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Format | Legality |
1v1 Commander | Legal |
Alchemy | Legal |
Archenemy | Legal |
Arena | Legal |
Block Constructed | Legal |
Canadian Highlander | Legal |
Casual | Legal |
Commander / EDH | Legal |
Commander: Rule 0 | Legal |
Custom | Legal |
Duel Commander | Legal |
Freeform | Legal |
Gladiator | Legal |
Highlander | Legal |
Historic | Legal |
Historic Brawl | Legal |
Legacy | Legal |
Leviathan | Legal |
Limited | Legal |
Modern | Legal |
Modern Beyond Horizons | Legal |
Oathbreaker | Legal |
Pioneer | Legal |
Planar Constructed | Legal |
Planechase | Legal |
Quest Magic | Legal |
Vanguard | Legal |
Vintage | Legal |
Kardur, Doomscourge
Legendary Creature — Demon Berserker
When this enters, until your next turn, creatures your opponents control attack each combat if able and attack a player other than you if able.
Whenever an attacking creature dies, each opponent loses 1 life and you gain 1 life. (Dying is being put into the graveyard from the battlefield. Tokens enter the graveyard before they cease to exist.)










KongMing on
"Draw Me Like One of Your French Cards"
3 months ago
Feldon of the Third Path also gives you the ability to do stuff like repeat Kardur, Doomscourge every turn. He also interestingly combos with Deadpool: You can Feldon a token out that sacrifices itself at end step, then cast Deadpool and exchange his text box with the token. Then the token gets sacced at end step and Deadpool keeps the token's text box.
Czarnian90 on
Hellegion, Shadows and Flames (Raphael)
3 months ago
Commander Update: Shadows Rise, Flames Burn
After several games against tough opponents, I’ve made a few changes to the deck and, more importantly, swapped the commander of the Hellegion. The Balrog, Durin's Bane is still very much part of the deck—playing him as a commander was fun and flavorful, but I wanted a leader who can impact my board more directly and help set the pace of the game. The Balrog remains a force of nature, and having him lurking in the deck, ready to be unleashed, still feels great. I believe he’ll continue to be a major threat even when he's not always leading the charge.
Raphael, Fiendish Savior steps in as the new commander, supporting the game plan more consistently. He helps stabilize the board, buffs my army, and sets the stage for the Balrog’s arrival. I run several cards that can fetch him straight from the deck—Blood Speaker, Demonlord Belzenlok, Rune-Scarred Demon, Icon of Ancestry, Ob Nixilis, the Hate-Twisted, and others—so even as a lurking horror, he’s never too far away.
I also added more damage-dealing spells for better control and direct pressure on opponents. Beyond classics like Devil's Play, Terminate, and Dreadbore, I’ve added Hell to Pay and Rakdos's Return to punish hands and boards alike. On top of that, I doubled down on devil token synergy and death-triggered burn effects. These little fiends now serve not just as blockers or sac fodder, but as a win condition on their own—especially when paired with Raphael’s lifelink boost. Every dying devil becomes pain for the enemy and healing for me.
I’ve now included four versions of Ob Nixilis — yes, it’s a bit much, but each fills a unique role. This one Ob Nixilis, the Hate-Twisted punishes card draw and bolsters removal. Tibalt, Rakish Instigator is still here too, classic devil support: fueling tokens and preventing opponents from healing the damage my demons and devils dish out. They don’t live long, but if timed right, their impact is massive.
I’ve also added some recursion (Oversold Cemetery) and a spicy alternate wincon in Liliana's Contract.
Some bigger demons were swapped out for stronger synergy or pure flavor—welcome Asmodeus the Archfiend, Balor, Kardur, Doomscourge, and others to the Hellegion.
Sadly, a few cards had to go — Imskir Iron-Eater, Archfiend of Sorrows, some regenerating skeletons, and a handful of artifacts are no longer marching with the legion.
I still have a few cards waiting on the bench—Burn Down the House, Rakdos Keyrune, Doom Whisperer, Overseer of the Damned, Skirsdag High Priest, Spawn of Mayhem, Breath of Malfegor — and I’ll be testing space for them soon.
