Slaying Fire

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Legality

Format Legality
1v1 Commander Legal
Archenemy Legal
Arena Legal
Block Constructed Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Gladiator Legal
Highlander Legal
Historic Legal
Historic Brawl Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Modern Beyond Horizons Legal
Oathbreaker Legal
Pioneer Legal
Planar Constructed Legal
Planechase Legal
Quest Magic Legal
Standard Brawl Legal
Tiny Leaders Legal
Vanguard Legal
Vintage Legal

Slaying Fire

Instant

Slaying Fire deals 3 damage to target creature, player or planeswalker.

Adamant — If at least three red mana was spent to cast this spell, it deals 4 damage instead.

itsbuzzi on Chandra, Dressed to Win

1 year ago

Hey, I saw your deck a little while ago and then your post on enchantment removal. I had a deck that started like this {technically I got a Red Burn pre con and went from there) and later added white for the enchantment removal. You can find my link here: Naya Burn Pioneer List. It was a private deck so the description is really just notes to myself.

Basically it's a straight up burn list, whatever can deal the most face damage is in. I took out all the wizards because I didn't like having to have a creature out for Wizard's Lightning and splashed white for main deck Boros Charm and Green for Atarka's Command (mainly the deal 3 and buff creatures giving a double buff to prowess creatures but having main deck "Can't Gain Life" is nice too).

I like your deck though! Bonecrusher is a great card I just opted for Eidolon of the Great Revel for more face burn but I could see Slaying Fire dealing 4 easy in your list, mine perhaps not as much especially at 3 mana.

Main deck I reduced it to 2 mana and have the Light Up the Stage to keep going through the deck. Sideboard I have some 3 drops like Chandra which is amazing as you know and I put in Squee, Dubious Monarch for a more removal heavy deck where I can't just board out all my creatures. Phoenix Chick is decent, it could be upgraded but the flying is surprisingly still good evasion to get in that 1 damage for spectacle.

I'd be interested in your thoughts as it seems your sideboard covers all bases and the list seems well built. After a good deal of play testing I found that you can in fact out race some decks and just straight up not run certain removals. I think Greesefang is the quickest graveyard deck and still by T3 we can deal a good amount of face damage with still another turn after their deck goes off.

Sorin_Markov_1947 on Dwarves & Dragons

3 years ago

You could play on MTGA and not worry as much about prices. It's online so you can still play, and once you build up a collection you only need to spend a few wildcards now and then.

As for card suggestions, a fourth Magda seems necessary. Even if she's legendary, she's one of your best cards and will likely be removed quickly. Rimrock Knight is also good here as an aggressive dwarf.

Slaying Fire and Volcanic Geyser are pretty bad for burn nowadays. Frost Bite is a good one, and if you're really looking for that four damage, Thundering Rebuke gets you there. Shatterskull Smashing  Flip for a mana sink burn.

I can't imagine Bonecrusher Giant being bad here. He's not a dwarf, but he is one of the best all-around spells in red. I like the manabase, but you could use a few more lands if you're looking to get to Purphoros and other big creatures. Maybe a few more Castle Embereths as well. And while you're on equipment and aggro red, Embercleave !

Obviously if you're staying in paper, some of these aren't exactly budget.

Kogarashi on Can Chromatic Orrery trigger color …

4 years ago

Spending as though it was doesn't change the fact that it's colorless, not red. Adamant would not apply.

From the Gatherer rulings for Slaying Fire:

  • Adamant effects check what mana was actually spent to cast a spell. If an effect allows you to spend mana “as though it were mana” of any color or type, that allows you to spend mana you couldn’t otherwise spend, but it doesn’t change what mana you spent to cast the spell. (2019-10-04)

Additionally, colorless is not a color, so you can't spend mana as though it were specifically .

Polaris on Can Chromatic Orrery trigger color …

4 years ago

As far as I know, the “you may spend mana as if it were mana of any color” line on Chromatic Orrery is unique. What I want to know is this: If you spend as, say, while casting Slaying Fire, will this count for the adamant requirement, or will the game still see it as you having spent ? In other words, does the "as if" just mean it can fulfill costs of any color, or does the game treat it as basically transmuting the mana when it's spent?

As a related question, will this let you spend colored mana on OGW costs, since colorless isn't technically “any color”?

Ebro on This Is America

4 years ago

I hadn’t actually thought of The Birth of Meletis that’s a really good idea. Question though involving Slaying Fire are their any other instant spells out there that do what Chandra's Outrage does but for a cheaper cmc? For the moment, at least until I can get my hands on more wild cards chandras outrage is kinda all I have of it’s kind. Ideally I’d kill a creature or better yet exile it, then deal damage with the same card

DanMcSharp on This Is America

4 years ago

The interaction with Dovin's Acuity is a good point for Chandra's Outrage, but then again I'm sure there would be better options, maybe Slaying Fire?

If you struggle with life-gain mostly for dealing with aggro decks, you should try The Birth of Meletis, it doesn't look like much but it's an incredibly useful card that actually sees a lot of play, and for good reasons. It would allow you to play more untapped lands as well as drawing your more lands, should be very beneficial.

Grind on Torbran EDH

4 years ago

cool deck! i am building a new mono red edh deck and i found some cards in your list i may use.
my thoughts, Lightning Bolt over Slaying Fire?
also i am very psyched about the new Thrill of Possibility! it is like an instant speed Tormenting Voice, what is not to like. i think it is auto-include in every mono red edh deck.
also Starstorm and Magmaquake are also options.
also i know it is terrible but i always liked the idea of running Urza's Armor but i just cant justify the 6 cmc. but it would make Pyrohemia soo good!
also maybe Mana Geyser? idk
and i would run Rummaging Goblin and/or Faithless Looting over Merchant of the Vale.
finally i usually run like 37 lands at least. sometimes i get flooded but its nice to hit those land drops and avoid situation #3

hope my thoughts are helpful keep having fun!! cheers

Sedohr on A Thousand Burns

4 years ago

So I've made some changes but I have "two" different versions with minor changes right now that I'm playing with to see if I prefer one over the other.

Firstly I removed all 3 Burning Prophet for 3 Chandra, Acolyte of Flame. I then replaced all 3 Chandra's Outrage with 3 Chandra's Pyrohelix. I replaced 4 Mountain with Castle Embereth, even though I only have 1 on paper I had 3 in Arena already. I then wanted to mess with lands a bit, and with Chandra's Pyrohelix being similar to Shock but 1 more cmc I removed 1 Shock for another land. This leaves me with 3 each of Shock and Chandra's Pyrohelix while retaining 3 Slaying Fire for when I need 4+ damage on a single target and all can be replayed from Chandra, Acolyte of Flame. So far it has run well, but only adding 1 land compared to before still keeps it a bit lean at 21.

Another iteration I'm looking at is to make the similar changes to above with the exception that I kept the Shock for 4x. I removed all 3 Slaying Fire to add another Torbran, Thane of Red Fell for 4x total and 2 mountains. This would leave me with just Shock and Chandra's Pyrohelix for burn spells, but if I am more likely to have Torbran, Thane of Red Fell then those burns spells jump up in damage as well to offset the fact I no longer have a higher damage burn spell. This brings the lands to 22 as well, decreasing the change of mana droughts to make sure I can play my cmc 3/4 creatures while emptying my hand of smaller creatures and burn spells towards mid game (hopefully with some Light Up the Stage for card advantage or Chandra, Acolyte of Flame to replay spells/make 1/1s)

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