!

4 years ago

Undiscovered Paradise is a land that self bounces. Not sure if you’d like it, but I’m mentioning it in case you weren’t aware. Also, if you’re running Field of the Dead, I would suggest running half of your basics as snow covered mountains so you can trigger Field more easily.

Shintarou on Tatyova Control Combo

4 years ago

sweet list, here are some recommendations from my "storm" style build of tatyova.

ThePerilousRealm on Karrthus, Tyrant of Jund

5 years ago

Elves_are_cool: Not bad ideas. The only problem with cutting those removal options is that the deck has a bit of a high curve and those are a few of the only cards I can play in the first few turns. Having them around can keep me in the early game, so I don't get too far behind. If I was going to cut one, it might be Beast Within, but the versatility is nice.

As for Undiscovered Paradise, I keep it around to provide Nesting Dragon with a recurring Landfall trigger. This can generate Dragon Egg Tokens over and over again, which can be really nice if you have Scourge of Valkas on the board. It also has good color fixing. Maybe too niche to keep around.

xaarvaxus on Land chucking

5 years ago

Quirion Ranger will let you get forests already played back into hand to chuck. Untapping a creature is gravy. Dryad of the Ilysian Grove will let you play out your heavy land count faster as well as allow the Ranger to bounce land as they will all count as forests. Both Undiscovered Paradise and Ghost Town can return themselves to hand. Nylea's Intervention puts the lands to hand plus can double as Hurricane if needed. Creeping Renaissance can name land and restock [twice!] all at once to help burn people out.

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