In the long run, I’d love to add some heavier hitters and staples like Kindred Dominance, Altar of Shadows, Bontu's Monument, Krav, the Unredeemed, Rite of Belzenlok, Demonic Tutor, Sudden Spoiling, Grave Pact, Dark Prophecy, Attrition, Vilis, Broker of Blood, Razaketh, the Foulblooded, Pestilence Demon, Lord of the Void, Archfiend of Depravity, and especially Karlach, Fury of Avernus.
We’ll see where the Hellegion marches next—and who joins, or falls, along the way.
legendofa on A challenge extended to AI …
4 months ago
I like to think I'm reasonably creative with deck ideas, and that I can design something that nobody's ever seen before. I just spent some time checking out AI deckbuilders, and I was generally unimpressed. They do decently, if boringly, with well-established archetypes and common shells, but give them an unusual prompt and they start to fall apart.
I asked several different AI deckbuilders to design a Temur Goad deck for Commander. This combination has only four decks on TappedOut (and I'm happy to say one of them is mine), six on Archidekt, none on Moxfield (but that could be user error on the search), and 46 on EDHrec (assuming Forced Combat overlaps with Goad). So it's not exactly a common strategy.
I'm not going to reveal which AI builder gave which results, but I tested edhgen.ai, ai4chat, ChatGPT, and yeschat.ai a couple times each. The results included:
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a Temur goodstuff deck with no goad cards.
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a 64-card deck that included Taunt from the Rampart and Karazikar, the Eye Tyrant
, claiming they weren't legal as commanders but could be in the 99.
-
Estrid, the Masked
as a highly recommended card, then quickly devolving into pure broken-AI gibberish.
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a suggestion for the best commander as Nefarox, Spymaster from the RRG set--anyone recognize that?
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a Xyris, the Writhing Storm deck (yay!) that was mostly wheels and token stuff (boo!) that tried to sneak in Kardur, Doomscourge. (This one was the best, and I'll give it credit for recommending a card I had overlooked. It was still mostly generic first-draft-level Xyris with off-color-ness.)
-
an unfocused Marisi, Breaker of the Coil
deck.
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Raggadragga, Goreguts Boss + Grenzo, Havoc Raiser as a Commander + Background option, then claiming that green was off-color.
I then asked each one for a deck that uses only mythic rare cards and basic lands, a looser version of a prompt I got on here. Set symbols are red, but the budget isn't is where I ended up. Similar results for the AI:
-
nonexistent cards, then breaking.
-
a 38-card deck.
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cards of all rarities, failing to understand the prompt.
So I'm offering a challenge to AI deck builders and those who use them: pick a prompt for a niche archetype or unusual deck gimmick and post it here. I build a deck meeting that prompt using my human creativity, the AI of your choice builds a deck using whatever digital skills it has, and the TappedOut community judges the decks.
Or, if you have other general thoughts or comments about AI deck building, please feel free to add to the conversation. Spoiler: I'm generally against AI-built decks. The best ones are generic and un-nuanced, the worst ones straight-up don't work as decks.
Crow_Umbra on
Queen Marchesa Monarch EDH (needs help)
7 months ago
Hey there, I saw your deck title and wanted to offer some general suggestions after taking a quick look over your deck. Since it seems like you don't have a particular budget, I'm going to offer some different options with that in mind. Have you had a chance to play this deck irl, and are there aspects of it that felt most fun, or inconsistent to you? Some general suggestions:
-
I'm seeing about 5 cards that have everyone vote, and 2 that give you additional votes. This seems like a really small subtheme that I think you could cut all 7 cards if you aren't super tied to them.
-
In regards to your early game ramp, I think you could swap out your Orzhov/Boros/Rakdos Signets or 3-mana rocks for stuff like Talisman of Hierarchy and the others in Mardu colors.
-
If you end up replacing the Voting cards, I'd highly recommend adding some Goad to your deck, especially since Mardu has a lot of awesome Goad support. It's hard for your opponents to become Monarch if they can only hit each other.
