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Legality
Format | Legality |
1v1 Commander | Legal |
Archenemy | Legal |
Block Constructed | Legal |
Canadian Highlander | Legal |
Casual | Legal |
Commander / EDH | Legal |
Commander: Rule 0 | Legal |
Custom | Legal |
Duel Commander | Legal |
Highlander | Legal |
Legacy | Legal |
Leviathan | Legal |
Limited | Legal |
Modern | Legal |
Modern Beyond Horizons | Legal |
Oathbreaker | Legal |
Planar Constructed | Legal |
Planechase | Legal |
Quest Magic | Legal |
Vanguard | Legal |
Vintage | Legal |
Boon Reflection
Enchantment
If you would gain life, you gain twice that much life instead.
DemonDragonJ on 100 Shades of Gray
1 month ago
I have replaced Boon Reflection with Bloodthirsty Conqueror, since its is good to finally have a creature version of Exquisite Blood; it is unfortunate to have one fewer card that doubles the amount of life than I can gain, but I still have both Rhox Faithmender and Alhammarret's Archive, which is strictly better than the enchantment, in this deck, and I did upset the balance of colors in this deck, with that replacement, but only in a very minor way, thankfully.
DemonDragonJ on How Can I Put Bloodthirsty …
1 month ago
I also could, theoretically, replace Boon Reflection, since Alhammarret's Archive is strictly better than it.
legendofa on interaction between peregrin took and …
4 months ago
Readingrainbow32 Unfortunately, cards aren't written in basic English. They're written in Magic-ese, which has some key differences.
As you mentioned, you understand what the rules say. The rules state, as wallisface and Gidgetimer mention, that each replacement effect applies only to the original event, and only once. Magic-ese has very precise and technical vocabulary and grammar, guided exclusively by the rules of the game, not by basic English.
By your description, all additive or multiplicative replacement effects would be unusable with each other. Embermaw Hellion and Mechanized Warfare would infinitely add 1 damage to any original source, Alhammarret's Archive and Boon Reflection would infinitely double any life gain, and so on. The rules of M:tG, and by extension the grammar and vocabulary of Magic-ese, allow these card combinations to be used without breaking the game.
fluffyeel on Death and Taxes
6 months ago
Apart from a spate of tutors of varying price points (Vampiric Tutor, Mystical Tutor, Demonic Tutor, Entomb, etc.), here are some thoughts of varying degrees of evilness/making sure your opponents "love" you forever:
- Kokusho, the Evening Star is, for me, a must-include in any black-containing EDH deck, especially with how its life-drain effect scales with the number of players. You could also add an Archfiend of Despair and/or Wound Reflection to multiply suffering, Archangel of Thune to make your board bigger with every passing turn (or life-gain occurrence), and/or Boon Reflection for more life-gain fun!
- Some additional reanimation in addition to what you already have could be handy. For this, I would suggest Karmic Guide; Junji, the Midnight Sky; Reanimate; and/or Necromancy.
- If you have access to it, Yawgmoth, Thran Physician would be super-handy: on-demand sacrifice, not to mention card draw and weakening your opponents' boards.
- Some more land fetch/land thinning tools, like Expedition Map; Urza's Cave; Prismatic Vista; and Marsh Flats, might help. Similarly, Field of Ruin and Demolition Field serve double-duty of land fetch and land destruction for problematic lands. Alternately, some more multi-lands like Reflecting Pool, Mana Confluence, and other pain lands could help you in early game stages.
Azoth2099 on [KFC] Kaalia Friended Chickens
11 months ago
Hey dude, Happy New Year! Hope you're 2024 started in a great way.
I'm stoked that you found a more personalized build that you really love, man! Let's talk about it.
If you're big on Bolas's Citadel, pairing it with Sensei's Divining Top & Aetherflux Reservoir seems natural to me but if you don't want to run combos I understand lol. The Reservoir is also just an awesome value piece here, though. I was really surprised to not see Angel of Destiny in the list, though! More ways to use your life as a resource like Ad Nauseam or Defiler of Faith might be worth considering here too. You're gaining so much life here, I might even consider crazy stuff like Plunge into Darkness, Peer into the Abyss & Spoils of the Vault if you're feeling froggy like that.
I can't remember if I saw Boon Reflection & Rhox Faithmender in the list, but...they exist too lol.
Good hearing from you!
DemonDragonJ on How Are Green and White’s …
2 years ago
Three colors in this game can gain players life: black, white, and green, and the methods by which they gain players life are different; black gains life either when other players lose life or when creatures die, white has unconditional life gain, but green is less clear about that. It does seem that green can gain life unconditionally, but I feel that green’s life gain should feel distinct from white’s life gain, so that the two colors do not feel too similar to each other.
Other users here have previously stated that there is no significant different between how white and green gain life, but, given that each color draws cards in a different manner, I feel that each color should gain life differently, as well. I previously stated that I feel that green’s lifegain should be reliant upon creatures, just as is green’s car drawing, but, if that is not the determining factor, then I feel that green’s life gain should not be as powerful or as mana-efficient as white’s; for example, compare Stream of Life to Heliod's Intervention or how cards such as Celestial Mantle or Boon Reflection can exist in white, but not in green.
What does everyone else say about this? How are green and white different in how they gain life?
Also, as a side note, green’s card drawing/card advantage used to be reliant upon lands as well as creatures (such as with Nissa, Voice of Zendikar), but WotC decided at one point that green would use only creatures for card advantage, so does anyone know why WotC changed their minds on that subject?
lessidor on Dragon voltron
2 years ago
The commander look really cool and its ability to not be targeted until you can one shot with it is pretty sweet. i agree that you sould add a decent number of land, usualy i run 35-37 land in 3colors deck, and a good number of ramp too, sometimes 8-10 piece. Being able to cast your deck is the most crucial. some card i personnaly think are not worth a spot in your deck : Trigon of Infestation, Approach of the Second Sun, Boon Reflection, Celestial Mantle, Fountain of Renewal Soldevi Digger Ghitu Chronicler, Dualcaster Mage, those cards seems to me really inefficient or not in synergie with what your are trying to do with the deck! Hope my comment was instructive:)
DemonDragonJ on Will there Ever be Creature …
2 years ago
Rhox Faithmender is a creature version of Boon Reflection, Archfiend of Despair is a creature version of Wound Reflection, and Nyxbloom Ancient is (almost) a creature version of Mana Reflection, so I am now wondering when there shall be creature versions of the two remaining cards in the "reflection" cycle: Rage Reflection and Thought Reflection.
Avatar of Slaughter is similar to rage reflection, but is not a perfect creature version of it, since it affects all creatures and also forces them to attack, and I wish to see a creature that has exactly the same rules text as the enchantment. There is no creature version of Thought Reflection, as far as I am aware.
What does everyone else say about this? Will there every be creature versions of Rage Reflection and Thought Reflection?
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