Griptide

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Legality

Format Legality
1v1 Commander Legal
Archenemy Legal
Arena Legal
Block Constructed Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Gladiator Legal
Highlander Legal
Historic Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Oathbreaker Legal
Pauper Legal
Pauper Duel Commander Legal
Pauper EDH Legal
Pioneer Legal
Planechase Legal
Quest Magic Legal
Vanguard Legal
Vintage Legal

Griptide

Instant

Put target creature on top of its owner's library.

FUL on INGEST to DIGEST

6 years ago

how are you going to tap again Night Market Lookout after using Dramatic Reversal? I would try to build a deck looking more at Ingest, maybe adding more control to remove opponent's creature and to give unblockable at your creatures.There are cards like Benthic Infiltrator, Totally Lost, Griptide, Whisk Away, Memory Lapse that may be used togeter to control (i don't know how much of those cards you own or are available for you tho)

xyr0s on Sphinx Zombie Mill

7 years ago

4 Hedron Crabs is reasonable. Great card for milling. In a deck with 20 lands, and none of them fetches? Not really worth it. And now we are at it with the lands: For this deck, you have way too few. You have quite a lot of spells at 4+ cmc, and no way of reducing cost. Without mana, you can't play them.

Overall, I'm not really sold on this version of mill. You can't mill with mana you hold back for counterspells, and counterspells that cost 3 (like Dissolve are not good enough in modern (except for Cryptic Command, but that is also more than just counter).

Cards, and good reasons to remove them.

  • Echo Mage: 3 mana to cast, 2 level-ups before it does anything. And in response to the second level-up, a Lightning Bolt (which is one of the most played cards in modern) and that was 7 mana wasted.

  • Vanishment, Griptide, and Sweep Away: Exchange for Vapor Snag, for the reasons others have given you.

  • Jace's Mindseeker, Undead Alchemist, and Mindshrieker: too expensive for what they do.

  • Blood Clock: You don't threaten to kill anyone on life. so they'll take their two damage (or recast their snapcaster mage) and you'll have to find something on your board, that doesn't hurt too much to take back in hand. Reality Acid is good here, but you only have 1 of each.

Darth_Savage suggested to splash white for Narset Transcendent. I think it would be a great idea also for a full set of Supreme Verdict. but more likely, black is a better splash, as the good mill cards are UB.

Pal00ka on revoking your library card

7 years ago

First, I think a deck headed by Geralf will have an extremely hard time milling an opponent out because he isn't meant for that type of deck, imo. Phenax, God of Deception is a better option to which you could bring a lot of your deck too but also take advantage of some great Dimir mill cards too.

Regardless, here's how I think you could improve this:

Anchor to the Aether, Time Ebb, Griptide, etc. allow you to snag an opponents' favorite creature (and not guess/hope a creature was actually on top of their deck) to which you immediately activate Geralf to "improve" them. Janky control but that's how I play, take from that what you will.

Is this 1v1 or multiplayer? I love Mind Sculpt but if this is multiplayer it will be subpar, sadly. What about Mesmeric Orb instead?

And blue is king of draw, so why play Dictate of Kruphix or Kami of the Crescent Moon? Please choose nearly anything else (Blue Sun's Zenith, Brainstorm, Ponder, etc.) that doesn't also give your opponent(s) an advantage too. You're already running a janky commander, no need to further disadvantage yourself.

It's also surprising you're running very few actual threats too. Why? Why not more guys like Scourge of Fleets, Tromokratis, or Inkwell Leviathan who will be fun "stitchings" or legitimate threats if hard-casted?

Geralf is a very atypical mono-blue commander, kudos for building him, but I think this can be improved. I'd be happy to check back to help with that process!

Daedalus19876 on

7 years ago

Flusterstorm is pretty bad in EDH except in the highest tiers, TBH. I have a copy and I'm struggling to find a deck for it.

Looking at your description, here are some things that might interest you: Anchor to the Aether, Chronostutter, Ether Well, Forced Retreat, Grasp of Phantoms, Griptide, Metamorphose, Repel, Spin into Myth, Submerge, Sweep Away, Temporal Eddy, Whisk Away. There are also a million Control Magic effects, though they usually center around 5 mana (Mind Control, Treachery, Spirit Away, Volition Reins, etc).

You might also want a Braids, Conjurer Adept in here. It should help you get some of those big fatties out of your hand.

Happy deckbuilding! :)

Ince_Velus on Stolen Grimoires

7 years ago

See personally I feel running this as a simic aggro deck would work and use the synnergy of Sweep Away, Griptide, and Anchor to the Aether. Imagine putting a goyf on top then attacking... instantly exiled

just food for thought I still think this card is good and can see modern play

Arvail on Opinions on alternate art cards?

8 years ago

You know what the worst thing about promos is? Seeing ones that will never see play anywhere. Cards like Orator of Ojutai or Encroaching Wastes. Congrats! You've won something less useful that a common basic land of your choosing. Even if they look decent, it just feels like a wasted opportunity. I'm not saying that all promos need to be Snapcaster Mages or anything. Something as simple as Duress, Naturalize, Steppe Lynx, Urban Evolution, etc. Just cards that could potentially be used in a deck somewhere at some time within reason. Just image getting an FNM promo of something like Griptide. God damn... It's like pulling an expedition Tectonic Edge. No complaints really, but still...

RuBuRuBu on UHM I think this deck works.

8 years ago

lets see Blood-Toll Harpy Disciple of Phenax Griptide March of the Returned Omenspeaker Stymied Hopes Voyages's End these are some of the card that are not legal to be used in standard.No problem. I will try to help you. I am not a pro player or anything. So if there is anything that you think that are better feel free to say. we can discuss dont worry.

May I know are you playing on budget or are you going to spend a lots of money? And what style of play would you prefer.

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