I figured I'd list out the recommendations here since there's a decent chunk of stuff that you could swap in. I've played with all of these cards at some point in decks I currently own, or used to play:
Creatures
-
Kardur, Doomscourge - Excellent, especially if you can recur him or blink him somehow.
-
Nelly Borca, Impulsive Accuser
- Although she rewards your opponents with draw, it helps to incentivize attacking each other, even if their stuff isn't Goaded.
-
Vengeful Ancestor - A means of getting repeatable Goad.
-
Karazikar, the Eye Tyrant
- Similar line of thinking as Nelly, but it a bit more mean.
Non-Creature spells
I'd recommend checking out EDHRec Mardu Goad page to see some common picks for decks with this theme. I think this could be a helpful resource for potential swaps that are still on theme with what Marchesa wants to do.
Crow_Umbra on Best color for this type …
7 months ago
My main play group runs various flavors of Goad, or combat manipulation (we love swinging at each other). Why swing at other people, when you can force them to hit each other? A few suggestions off the top of my head:
-
Karazikar, the Eye Tyrant
/Kardur, Doomscourge - Either of these could be the commander of the deck. Karazikar simultaneously incentivizes and punishes your opponents for smacking each other. Playing in Red/Black also opens up access to all the direct burn stuff in Red, as well as attack trigger group slug like Hellrider, Vicious Conquistador, or Far Fortune, End Boss.
-
Breena, the Demagogue - Help your opponents draw cards from hitting each other. The access to white also gives you plenty of options for the Ghostly Prison effects in white, plus its suite of removal.
-
Gonti, Night Minister is a new option that could also slot into the 99 of some of the other commanders mentioned above. The theft aspects will likely draw the ire of the table, but if everyone is stealing from everyone...
-
Alexios, Deimos of Kosmos or Slicer, Hired Muscle Flip- You could donate a big Voltron threat around the table and make the table kill each other for you. One of my friends runs Alexios, and it feels like a game of hot potato with Voltron damage. Technically, you're not the one hitting people.
-
Nelly Borca, Impulsive Accuser
can Goad your opponents creatures, but also rewards your opponents for hitting each other. You can Goad everyone while hiding behind the Ghostly Prison/Propaganda effects.
-
Isshin, Two Heavens as One can be built as a combat control deck, since he checks the attack triggers on most stuff I previously mentioned, and house those all in his 99. Additionally you can run stuff like Lightmine Field and Caltrops.
-
The Lord of Pain
is a lot of fun to play as a commander, and to play against. Maybe my friends and I are just masochists. A couple of my friends run the Lord of Pain as a commander, and typically play it very politically, where they "donate" the option to target the damage. You don't have to swing, and can run all the burn and damage multipliers to your heart's content.
Veghelia on
Combat Superiority
8 months ago
Crow_Umbra, thank you for your feedback and suggestions!
If you're interested in sparring a bit, I've looked into your feedback and I have some thoughts. If any of this brings up other ideas or you have other suggestions, I’d love to hear it.
Regarding using more goad and embracing "being the villain":
I'm very much still experimenting with being as "supportive" with this deck as I can be, since that is really the desire I have that got me to make this deck. I derive enjoyment from seeing the table enjoy what I do and playing with me, and not forcing them to play along is an important part of that. I've made another deck (Death or Mogis) that a lot of my friends love to play against or play themselves, and I'm trying to do a similar thing here, but more combat-focused. I’ll leave the idea of embracing "being the villain" open, but I first want to figure out if I can make the "I'm your best friend in a game without allies" approach work before I fully switch (or more honestly, probably retire the deck).
Regarding Boros Battleshaper and Endbringer:
Yeah, you're right. I've noticed in goldfishing already that they don't feel good enough. Boros Battleshaper just feels like a cool idea that could work but doesn't, and Endbringer really is a remnant of the older version of this deck where I was more going for a mafia-style “broker” vibe, capable of “solving problems” on other people’s turns. Sadly, that’s a couple of steps removed from what the deck is now. I want them to be cool, but you’re right in that they really don't work in the deck.
