Bonecrusher Giant

Bonecrusher Giant

Creature — Giant

Whenever Bonecrusher Giant becomes the target of a spell, Bonecrusher Giant deals 2 damage to that spell's controller.


(You may cast Bonecrusher Giant from exile if you sent it on an adventure.)


Stomp

Instant — Adventure

Damage can't be prevented this turn. Stomp deals 2 damage to target creature, player or planeswalker.


(You may cast Stomp for from anywhere that you have the permission to cast this, then exile it on an adventure instead of putting it into your graveyard. When you have not chosen to cast Stomp, this card is treated only as Bonecrusher Giant in whatever zone it is in.)

(Example scenarios for Stomp: You may cast this off of Melek, Izzet Paragon. You may not target this with Snapcaster Mage. Thalia, Guardian of Thraben increases the cost of this. Electrodominance requires X=2. You may cast this from a cascade spell if the spell has a cost greater than Bonecrusher Giant's cost. If you cast a Stomp that another player owns, only you may cast the Bonecrusher Giant that got sent on an adventure, not the owner.)

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Bonecrusher Giant Discussion

zapyourtumor on Gruul Aggro

5 days ago

This seems a bit like a combination of RG midrange and RG aggro.

Specifically, Bloodbraid Elf, Bonecrusher Giant, and Ignoble Hierarch are some pretty solidly midrange cards.

Some other cards are a bit higher cmc like Gruul Spellbreaker, Steel Leaf Champion, and Domri, Anarch of Bolas.

Bonecrusher is OK, but Ignoble is really not what you want if you want to be swinging with creatures every turn. Currently you have way more 3 drops than 1-2 drops which isn't great. I'd cut basically all of these cards, the best one out of them might be Domri.

More 1 drop threats: Narnam Renegade, Kird Ape, Monastery Swiftspear (If you add more spells)

2 drop: Hidden Herbalists, Eidolon of the Great Revel, Reckless Bushwhacker You definitely need 4 Bushwhackers. Burning-Tree into optional 2nd Burning-Tree into Reckless Bushwhacker is probably the strongest turn 2 play you can make. Add in Hidden Herbalists, and you can do stuff like Hidden Herbalists into Burning-Tree into Bushwhacker. Eidolon is a weirder choice but I've tried 4 before and it can be pretty good.

3 drop: Generally you want something from your 3 drops thats more than just a big stompy body like Steel-Leaf. Seasoned Pyromancer is a great 2 of, since you're casting 3 drops mid game and it lets you draw into more gas.

Spells: 4x Atarka's Command hands down. Card is cracked. Light up the stage is pretty decent but you could maybe try cutting down a few if you need space. 1-2 Savage Swipe is pretty funny, since you have a lot of 2 power creatures and it can put in extra damage while removing an opposing creature. If you decide to run 4 bolt 4 atarka 4 light 2 swipe then Swiftspear is a consideration.

TriusMalarky on Any advice? (Burn)

1 month ago

You say this is Burn -- is this intended to be aggressive? Cause this isn't aggressive.

If you want to go real Burn, the highest mana cost in your deck is 3 and that's because Rift Bolt, Light Up the Stage, and Skewer the Critics disguise themselves as bad.

If you'd prefer bigger stuff, I recommend some form of "Big Red" strategy -- start with 4x Glorybringer and 4x Bonecrusher Giant.

Ardfark on prosper jank?

2 months ago

Be careful with suspend cards, since you cannot suspend them from exile. Profane Tutor exiled with you commander/etc will be gone for good. Same for Mox Tantalite, Sol Talisman, Lotus Bloom. Rebounds also do not work from exile, only hand. I.E Consuming Vapors

Also, Draugr Necromancer without any snow sources might be relevant, since snow mana can't be made from treasures.

Embereth Shieldbreaker just doesn't seem worth it honestly. I know they have adventure, but a sorcery speed Smelt into a vanilla with bad stats is bad. Bonecrusher Giant at least has an effect on the body, a way better body too, for 1 more mana on the creature, and 1 more mana for an instant adventure.

nonk on Live Long & (Prosper)

4 months ago

cut Hoarding Ogre add Bonecrusher Giant cuz with adventures comes exile.

BotaNickill on SmashZea Your FaceZea

4 months ago

zapyourtumor, Thanks for the vote of confidence! I do have some Eidolon of the Great Revel around here somewhere I think. I have always been on the fence about this card cause burn usually does enough damage on its own to the user without any help, but yes it does have its uses! Vexing Devil I feel is good because its one mana for four damage! And if it sticks on the field it's a force to be dealt with. Goblin Chainwhirler I just picked up a foil copy of and that is in the deck already, I'll add it to the list. Personally I'd really like to get the Bonecrusher Giants as its a burn spell, red devotion, and a big creature all in one card. I appreciate the comments and suggestions! Thanks!

NonetheWeisser on Giant Pwnage (Giant Tribal)

4 months ago

Have you considered Coalition Relic? It seems to be more reliable for ramp than Pyretic Ritual. Also, I feel like Bonecrusher Giant is a must in this list.

amicdeep on Restore Balance

5 months ago

12 lands seems a little low (even for a restore list (I tend to go for around 15-16 and 12-16 post. If found that much more in the other direction and I was mulling alot.

Fire / Ice , Bonecrusher Giant and Shardless Agent are all now modern legel and are pretty much auto includes in cascade lists

If your going for a colossus game plan, I'm a big fan of Saheeli Rai and felidar guardian as an alt and saheeli makes 2 colossus which is lethal but also digs you into the deck and has a alt wincon with copy cat combo.

zapyourtumor on Izzet Tempo

6 months ago

Spirebluff Canal mandatory 3-4 of

Fiery Islet adds card draw

Frostboil Snarl is bad

You could also probably go down to 18 lands and cut some basics, since the deck is pretty low to the ground.


Dreadhorde Arcanist and Bonecrusher Giant are more for a tempo/midrange plan than an aggro plan. If you want to kill quickly like the deck title says, putting in those Sprite Dragon s from the sideboard should be much better. Also Soul-Scar Mage is another good one drop. Arcanist is still decent even though I think soul scar and sprite are better, but bonecrusher is just bad here.


Similarly to my last point, if you want this to be aggro I don't know why you have Counterspell since it's 2 cmc and reactive, plus it requires you to hold up mana which slows you down a lot.

Prismari Command is also pretty expensive, and I'm not sure if it does enough for its cost.

Expressive Iteration is good card advantage option (probably better than Light Up the Stage now).

Lava Dart is a prowess staple and should probably replace the Shock s which are really suboptimal.

Manamorphose and Mutagenic Growth are great free spells to abuse prowess.

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