Regarding your suggestions:
- Xantcha, Sleeper Agent
creates a bit of a weird situation. I have to give it to someone, making me the bad guy in their eyes, and then they do get to benefit from my attack triggers (forcibly), but they are also the victim of the "drain and draw" ability. I think it's a bit too much of a mixed bag emotionally, and although it is not a bad card, I'll probably leave it out of the maybeboard, at least for a while or until I switch to embracing villainhood.
- Slicer, Hired Muscle Flip is just not my jam aesthetically. I can appreciate some Universes Beyond stuff, but this is a no-go for me. I also think he might be too good and closing out the game himself, drawing too much ire as a result.
- Assault Suit has been on my list for a long time, and I've only really removed it from this deck's maybeboard because I'm thinking of trying it in a different, more equipment focused deck. I might re-add it later though.
- Ghostly Prison feels spot on. I hadn't considered it yet, and it feels like it would slot in reaaaaal good.
- Emberwilde Captain goes back on the maybeboard. It also gives a reason to attack me, and that's anti-syngery, but it could also be good recurring draw + punishment for trying to take it from me, and the deck is likely good enough at taking the crown back if necessary.
- Kardur, Doomscourge also goes back on the maybeboard. By far the best way to force my opponents to fight each other and have them break parity rather than have to try doing it myself :P. I had removed it together with some other goad cards, but he could be one of the few that still make the deck.
- Vengeful Ancestor has my doubts, mostly because its effect doesn't really excite me. I'm leaving it out for now, but I'll look down here if I ever can't find other good options.
- Brutal Hordechief is probably also a great suggestion. As I mentioned, I want Boros Battleshaper to work, but I've already noticed that it doesn't really, and I'm currently more fighting with the copium than leaving it in for good reasons. This would probably be the replacement. Both having some drain to add to the combat damage pressure is nice, and I could also force blocks on somebody else's turn, which is pretty cool.
- Enduring Courage is a great option. I've mostly not included it yet because it feels a bit off aesthetically, but it might just be the best option. The deck can use more haste enablers, and I’ve really just not found the one that feels the best yet.
- Hellrider probably doesn't make the cut, since the deck doesn't go-wide enough IMO, and the tokens I put in during combat don't trigger this effect, where I can buff them to hit harder.
Again, thanks for the feedback and the suggestions!
Crow_Umbra on
Combat Superiority
8 months ago
I don't see combat control variants of Isshin as often as I do other variants, so kudos to you for taking a less conventional build path. My main play group plays with Goad pretty frequently, and Aggro in general, and I understand your concerns about "being the villain" for playing a lot of it. In all honesty, I think it's something that you should lean into if you're going to do it. Being the "table villain" can be fun.
I haven't read through all of your change logs, so my bad if I missed them as past edits, but have you considered any of the following:
-
If you want a couple more "donation" creatures to support your Alexios, both Xantcha, Sleeper Agent
and Slicer, Hired Muscle Flip could be worth checking out. Assault Suit is also in line with this theme and what you're going for.
-
It might be worth it to throw in a Ghostly Prison to further deter attacks at you. Emberwilde Captain is another deterrent that triggers with Isshin.
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Depending on the success you have had with them, it could be worth considering swapping out Boros Battleshaper and Endbringer for creatures in the 3-4 cmc range that can produce more tokens for your own defensive/aggro purposes. Kardur, Doomscourge and Vengeful Ancestor could be additional Goad pieces worth including as potential swaps if you don't go the token support route.
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Looking at stuff already in your Maybeboard, I think Brutal Hordechief or Enduring Courage could be worthy inclusions. Hordechief and similar group slug/drain effects, like Hellrider can help send damage straight to faces, especially since Isshin gives them an additional trigger. Takes some of the pressure off your reliance on combat damage for a deck like this.
Best of luck with the deck. I think a bit more Goad could help spice your deck up, especially if other players don't really want to "buy into" the support that you're offering them. Sometimes you have to pivot from suggesting they fight each other to actively forcing them to do so lol.
MagicMizz on
Queen's Ultraviolence
1 year ago
Also, Kardur, Doomscourge is essentially Disrupt Decorum attached to a creature so it might help your "too little creatures" problem a bit
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